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Old January 2nd, 2016 (11:22 AM).
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Malkner Malkner is offline
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I figure I should start a thread for this in case it turns out not to be a "quick question & answer".

Open FireRed in AdvanceMap. Then, check out Pallet Town, and you see that the border tiles are a 2x2 array, because that's the size of the trees there.

Meanwhile, in Viridian Forest, the border tiles are a 3x2 array. Two rows, but three colums.

Say you have a custom tile set you want to import into the game, but the trees are kind of wide-ish. You think certain towns would be better off with a 3x2 array of border tiles.
Is there a way to feasibly do this?
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Old January 2nd, 2016 (11:45 AM).
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Quote:
Originally Posted by Malkner View Post
I figure I should start a thread for this in case it turns out not to be a "quick question & answer".

Open FireRed in AdvanceMap. Then, check out Pallet Town, and you see that the border tiles are a 2x2 array, because that's the size of the trees there.

Meanwhile, in Viridian Forest, the border tiles are a 3x2 array. Two rows, but three colums.

Say you have a custom tile set you want to import into the game, but the trees are kind of wide-ish. You think certain towns would be better off with a 3x2 array of border tiles.
Is there a way to feasibly do this?
click on header in a-map, then ctrl+h, then scroll down to map data, and change the border width or height :)
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Old January 4th, 2016 (9:58 AM).
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Malkner Malkner is offline
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Herp.

Well, I said, "just in case", didn't I?

Resolved.
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