Red Pokemon Grape [COMPLETE]

Started by 80C May 30th, 2015 1:13 PM
  • 154725 views
  • 409 replies

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years

Welcome to the Region of Frejo!



Info



This is a hack ROM based on Pokemon Red (USA), the author is 80C, this is his first hack ROM.
Pokemon Grape's development began in 2012, it had 3 Demo releases, Demo 1 and Demo 2 were released during 2013 while Demo 3 was released on Christmas 2014. Each Demo release featured huge differences and improvements. Final Version v1.0 was released on December 31st 2019.

This is a Total Overhaul hack that changed drastically the original game almost beyond recognition and it features advanced Assembly Features - most of them have been implemented for the first time in a Gen1 Hack ROM like Physical-Special split attack, new evolution methods etc etc etc.
Later Gen1 hacks were influenced by this hack as their authors affirmed in various occasions.

Pokémon Grape is a unique gaming experience, a different version altogether. It is unique in the fact that it features THREE quests: the First Quest (up to the Pokémon League), the Second Quest (post-league) AND the mysterious Secret Quest (intertwined between the two).

The hack is pretty hard, especially at the beginning of the game, and the gameplay experience offers way more hours of gameplay than the original Red Version.

This is the last hack that has been realized with obsolete methods like hex editing etc.
Many fans considered this hack the "spiritual successor" of Gen1 hacks like Pokemon Brown and Pokemon Team Rocket Edition.
Indeed, since its first moment Pokemon Grape started as a tribute to the old-fashion and retrò Pokémon Hacks.

Actually Pokemon Grape is widely considered by both critics and fans around the world one of the best Gen1 hack ever made, it won several prizes during these years, the last Demo release received critical acclaim.

Story

Welcome to the Region of Frejo!

It’s 1999 and you will impersonate a former baseball player who has to participate in a deadly competition for the ownership of the Pokémon League that may avoid a war between two regions, Frejo and Kelgo. On top of that, some survivors from Team Rocket who had fled Kanto after the failed Silph Coup, have migrated there and joined a secret cult in order to interfere in this competition and start some nasty plot! Will you save the World, conquer the title of ultimate Pokémon master and unveil all the dozens of secrets hidden around?

The winner takes all.

Features

  • Explore the Region of Frejo AND the Region of Kelgo, each with its distinct Town Map! Frejo alone is way bigger than Kanto. Multiple backtracking and open-world alike Region;
  • You can explore Kelgo, its dozen of maps, the fully functional Hot Spring and a dungeon. You can travel across the two regions by land or via Magnet Train;
  • You can catch all the 248 Pokémon species featured in this game, including pokémon from generations ranging from the First to the Sixth and even get a couple new Fakémon;
  • 11 Legendary Pokémon, the new ones even feature their own special event – notably Mew under the truck at the Port & Ho-Oh like in FireRed-LeafGreen;
  • New types, for a total amount of 25 types: from the canonical Dark, Steel and Fairy to Light, Bone, Sound, Wood, Atom, Wind & Gas;
  • A multitude of completely new ambients and dungeons: from very detailed Forests to Swamps, caves, ice caves, sewers, multiple sidescroll areas, volcanoes and even underwater. All with the best graphics ever seen in retrò hacks. These include even new kind of traps, environmental hazards and stuff never seen before;
  • Very improved graphics, EVERY Pokémon sprite it’s in higher resolution with better details, shadings, palettes, and with detailed backsprites. Each Pokémon uses its own colors as meant;
  • Improved Shaded fonts, not shaded in battles, multiple selectable textboxes, dark fonts and even Braille!
  • New methods of evolution implemented (first Pokémon hack ever to do so), from Place Evolution to Move Evolution and items that evolve, and in the case of Eevee De-evolve, Pokémon that otherwise wouldn’t;
  • Phisical-Special Split Attack and a Damage Counter during battles;
  • A fast Kart instead of the bicycle, capable of doing x4 speed at will, and running shoes on foot;
  • New Pokéball types: Fast, Net, Nest, Dive, Dusk, Timer, Repeat and Heal Balls, along with Dope Ball, Shiny Ball AND even the Snag Ball – for catching a trainer’s own Pokémon!
  • New Repel System, imported from Pokemon Black2-White2;
  • Completely new items with completely new functions, even outside of battle: Lighter, Mining Pick, Magic Hammer and many more!
  • 70 extra new Moves, including moves that use the new types (at least 3 damage dealing moves for each new type). Many moves have newly added additional effects (eg: Rapid Spin with its Gen8 additional effect);
  • Custom OverWorlds in the Pokemon menu, one for each Pokémon species;
  • More emotion bubbles, used more often than in the original game for special effects in the course of many events and/or dialogues;
  • Damage Counter during battles in Final Fantasy-fashion!
  • Hilarious dialogues, humour and tons of “pop culture” references, and there’s even occasional self-censored profanity, Conker’s-Bad-Fur-Day Style;
  • Several glitches left there by the original developers were fixed (too many to be listed here);
  • And more...

Bugs


NOT BUGS:
*Sometimes Rustel City's music pitch changes slightly if you re-enter the area. I found this funny and I left it in the game. Yes, the song is "California Gurls" by Katie Perry and Snoop Dogg, thanks to AshAndMisty aka Red for the catchy tune;

Fixed Bugs originally present in Pokemon Red Version:
There were way too many fixed bugs left by the original developers to be listed here alone, please refer to the ReadMe which contains all info about the game.

Screenshots



Credits

Grape Final Version Credits:
  • 80C - Author;
  • Uac.Dario - Beta Tester, Z80 ASM;
  • Shanty Town - Custom Music, Z80 ASM;
  • AshAndMisty (-Red) - Custom Music;
  • Danny-E 33 - Original Version of Danny-E's Red Graphic Patch
Utilities



Type Chart (NEW)
Spoiler:


Support


Banner by 80C

Awards

Spoiler:




Download

Final Version v1.5:GrapeFinal1.5-Full.zip
You need an utility such as Lunar Ips/DeltaPatcher to patch.

Do not ask for me. I'm not active on the web.

Alexander Nicholi

We come close to find Singularity

Age 22
Male
Research Triangle / Jakarta
Seen December 22nd, 2019
Posted October 30th, 2019
5,492 posts
10.5 Years
this looks really nice! It's always interesting to see how much effort is put into these GB(C) hacks. I presume you've implemented a day/night system?

I don't really care for the sidescrolling feature, but it's nice on its own. Is there trading functionality?
the beat goes on (ノ^o^;)ノ
ヽ(;^o^ヽ) the beat goes on
the beat goes on (ノ^o^;)ノ
ヽ(;^o^ヽ) the beat goes on
( don’t stop the groovin’ )
Age 23
Male
Seen July 6th, 2019
Posted October 26th, 2016
253 posts
7.1 Years
Actually Pokemon Grape is widely considered by both critics and fans around the world one of the best Gen1 hack ever made
Ok don't get me wrong, I'm not bashing your hack at all, and I haven't really played your hack yet, but saying this hack you released on Pokecommunity a few days ago is considered the best Gen 1 hack ever kinda rubs me the wrong way. It'd be like Gamefreak releasing ORAS and then saying a few days later that fans consider ORAS one of the best Pokemon games in history. Obviously, you released this hack somewhere else a few months ago, but you get my point.

I'm not saying your hack doesn't have the potential to become one of the best Gen 1 hacks out there, because it probably could become a famous Gen 1 hack. I'd just rather you say stuff like that when you get a bigger fanbase here on Pokecommunity and you can actually back up your statements. Good luck with your hack.

EDIT: Ok derp, I didn't realize you had another Pokemon Grape thread that got closed. My bad. But I think my point still stands, because I'm pretty sure a lot of people here and in other Internet places haven't heard of this hack.

ItWasABadDream

Genwunner / born 1989

Male
Erie, PA, USA
Seen August 11th, 2017
Posted August 7th, 2017
179 posts
6.3 Years
80C !!! You've come back!

I found Demo3 on another site so I've already played most of it.

THIS IS THE BEST, COOLEST, MOST ENJOYABLE, MOST INNOVATIVE GEN 1 ROMHACK I'VE EVER SEEN!

PLEASE do not stop developing Pokémon Grape! I LOVE this romhack, 80C. It's beyond impressive for a Gen 1 hack. If there's any romhack I would actually transfer to a cartridge to play on a real GameBoy, this would be #1.
^^ Cheers! ^^

~Red

Meh. Hate me if you will.

Age 25
Pallet Town
Seen December 2nd, 2016
Posted December 2nd, 2016
558 posts
14.8 Years
Enable visitor messages you bum, I can't reply! Anyway, can I take up your offer of helping me with the ASM in my Red Hack? Currently trying to do something and failing hard.

Keep up the good work with Grape though.
Support my music: https://soundcloud.com/itssnyd/

"We're not here for a long time, we're here for a good time!"

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years
Some new stuff from the incoming Demo 3.1 (coming out in July\August)

Finally a real videogame shop: every mart has been overhauled and now every mart is unique.


Here's an update of the "Walking on the railroad is dangerous!" Area, the new palette of colors has been improved.
Waterfalls are animated just like in WIZARD PEAK.


Fishing in the statues has been completely fixed, you can still surf (and do fishing) on normal water too.


New Casino Graphics :)


Another flashforward of Silten City :)

And now ... the demonstration of my new Spritesource (all sprites are 100% mine):


Gen.1 like you've never seen (quote): D
Do not ask for me. I'm not active on the web.

ItWasABadDream

Genwunner / born 1989

Male
Erie, PA, USA
Seen August 11th, 2017
Posted August 7th, 2017
179 posts
6.3 Years
Spoiler:
Some new stuff from the incoming Demo 3.1 (coming out in July\August)

Finally a real videogame shop: every mart has been overhauled and now every mart is unique.


Here's an update of the "Walking on the railroad is dangerous!" Area, the new palette of colors has been improved.
Waterfalls are animated just like in WIZARD PEAK.


Fishing in the statues has been completely fixed, you can still surf (and do fishing) on normal water too.


New Casino Graphics :)


Another flashforward of Silten City :)

And now ... the demonstration of my new Spritesource (all sprites are 100% mine):


Gen.1 like you've never seen (quote): D



Those screenshots look awesome, 80C! Since demo 3.1 will be out in July/August as you say, how complete will 3.1 be? You mentioned before that demo 3.0 was 55-60% of the game... Have you got a percentage for 3.1??
^^ Cheers! ^^

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years


Those screenshots look awesome, 80C! Since demo 3.1 will be out in July/August as you say, how complete will 3.1 be? You mentioned before that demo 3.0 was 55-60% of the game... Have you got a percentage for 3.1??
Demo 3.1 it's an overhaul of Demo 3.0 and it features some of the latest pubished features (like Ice-sliding, Bone type), somemap redesigns, a new dungeon, some new wild pokemon (this time including even Gen3 Pokemon), a new city and a previously unavailable Gym (the 6th Gym, in Gondwan City); it includes also a lot of fixes for some annoying bugs from Demo 3.0 (expecially the graphical glitches regarding the NPCs' sprites and Party Pokemon's Mini-OverWorld that happens under a particular circumstance).
Demo 3.1 features about 60% of the complete game.

Savegames from Demo 3.0 are compatible with Demo 3.1.

I completed Demo 3.1 yesterday, all I need now is beta-test it and make sure that everything's fine.

Now it's "screenshot time".

Where am I?


Fortunately videogames don't feature an odor option.
In any case, if you didn't get a Super Rod don't worry: this is the right place for every aspiring fisherman.
And...

...


Cool custom graphics as usual.

This is is just a portion of what you'll find in Demo 3.1.
Do not ask for me. I'm not active on the web.
Male
Seen July 5th, 2016
Posted August 17th, 2015
52 posts
4.9 Years
Amazing hack, man. It clearly looks like you went all out with this hack, introducing tons of new features that would not have been in the previous games. I do have a few questions, though. First of all, what's this 'Hyper-Flying-Jetpack' you're talking about? Does it really allow the player character to fly around the area? I know you didn't implement it in the end, but I'm still curious - if you DID implement it, it would make your hack revolutionary, I believe. Secondly, why not ditch the Geodudes in the first cave? Since that cave comes just after you get your Level 5 starter (who may very well be a Charmander, and all of who lack elemental STABs at that point anyway), and since Geodudes resist their Normal-type attacking moves, it might be best to ditch them altogether and just keep Zubat and maybe some other relatively weak Pokemon in the cave. Maybe something like Patrat would do, I could see it living in a cave.

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years
Amazing hack, man. It clearly looks like you went all out with this hack, introducing tons of new features that would not have been in the previous games. I do have a few questions, though. First of all, what's this 'Hyper-Flying-Jetpack' you're talking about? Does it really allow the player character to fly around the area? I know you didn't implement it in the end, but I'm still curious - if you DID implement it, it would make your hack revolutionary, I believe. Secondly, why not ditch the Geodudes in the first cave? Since that cave comes just after you get your Level 5 starter (who may very well be a Charmander, and all of who lack elemental STABs at that point anyway), and since Geodudes resist their Normal-type attacking moves, it might be best to ditch them altogether and just keep Zubat and maybe some other relatively weak Pokemon in the cave. Maybe something like Patrat would do, I could see it living in a cave.
Thanks, I appreciate the fact that at least my work on it isn't wasted time.

The Jetpack was simply an object that simulated the "walk through walls" glitch and replaced the player's sprite (like the bike does) but I had to discard it mainly due to the fact that the risk to fly out of bounds was too high.

Actually if you choose Charmander you can grind by defeating Paras, alternatively grind in Route 51 by defeating Oddish or similar wild Pokemon.

In Demo 3.1 there will be a few unseen surprises that I didn't show in the previous screens.
-----------------

I have an announcement:
Make sure to check out this thread... during this week...
A few words to the wise.
Do not ask for me. I'm not active on the web.

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years
Some new pre-release screens of what you may find in Demo 3.1:

Finally that GYM is available.


This time I offer a better Pokemon.


Another screen about the revamped Frejon Tunnel. You may find some new and useful items inside.
Ice mechanics from Gen2 have been included.


Everybody forgot about them: they're already available since Demo3, they evolve from Eevee only in a certain area (just like in next-generation pokemon games), many NPCs give you a hint about it.


Finally Quartz Town looks snowy.


A couple of screens from the new location, Silten City.


This screens demonstrates that:
a) I added even Dark Pulse, along with a couple of cool moves from the newest games;
b) Wild Pokemon have been changed in order to make some more sense depending on the area (for example: near the 4th gym which consists primarily of fairy-type you'll find poison-type pokemon in the route nearby, etc.);
c) This hack has great graphics even if it's a Gen1 game :D

If everything proceeds as planned Demo 3.1 will be released this weekend.

Why does Route 61 have wild Machoke? They're below 20, and it's before the second gym. Doesn't make much sense. Could you replace them with wild Machop?
This has been fixed in Demo 3.1.

Now wild Pokemon are stronger than in the last beta and they make more sense now.
Do not ask for me. I'm not active on the web.

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years
Demo 3.1 has been released!
The .zip has been updated to the newest version, the link remains the same.
New features include:
  • Bone type: Bone type Pokemon are: Cubone\Marowak (pure), Goldeen\Seaking, Rhyhorn\Rhydon\Rhyperior, Rapidash, Mamoswine, Donphan (2nd type);
  • A new GYM (6th Badge) in Gondwan City (you need to SURF to reach the Gym);
  • A new city (Silten City), the dungeon located in there is blocked but you can visit its 1st floor and some interiors;
  • Completely new Pokemon sprites and updated SuperPalettes and graphics;
  • Gen3 and Gen5 Pokemon available;
  • Ice Dynamics in the revamped icy area in Frejon Tunnel;
  • "Death Pads" in the Weapon Depot, only the 1st floor is explorable tought;
  • A new optional dungeon, the Fish Factory, located on Route 55;
  • Various bug fixes, in particular NPCs won't be glitched anymore when entering a city from a previous route, Pokemon OverWorlds in the party menu and in other menus won't be glitched anymore, "Safari Zone" trick glitch (an oversight by GameFreak) has been removed, NPCs will give you the correct TMs this time;
  • Wild Pokemon have been changed, as you explore further areas they will be stronger than in the last Demo;
  • "Abnormal" type has been changed to "Atom" type, it works differently than in the last version, so remember to check out the Type Chart inclosed in the .zip archive;
  • A couple of TM changes;
  • A lot of minor fixes and improvements;
  • A List of TMs\HMs has been included in the .zip archive;
  • ReadMe file contains now detailed info about the hack, how to play etc.

The SaveGame from the previous version is compatible with this new release. If you have a previous savefile and want to continue from that one make sure to save in a PokemonCenter in the old version, and then continue the game with the newest version.
This is necessary due to the fact that many maps have been changed and you may eventually be stuck on a tree or something similar if you don't follow this instruction.

Final Version v1.0 comes out as soon as it's ready and fully tested.
Don't bother me asking when the Final version comes out, please, be patient.

That's it, have fun! :)
Do not ask for me. I'm not active on the web.

80C

"This is a text filler!"

Seen April 19th, 2020
Posted January 31st, 2020
158 posts
7.6 Years
are u planning to change mons moveset to 6th gen or keep gen2?
I changed Pokemon Movesets in order to match mostly Gen3 but also the next generation games' movesets.

"Kifflom" and "Epsilon Program"...
Wait! Isn't that from a certain game that it was 2013's most-awaited title? D:
Yeah...I was wondering if GTA V had copied on 80C or if 80C had made a reference to GTA V...
Actually it was a reference to Grand Theft Auto San Andreas rather than GTA V (infact Demo 1 has been released before GTA V's release and the mention was already in there).
Yes, this hack is full of references.

And now for something completely different:
Do not ask for me. I'm not active on the web.