Quote:
Originally Posted by thedarkdragon11
How to write a script in FR using XSE that will give a certain Pokémon or an item based from one of the following:
- the chosen starter
- the chosen fossil
- the chosen Pokémon in the Fighting Dojo
Thanks!
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I don't know about the other two but the chosen starter is stored in var 0x4031,
according to this.
0x0 is grass, 0x1 is water, 0x2 is fire.
Edit: You could checkitem for the fossils.
(These are all in decimal)
Root Fossil 286
Claw Fossil 287
Helix Fossil 357
Dome Fossil 358
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