ok so since Y I've been waning an actual team that can enter online battle and well, actually last a round lol.. learned the hard way basic pokemon aren't meant for competitive battle and had some help learning the breeding tricks and natures. went back into the battle only to still get knocked back down. went back to the drawing boards with my only pokemon i was working on and realized EV stats and IVs. finally it started to show some improvement and over the summer I've been training and breeding a team so without further adieu heres where I'm at now
starting off is my
Politoed lvl 100
Nature: calm / Ability: Drizzle
Attacks:
Ice beam
Protect
Scald
Earthquake
EV trained in (Defense, HP, and left over S. Defense)
Chandelure lvl 64
Nature Modest / ability flame body
attacks:
Fire blast
shadow ball
energy ball
will-o-wisp
EV trained in (S. Attack, Speed, and left over HP)
Jolteon lvl 52
Nature: Timid / ability: Quick feet
Attacks:
[I]volt switch
signal beam
shadow ball
thunder wave[/I
EV trained in (S. Attack, Speed, and left over HP)
Gengar lvl 81
Nature Timid /Ability: Levitate (shadow tag when mega evolved)
Attacks:
shadow ball
destiny bond
psychic
dazzling gleam
EV trained in (S. attack, Speed, and left over HP)
Zoroark lvl 100 (Daddy's favorite put most energy into training as it was my first lol)
nature Timid / ability Illusion
Attacks:
Dark pulse
Grass knot
Flame thrower
U-turn
EV trained in (S. Attack, Speed, left over HP)
and lastly but by no means whats so ever
Blissey lvl 71 (Item leftovers)
Nature Bold / ability serene grace :)
Attacks
Toxic
Flamethrower
Soft-Boiled
Grass Knot
EV trained in (HP, Defense, left over S. defense)
well now you've met my team hopefully you like them I'm open to critics just try to be somewhat kind lols i honestly really hold value in this team, might be crazy but its filled with a few of my all time favorite pokemon, and i put so much energy into training them all.
thanks for taking time to check them out
oh P.S they all have 5-6 perfect IV's
I would firstly tell us if you play to play Smogon rules or are just battling on ORAS or X/Y on a 3DS, PlatinumDude is a very experienced player and his recommendations are some you should consider if you wish to play Smogon rules (also again even if you don't want to play smogon you've got some additional options to strengthen your team.
However, since i'm a big fan of letting folk battle how they choose i will give you some advice on better options for your team without the need for swapping any (that way you can use all your favorites).
OK lets start by breaking your team down through typing first:
Water
Fire/Ghost
Poison/Ghost
Electric
Dark
Normal
You've covered a wide variety of types here which can be useful, however lets look at your most common weakness
Fighting - 2 pokemon weak to it
you biggest threat to Blissey is a fighting pokemon, Blissey has god aweful defense and will be destroyed by a fighting pokemon, Zoroark may be able to take a hit or two before getting killed.
Lets look at your EV's next along side your Natures and moves:
Politoed - Calm increases Spec Def and lowers attack, you've put EV's into defense and HP, Now Politoed has a nice Special defense already so isn't going to be too troubled by many Special attackers. I'd recommend perhaps tying to get a Timid Politoed to take advantage of its Ok speed stat and put EV's into Speed and Special attack.
Politoed is a bit of an attack minded pokemon and judging from your moveset will mostly be attack based, so to cover the drop in defenses from giving it timid over calm, i'd recomend either giving Politoed an Assault vest OR if your solely about attack then perhaps give him either Sea incense, Wise specs, Choice Specs or Choice scarf (if you opt for sea incense i'd recommend having two water based moves and two other moves, this will take advantage of the Type boost, Drizzle boost and the 20% boost from sea incense, making Politoed pretty beastly). Wise specs will boost all of your special attacks by 1.1 without any penalty, while perhaps not as powerful as the other items, there's no downside and ALL attacks will be boosted which can help.
As for moves, you may wish to consider replacing Earthquake for Mud Shot (while not as powerful as earthquake, will make better use of politoeds stats and will also inflict a speed drop on your opponent which is useful against speedy electric pokemon). Scald is a great move to have as burning your opponent will half their attack meaning physical attackers will do much less damage. Ice beam is a good coverage move for Dragon, ground and Grass pokemon (one of which you are weak too), I'd perhaps replace Protect with either Hydro Pump or Focus Blast (Fighting moves are great coverage moves as there are MANY types weak to fighting).
So For moves:
Scald, Ice beam, Hydro Pump (or Focus Blast) and Mud shot
As mentioned previously, i would recommend adding in a pokemon who could also benefit from drizzle (however i'm only going to give you better choices for each pokemon you've chosen, i'm not going to suggest replacements as i'm going to try and improve the team you've chosen)
Ok next up we have:
Chandelure: Modest is not a bad choice but again i'd recommend perhaps Timid nature as Chandelure has very high Special Attack anyway, we want to put that to good use by attacking first (or have a better chance of attacking first). The EV's are perfect, thats what i'd do!
now lets look at your movest:
Energy ball : great choice as this covers Ground, Rock and Water types weaknesses so you will be able to surprise them.
Shadow Ball: Combats your Ghost weakness and gets a damage boost as Chandelure is Ghost type
Fire Blast: I'd personally go with Flamethrower as although its less damage, its 100% accurate so there's no downside, also Flamethrower has lots more PP than Frie blast so over longer battles you'll be able to do more damage (plus still has 10% chance to burn just like Fire blast).
Will-o-wisp: I think this is a bit of a waste of a move slot as your chanderule runs Flame Body (33% chance to burn on contact) since the only pokemon going to hit you are physical attackers (as your weaker to them as your defense is lower than your special) this ability in itself kinda balances that out. I'd recommend using a recovery type move like Pain Split instead, this will mean if you use Life orb to boost damage, you will be able to recover some lost HP if you beat a pokemon or a pokemon with full HP swaps in (not only will it cause damage to them, but heal you too).
So move wise i'd go:
Pain Split - Flamethrower - Shadow Ball - Energy Ball
Item wise i'd perhaps be tempted to say Life orb or Leftovers (life orb would be good with pain split)
Next up:
Jolteon: Timid is best to have on Jolteon, giving it Quick feet can be beneficial but i personally would go Volt Absorb (Just because you can switch into an electric attack that would hit Politoed, you'd get a better boost from it) Evs are in right place.
Moves:
Volt switch: I wouldn't change this
Shadowball: useful coverage move
Thunder wave: I wouldn't change this (you could replace this with Thunder if you plan on using Politoeds Drizzle)
Signal beam: I'd perhaps swap this for Hyper Voice, Its more powerful and has better coverage
Moves:
Hyper voice - Shadowball - Volt switch - Thunderwave/Thunder
I'd give Jolteon Leftovers for HP recovery if you plan on volt switching a lot.
Now...
Gengar: Again wouldn't change nature or EV's at all.
Moves:
shadow ball - If your mega evolving then i'd replace with Hex
destiny bond - Usefull for Mega Gengar as shadow tag eliminates switching out. however if your not mega evolving i'd replce with Hex
psychic - I'd personally replace this with Toxic as you don't really need psychic for any coverage
dazzling gleam - Useful coverage for Dark type pokemon and to take out annoying Fighting pokemon that your other pokemon are weak to.
Toxic is a good status move to stop walls and stallers plus you can use Gengars speed to toxic first move then Hex second move for incredible damage!
Moves:
Hex - Destinybond/Shadowball - Toxic - Dazzling gleam
Item: either Gengarite or Leftovers
and now....
Zoroark: I wouldn't alter its EV's or Nature both are great for Zoro (I'd recomend putting Chandelure as your last pokemon so Zoro diguises as it this will stop your opponent bringing in a fighting pokmon as chandelure is immune to fighting whereas zoro is weak, the opponent will likely bring out a Dark, Rock or water which Zoro is resistant to Dark and is neutral to water and rock)
Moves:
Dark pulse - Useful as chandelure can learn it too, so if diguised as chandelure, better for you as you'll get STAB damage (thus tricking your opponent more)
Grass knot - Replace it with Knock off (so we can start removing items from opponents and gives you more power than Grass knot and GK isn't that useful on Zoro)
Flame thrower - I'd perhaps swap this for Exosensory (as both Bug and Fighting are weak to Phychic)
U-turn - useful if you want to keep hidden or if you want to disguise yourself later if you are rumbled while in battle. Could replace Ariel ace for Fighting/bug coverage
Moves:
Dark Pulse - Knock off - Exosensory -U-Turn/Ariel ace
Item: probably better off going Either Dread plate or Leftovers
And Finally....
Blissey: Wouldn't change anything on Nature and EV's, i'd probably replace Serene grace with Natural Cure (as Blissey doesn't learn many moves with additional effects that would make use of serene grace)
Moves:
Toxic - I'd keep this move (remember your Gengar has HEX, toxic as many pokemon as you can and if blissey dies use gengar to hex the opponent to death)
Flamethrower - i'd replace with Seismic toss (this is set damage which blissey needs as its got a lame movepool for attacks in my opinion, plus you are always going to hit 50HP damage or whatever level you are when you battle. this sometimes works out better if you play higher leveled battles.)
Soft-Boiled - Keep this for recovery, a must on Blissey
Grass Knot - Replace this with Healing bell (this cures all your pokemon of any status conditions, use Blissey as your healer)
Moves:
Soft boiled - Healing Bell - Toxic - Seismic toss
hope this helps, this way your team is powered up and you don't have to swap anyone out.
If you want to try out your team then feel free to PM me your friend code, add me and i'll happily battle you with different teams to test your team out. :)