Describe your ideal Pokemon game.

Started by pokeconstructor November 7th, 2015 5:44 AM
  • 1897 views
  • 18 replies

pokeconstructor

Male
i live in greater noida, india
Seen September 12th, 2018
Posted February 28th, 2018
38 posts
8.7 Years
Mention the things you think should be added, continued or eliminated from the main games so as to make it what we can say, "The Perfect Pokemon Game".
"Arceus constructed the Pokemon World, so will, The PokeConstructor...."

PageEmp

I can’t do money puns. It just doesn’t make any cents.

Male
with an axe
Seen 6 Hours Ago
Posted 6 Hours Ago
12,448 posts
7.8 Years
I've noticed we don't have fully defence-based legendary(aside from Def Deoxys, of course.). It would be interesting to see one.
I… might put something interesting here eventually.

ElCabron

Su Cabronito!

Age 27
Male
Brasil, São Paulo
Seen August 19th, 2016
Posted December 29th, 2015
69 posts
7.6 Years
Following pokemon is indeed great. I didn't think it was something 'till I actually played HG. Then it was a lot of fun, something I didn't expected.
And what Alfieri said too.

PS: On top of that, I'd prefer sprites over models all the way. I hate the way X/Y/OR/AS look.
Male
Seen July 21st, 2017
Posted June 14th, 2017
1,333 posts
11 Years
My ideal Pokemon game would have many of the features HG/SS had, such as Walking Pokemon, the Safari Zone decoration, GB sounds, the Pokeathlon and Cameron the Photographer. I'd like these features to be improved on and expanded, such as maybe incorporating Pokemon-amie to the following Pokemon.

What I'd also like to see in a Pokemon game is choosing your own path, not limited to being a trainer. It would be great if we could be a Coordinator, a part of an evil team, maybe even a Pokeathlete or a Pokemon Ranger. Basically something like Skyrim. :p

there is no fire like passion
Seen 2 Days Ago
Posted February 26th, 2019
507 posts
7.5 Years
My ideal Pokemon game would have a gripping plot with plenty of twists (not Pokemon B/W, the plot wasn't much of a step up).
- It would do away with the current "obtain 8 badges to defeat the elite four while stopping bad guys" plot thing.
- The Pokemon introduced have to memorable even if I don't like them.
- The main characters, rivals, etc. must have good designs and actually have diverse personalities.
- Trainers need a level scaling algorithm so over/under leaving won't be an issue. Also modify trainer's Pokemon's held items, movesets, IVs, EVs, Natures, etc. Also reduce type themed teams appropriately as it too easy to sweep through gyms.
- Nice, clean presentation including a good opening (first impressions count), the introductory professor sequence being reduced to name and gender selection, good use of 3d cut scenes, with the music and graphics not being reduced in quality.
- Get rid of HM moves as necessary for traveling the over world.
- Add multiple save files.
- Add further customization (stature, more default playable characters, etc.)
- Give the players difficult choices that drastically affect the outcome of the story, your goals, the characters you meet, the Pokemon you encounter, romance, etc. (branching plotlines). This is so every player receives a unique experience from the game. Also adds replay value, extends trading as a way to catch them all, etc.
-Make the maingame longer because post games are always barren and boring and include many sidequests.
I don't see why Game Freak can't incorporate these. They likely have a high budget due to how successfully Pokemon games sell. Even the advance plotlines could be incoporated as most younger children spam the A button while more older people could enjoy the good plot. The concept of catching and battling with Pokemon is simplistic enough to draw younger audiences but is flexible enough to allow a real plot. As Pokemon is right now, I can't get motivated enough to play a game. The only reason I even pick a Pokemon game these days is for Japanese reading practice.

G0!d

Male
Philippines
Seen January 9th, 2017
Posted December 21st, 2015
259 posts
7.6 Years
Would like to see more mature themes for Pokemon games like betrayal, corruption or death, not in a negative way, but in a creative way so as to deliver a good plot... cause almost all of the pokemon games revolve around fighting a crime organization and becoming the pokemon champion which makes it monotonous and repetitive.

Would also like to see the good features of HG/SS to be brought back such as the bug catching contest, pokemon walking beside you, and chance to revisit previous regions.
“Certain things, they should stay the way they are. You ought to be able to stick them in one of those big glass cases and just leave them alone.”
― J.D. Salinger, The Catcher in the Rye
Age 28
Female
Seen February 25th, 2016
Posted February 25th, 2016
111 posts
7.5 Years
My ideal Pokemon game:
  • Introduces many Pokemon with attractive designs AND competitive usefulness. No more rehashed Raticates and Pikachus (although I admit while some of those are pretty cute, they are relatively worthless.) Wouldn't it be nice if you saw a leaked Pokemon design, loved it, and wondered "I wonder what role in competitive battling it will have" instead of worrying "I hope this Pokemon isn't completely terrible so I can at least battle my friends with it."
  • Has an alternative to HMs. Like, a boat service to get across bodies of water, an item so you can push/pull boulders out of the way, etc., Alternately, HMs could be completely eliminated. Instead, Pokemon have the innate ability to perform certain tasks (Pokemon with wings can just fly, you know?)
  • Has only a few (less than 5) legendary Pokemon.
  • Introduces new evolutions for Pokemon of previous generations (NOT mega evolutions.) Or it could update the stats of some older Pokemon to make them more usable (Delcatty's stats are a tragedy. If it didn't have such mukty stats, it might be worth something in battle with it's awesome Wonder Skin ability!)
  • Allows for one select Pokemon to follow you around outside of its Pokeball.
  • More post-E4 activities. I want to be engaged in this game until my team reaches level 100!
  • Decisions. If there were a few decisions we could make in regards to the story that create a different outcome, Pokemon would have replay value without doing a challenge like Nuzlocke.
  • Takes place in a region modeled after BC, Canada down to Washington state. Or just anywhere that has a lot of dense forests, some snow, and tons of rain!
  • Introduces at least one Pokemon of the dual types not released yet (Fire/Fairy and Ghost/Fairy please!)
  • Challenges the player more. A notable level gap between you and gym leaders. More puzzling caves (like, harder to navigate, easy to get lost.) No Exp. Share until after the main game is complete (I don't want it to be removed completely. It's invaluable when leveling up Pokemon post-game.)
  • Longer songs. The music in Pokemon games is average to good, but the songs are always short so the music becomes very repetitive. I find myself muting it a lot. I'd love if there were some songs that lasted about 5 minutes before looping.
  • Deeper characters. I'm not asking for every character to have a page long backstory and 10 minutes of dialogue at every encounter. But did no one else think that your crew in X/Y (Shauna, Tierno, Trevor) didn't have enough dialogue to warrant their existence in the game? It's like you met them and got a small insight into their interests, but you don't really know them. Bianca and Cheren at least talked a little more. I think it would be more interesting if rather than having multiple friends/rivals with shallow interactions, you get one with more appearances + dialogue, that is more involved in your story.
  • A more interesting enemy. Honestly, I would enjoy if there was no evil organization threatening our very way of life, but I doubt that will ever happen. Giovanni and N were both slightly interesting, the rest not so much. I was frequently rolling my eyes at Team Flare, I personally thought X/Y had the sloppiest story.
  • Custom characters. Clothes and stuff like in X/Y! More clothes! And more hair colors! And more hairstyles! (why the hell was there only one shade of brown, and two shades of blond? How many people in Japan are even blond?) I want pink anime hair, darn it!
  • An option to be older. I almost didn't even list this. Your character in Pokemon has always been a child, it probably always will be. But what if there was an option between an adult and child avatar. Or even the same avatar, but an option to put in your age, if only to stop bad guys from calling you a brat and everyone referring to you as a child (because, as an adult who wants to immerse myself in the game as my avatar, it is annoying.)

pokeconstructor

Male
i live in greater noida, india
Seen September 12th, 2018
Posted February 28th, 2018
38 posts
8.7 Years
My ideal Pokemon game:
  • Introduces many Pokemon with attractive designs AND competitive usefulness. No more rehashed Raticates and Pikachus (although I admit while some of those are pretty cute, they are relatively worthless.) Wouldn't it be nice if you saw a leaked Pokemon design, loved it, and wondered "I wonder what role in competitive battling it will have" instead of worrying "I hope this Pokemon isn't completely terrible so I can at least battle my friends with it."
  • Has an alternative to HMs. Like, a boat service to get across bodies of water, an item so you can push/pull boulders out of the way, etc., Alternately, HMs could be completely eliminated. Instead, Pokemon have the innate ability to perform certain tasks (Pokemon with wings can just fly, you know?)
  • Has only a few (less than 5) legendary Pokemon.
  • Introduces new evolutions for Pokemon of previous generations (NOT mega evolutions.) Or it could update the stats of some older Pokemon to make them more usable (Delcatty's stats are a tragedy. If it didn't have such mukty stats, it might be worth something in battle with it's awesome Wonder Skin ability!)
  • Allows for one select Pokemon to follow you around outside of its Pokeball.
  • More post-E4 activities. I want to be engaged in this game until my team reaches level 100!
  • Decisions. If there were a few decisions we could make in regards to the story that create a different outcome, Pokemon would have replay value without doing a challenge like Nuzlocke.
  • Takes place in a region modeled after BC, Canada down to Washington state. Or just anywhere that has a lot of dense forests, some snow, and tons of rain!
  • Introduces at least one Pokemon of the dual types not released yet (Fire/Fairy and Ghost/Fairy please!)
  • Challenges the player more. A notable level gap between you and gym leaders. More puzzling caves (like, harder to navigate, easy to get lost.) No Exp. Share until after the main game is complete (I don't want it to be removed completely. It's invaluable when leveling up Pokemon post-game.)
  • Longer songs. The music in Pokemon games is average to good, but the songs are always short so the music becomes very repetitive. I find myself muting it a lot. I'd love if there were some songs that lasted about 5 minutes before looping.
  • Deeper characters. I'm not asking for every character to have a page long backstory and 10 minutes of dialogue at every encounter. But did no one else think that your crew in X/Y (Shauna, Tierno, Trevor) didn't have enough dialogue to warrant their existence in the game? It's like you met them and got a small insight into their interests, but you don't really know them. Bianca and Cheren at least talked a little more. I think it would be more interesting if rather than having multiple friends/rivals with shallow interactions, you get one with more appearances + dialogue, that is more involved in your story.
  • A more interesting enemy. Honestly, I would enjoy if there was no evil organization threatening our very way of life, but I doubt that will ever happen. Giovanni and N were both slightly interesting, the rest not so much. I was frequently rolling my eyes at Team Flare, I personally thought X/Y had the sloppiest story.
  • Custom characters. Clothes and stuff like in X/Y! More clothes! And more hair colors! And more hairstyles! (why the hell was there only one shade of brown, and two shades of blond? How many people in Japan are even blond?) I want pink anime hair, darn it!
  • An option to be older. I almost didn't even list this. Your character in Pokemon has always been a child, it probably always will be. But what if there was an option between an adult and child avatar. Or even the same avatar, but an option to put in your age, if only to stop bad guys from calling you a brat and everyone referring to you as a child (because, as an adult who wants to immerse myself in the game as my avatar, it is annoying.)
Great post. I agree with all those points, if all these features mentioned above are in core games then it will make a perfect game. Also there should be :-

1. No paired versions, many(at least few) have got sick of those paired game having legendaries as their main objective.

2. Mature pre and post E4 story. Pokemon has been a childhood memory and we enjoyed the games at that time because of it's story. Now we've become older(at least a high school kid) so we need a good story.

3. No pokemon based on objects. Trubbish, Garbador, etc were lame.

4. Pokemon should feel like pokemon, not playing cards. You use pokemon just in battles and cases of HMs, We should be able to interact with them, play with them, anything you can( not violence).

5. No useless legendary. Gamefreak is making legendaries which are of no use and should stop making them until and unless they have some good role to play in player's journey. Also don't make those legendaries feel like god. Their power are way less than which should be.
"Arceus constructed the Pokemon World, so will, The PokeConstructor...."

Firox

eepz, come help pwease!

Age 37
Male
Seattle, WA
Seen September 15th, 2021
Posted July 17th, 2020
2,585 posts
11 Years
I'm sure many will have been mentioned:

* HM's not needed for the main story - required for post game stuff or hidden areas - like Witchcraft mentioned, a boat service to go across water
* Better contest - similar to anime - some showing off and some battling too
* Challenging gym order in what ever order we want - gym leaders Pokemon be at reasonable levels to number badges obtained

Pretty much everything that Witchcraft mentioned too.

My main 4:
Pokemon Amie! it's still my favorite feature
Pokemon Following!
Soaring!
DexNav!
I ♥ Foxes and Cats!! - art i drew myself
instead of 'Catch 'em All' for me would be "gotta Pet 'Em All"
check out my arts: Jyo Espy - my discord name changes often, numbers: #0363

VisualJae

Spam Hyper Beam for days

Male
New York, NY
Seen October 27th, 2017
Posted September 12th, 2017
1,126 posts
7.6 Years
I do want to see a full 3D MMORPG. All regions accessible.

Can mostly be single-player in terms of your own journey, but you interact with players across the world. Catch and train your team, participate in tournaments (akin to typical MMORPG PvP arenas).

You can search for legendary Pokemon across the world. I think scripted global events can be akin to "raids," where numerous players take part in a global crisis with their respective teams. There can be criminal NPC organizations for players to face, since this would be published by Nintendo/Game Freak, letting players pursue a life of crime would be out of the question.

So yeah, TL;DR:

- Completely open world; heavily exploration based (flying, surfing, exploring caves, camping out in the wild, etc.)
- Occasional or scheduled scripted global events (for story/lore)
- PvP tournaments (end-game)
- Frequent player interactions (optional) such as partying up, traveling together, breeding/trading Pokemon, etc.

Cassandra

Transgender Queen

Female
I got a DMCA notice for saying where I live.
Seen September 22nd, 2016
Posted June 12th, 2016
161 posts
9.9 Years
My ideal Pokemon game would be returning to the kind of game GSC was. I want a nice, refreshing rural region with lots of lore and life in it. I'm not concerned with story, I'm concerned with having an adventure. I want to be able to discover new Pokemon and explore new and interesting places at a nice steady pace. I would also like to see Pokemon in their natural habitats, like Aipoms hanging from trees or Carbinks hanging around in caves. I wanna see more of that stuff. I want a Pokemon game that feels more alive and charming than the last two gens have given us.

pokeconstructor

Male
i live in greater noida, india
Seen September 12th, 2018
Posted February 28th, 2018
38 posts
8.7 Years
Just like anime ,during battle, pokemon can make use of their environment and conditions. For instance if there is battle of an electric type and water type on a lake, then electric type would win as an electric move will boost up charge and as water conducts electricity it would damage the water type. Wouldn't it be great
"Arceus constructed the Pokemon World, so will, The PokeConstructor...."
Age 22
Male
Seen April 6th, 2018
Posted March 8th, 2018
368 posts
8.8 Years
My ideal Pokemon game:
  • Introduces many Pokemon with attractive designs AND competitive usefulness. No more rehashed Raticates and Pikachus (although I admit while some of those are pretty cute, they are relatively worthless.) Wouldn't it be nice if you saw a leaked Pokemon design, loved it, and wondered "I wonder what role in competitive battling it will have" instead of worrying "I hope this Pokemon isn't completely terrible so I can at least battle my friends with it."
  • Has an alternative to HMs. Like, a boat service to get across bodies of water, an item so you can push/pull boulders out of the way, etc., Alternately, HMs could be completely eliminated. Instead, Pokemon have the innate ability to perform certain tasks (Pokemon with wings can just fly, you know?)
  • Has only a few (less than 5) legendary Pokemon.
  • Introduces new evolutions for Pokemon of previous generations (NOT mega evolutions.) Or it could update the stats of some older Pokemon to make them more usable (Delcatty's stats are a tragedy. If it didn't have such mukty stats, it might be worth something in battle with it's awesome Wonder Skin ability!)
  • Allows for one select Pokemon to follow you around outside of its Pokeball.
  • More post-E4 activities. I want to be engaged in this game until my team reaches level 100!
  • Decisions. If there were a few decisions we could make in regards to the story that create a different outcome, Pokemon would have replay value without doing a challenge like Nuzlocke.
  • Takes place in a region modeled after BC, Canada down to Washington state. Or just anywhere that has a lot of dense forests, some snow, and tons of rain!
  • Introduces at least one Pokemon of the dual types not released yet (Fire/Fairy and Ghost/Fairy please!)
  • Challenges the player more. A notable level gap between you and gym leaders. More puzzling caves (like, harder to navigate, easy to get lost.) No Exp. Share until after the main game is complete (I don't want it to be removed completely. It's invaluable when leveling up Pokemon post-game.)
  • Longer songs. The music in Pokemon games is average to good, but the songs are always short so the music becomes very repetitive. I find myself muting it a lot. I'd love if there were some songs that lasted about 5 minutes before looping.
  • Deeper characters. I'm not asking for every character to have a page long backstory and 10 minutes of dialogue at every encounter. But did no one else think that your crew in X/Y (Shauna, Tierno, Trevor) didn't have enough dialogue to warrant their existence in the game? It's like you met them and got a small insight into their interests, but you don't really know them. Bianca and Cheren at least talked a little more. I think it would be more interesting if rather than having multiple friends/rivals with shallow interactions, you get one with more appearances + dialogue, that is more involved in your story.
  • A more interesting enemy. Honestly, I would enjoy if there was no evil organization threatening our very way of life, but I doubt that will ever happen. Giovanni and N were both slightly interesting, the rest not so much. I was frequently rolling my eyes at Team Flare, I personally thought X/Y had the sloppiest story.
  • Custom characters. Clothes and stuff like in X/Y! More clothes! And more hair colors! And more hairstyles! (why the hell was there only one shade of brown, and two shades of blond? How many people in Japan are even blond?) I want pink anime hair, darn it!
  • An option to be older. I almost didn't even list this. Your character in Pokemon has always been a child, it probably always will be. But what if there was an option between an adult and child avatar. Or even the same avatar, but an option to put in your age, if only to stop bad guys from calling you a brat and everyone referring to you as a child (because, as an adult who wants to immerse myself in the game as my avatar, it is annoying.)
This is my idea of a perfect game but I would add the ability to do the anime contest battling! GO ROLLOUT WATER GUN WARTORTUL!!!!! (My favorite water type!)

Shiny Pokemon I have caught: Rapidash (SS), Linoone (E), Spinda (E), Bibarel (Pt), Weedle (FR), Garbodor (X), Chansey(x5) (X), Audino(x2) (X), Flechinder (Mn), Whiscash (Mn), Magby (Mn), Caterpie (X)

Hall of Fame Post