Quote:
Originally Posted by Le pug
1) make sure the flag for the OW isn't set.
2) make sure no other OW has the same person event number on the map (in this case it's 8)
3) make sure the OW isn't too far off screen for the player to see. if it is about 11 tiles away it won't register the event and will skip the applymovement completely
4) make sure the applymovement movement is actually correct and ending with 0xFE
|
I followed all of your steps but nothing changed. I even remove all of the person events and replaced them, changed the script to recognize the right ID's, and nothing happened. Still the same result. I'm going to post the entire script below, maybe I messed up with something in the beginning? But the only thing that isn't working is the last applymovement.
'---------------
#org 0x803648
playsong 0x1D3 0x0
applymovement 0x8 0x8803348
waitmovement 0x0
applymovement 0x7 0x880334B
waitmovement 0x0
applymovement 0x1 0x880334E
waitmovement 0x0
applymovement 0x4 0x8803351
waitmovement 0x0
msgbox 0x88032D7 0x6 '"Grunt Girl: Who is this kid?!"
applymovement 0x4 0x8803354
applymovement 0x1 0x8803357
waitmovement 0x0
msgbox 0x88032F7 0x6 '"Jasmine: [player], I told you not ..."
applymovement 0x4 0x8803354
applymovement 0x1 0x8803357
waitmovement 0x0
sound 0x6B
special 0x131
waitstate
fadescreen 0x1
setweather 0xA
doweather
playsong 0x166 0x0
showsprite 0x2
applymovement 0x2 0x880374A
waitmovement 0x0
fadescreen 0x0
setvar 0x4056 0x1
release
end
'---------
' Strings
'---------
#org 0x8032D7
= Grunt Girl: Who is this kid?!
#org 0x8032F7
= Jasmine: [player], I told you not to come \nhere!\pJasmine: Leave before it's to late!
'-----------
' Movements
'-----------
#org 0x803348
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x80334B
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x80334E
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x803351
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x803354
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x803357
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x80374A
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0xFE 'End of Movements