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Deep scan is fine it just means the trainer sprites are deeper in the images, I thin with a deep scan the trainer sprites are around 6000s I'm not sure but if your sprites look like the original sprites but with a palette error rather than what you inserted, that's fine. That doesn't mean your sprites are messed up. Unlz is still reading the data for the image at the address it sees the original sprite at but when you repoint the data, you are actually reprinting the new trainer image into the trainer image table in your rom. Everything is as it should be, just find where in rom your trainer sprites are or if you want to reset unlz without the deep scan, just make a copy of your existent rom and use that in unlz and you'll see it search for the first second like it always does and then it'll be the light scan like it usually is.
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Retired. Thank you guys for a wonderful five years.
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