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Old July 2nd, 2015 (5:52 PM). Edited July 3rd, 2015 by FawfulCopter27.
FawfulCopter27 FawfulCopter27 is offline
 
Join Date: Jul 2015
Posts: 2
Hello all, I've seen this question asked multiple times but never answered on this forum. I've been replacing all of the pokemon sprites in Fire Red and after I edited a couple pokemon and went back to look at them in the editor, a message box popped up, saying "Images failed to decompress. Aborting sprite load. The image that was attempted to be loaded had pointer: f8457408 for Front Sprite." I remember finding a post somewhere explaining how to fix this, and I was able to successfully fix the problem. It involved using a hex editor to change the sprite pointers or something. I have the same problem again with this sprite, but I forgot how I fixed it before. And to make matters worse, I can't find the post that explained how to fix the issue. I don't even know if it was on this forum. Does anyone have a way to fix this, or know of the post I'm talking about? I can't keep working on my project until I get this fixed...

EDIT: I fixed the issue myself. I just needed to repoint the bad sprite in a hex editor to another pokemon's working sprite, then replace the sprite again in G3HS.
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