Hey Pebbles, I'm finally getting around to posting a comment! Long time coming, I know, haha.
Anyways, the main thing that stands out to me is how you use space. For me personally, I like it when there's a lot going on, yet there's a sense of direction to it all. You have that in your works. For example, with your banners, all the images you use are spread out, but I can tell that you had a clear plan for composition, because each piece is unique, and no part of the graphics are particularly boring to look at. I applaud you for the very nice typography and smart image placement!
You clearly have a great way of using stock images and textures, so I'm eager to see more work from you :-]
omg you are too kind
thank you so much
i cannot believe you would say this because the stuff you mention and you complimenting me on is stuff i think i am bad at haha, so there is a shock
I guess that when it comes to banners, it depends on what you're aiming for. For example: If these banners were aimed to advertising, they wouldn't be so good, because: As myystogan said, there's a lot going on; if you're aiming to advertise something you need a focal, you need to draw the attention towards something specific, like a website address. When I look at these banners I do not exactly know where to look at, except for the second banner from your last post that is strongly drawing my eyes to the white part on the right side.
However, if these are aimed to be headers then they would fulfill their job pretty well, specially the last one. Besides all that, they are pretty :)
thank you very much for the compliment, i appreciate it
You're a fan of the transparent gifs I see. Those were becoming pretty popular on Tumblr a while back for roleplayer blog layouts and things of that nature. One thing I really want to praise, other than your use of constant background movement, is how well you keep your focals. Despite all that animation action my eyes remain comfortably at your focal point.
Great job!
I also noticed Johnny above me is saying the opposite about your focal points. I'm having no issues with them as you can see, but his point about shadows and light sources is important to remember. There is no right or wrong way to create art, but there is a right way to create light and depth. Because you're using obvious light sources, you should keep an eye on the shadows of your render, otherwise you're gonna throw the look of your whole piece off. Imagine I'm drawing a picture from the bottom up of a Pokemon in the sunlight, say.. Sylveon. Now say all of the lines are done, colors done, and next is shading. (sorry these are sloppy i drew them up really fast)
The sun is my obvious light source, so I would then make shadows on Sylveon according to the sun's position.
But, what if I did the opposite and put Sylveon's shadows in spots that would suggest the sun isn't there in the picture at all?
Then it's pointless to even draw Sylveon in sunlight if I'm gonna do that, because the shadows wouldn't make sense and it would look really off right? Same thing for graphics.
One of arts most basic rules next to color theory is shadows and light. If you never heed those two things, your art will be stunted from growth as a result.
In the end it's up to you, but I hope this makes some sense.
i appreciate the examples and the whole explaining about light and stuff haha
thank you ♥ very kind of you
These are awesome! Keep it up. :D Really like the use of vivid colour.
thanks! i appreciate you posting here ♥