Pokmon Pinball Gen 2 [Help Wanted]

Started by ShantyTown September 28th, 2015 8:46 PM
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  • 5 replies
Male
Seen January 15th, 2023
Posted February 15th, 2021
330 posts
9.7 Years
Hi everybody. I'm working on a ROM hacking project to create a Gen 2 version of the original Pokémon Pinball game for the GameBoy Color. This means that lots of graphics have to be created for the gen 2 pokemon! I'm making decent progress, but there is a long way to go. I'm also not the most talented artist, so help would be welcomed. Completed images are shows below.

There are two categories of art that need to be made:
1. Mugshots
2. Animated sprites

If you aren't familiar with Pokemon Pinball, the definition of these two categories are as follows.

Mugshots:
48x32 pixel image that is shown when you're catching or evolving a pokemon. Each 8x8 tile in the mugshot can be assigned one of two total palettes.

Animated sprites:
Only non-evolved pokemon have animated sprites. 3 frames of 32x32 pixel image. Again, each 8x8 tile can be assigned one of two palettes.

Completed Pokémon

#152 Chikorita



#153 Bayleef


#154 Meganium


#155 Cyndaquil


#156 Quilava (Not proud of this one...)


#157 Typhlosion


#158 Totodile


#159 Croconaw


#160 Feraligatr


#161 Sentret
Male
Seen January 15th, 2023
Posted February 15th, 2021
330 posts
9.7 Years
You still working on this? I'd like to take a shot ;)
Will edit later with results.
I haven't been actively working on it recently, but I'll be working on it here and there over the coming months. Feel free to contribute!

Fairy

she / they
in the flowers
Seen January 27th, 2023
Posted January 6th, 2023
Oh hey welcome back man. :) Good luck on your project, nice to see this thing hasn't crashed for good.
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Chile
Seen 3 Weeks Ago
Posted December 26th, 2017
8 posts
11.6 Years
https://dl.dropboxusercontent.com/u/50773238/PinballGS/cynda.png

Sprites took me awhile to figure out with the palette limitations, so I'll be mostly doing mugs first. Devamps from Pinball RS when possible, others will be based on Gen2 artwork. Sprites are custom of course.
Male
Seen January 15th, 2023
Posted February 15th, 2021
330 posts
9.7 Years
Oh hey welcome back man. :) Good luck on your project, nice to see this thing hasn't crashed for good.
Thanks!

https://dl.dropboxusercontent.com/u/50773238/PinballGS/cynda.png

Sprites took me awhile to figure out with the palette limitations, so I'll be mostly doing mugs first. Devamps from Pinball RS when possible, others will be based on Gen2 artwork. Sprites are custom of course.
Cool, I especially like your Cyndaquil mini sprites. I haven't had the chance to verify your palettes, yet, so they might be fine. The important thing is that every 8x8 tile in the image can only have 4 colors, and there can only be 2 total sets of 4 colors.

One thing that I've done a bad job with in the sprites I made is using white to add highlights, and yours have the same style problem. If you take a look at the official game's sprites, they tend to use lots of white. (https://github.com/pret/pokepinball/tree/master/gfx/billboard/mon_pics)

Anyway, looking forward to more stuff from you!