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[Other OPEN] Camelot Trigger [M]

Sonata

Don't let me disappear
13,642
Posts
11
Years


  • Welcome to Camelot Trigger

    Timeline

    In humanity's far future, a familiar tale is twisted and retold: a man named Arthur is crowned king. Brave knights rally to his standard, and in gigantic suits of armor, they clash with their great enemy in battles across the solar system. And as the epic struggle rages, the king finds his love and loyalty tested by his queen and his best knight… This is CAMELOT Trigger: the romance and intrigue of the classic Arthurian legend combined with the spectacle and scope of giant robot battles in space—one of the world's most well-known and beloved stories played out in a setting of sci-fi action and high adventure.

    Camelot Trigger will be semi-sandbox. You can adventure, explore the system and fight in the multitude of small battles as well as interact with other characters at your leisure. However, in due time your king shall call upon you.



    An Oral History of the Solar Sovereigns as told by MerLN, Master of the Wyrmgates

    Hail and well met, Sir Knight! Prithee, wouldst thou set a spell and hear the tale—

    MerLN>Interface>Options>Language>Modern​

    Greetings, knight! Thank you for accessing my databanks for the information you seek. As you travel the Wyrmgates, I shall be your companion and guide to our solar system.

    MerLN>Access>History>Audio>Current Era​

    Spoiler:


    MerLN>Access>History>Audio>Current Threats​

    Spoiler:


    Hyperion's Unconquered Gaze—The Solar System​


    Spoiler:


    Constructing your Armour

    Spoiler:


    The Legends

    Spoiler:


    The general armour sets

    Spoiler:


    Final notes:

    This is a basic timeline of how events unfolded prior to the rp's start. If you'd like birth dates of characters, forming of groups or any other such finer detail just let me know and I'll put it in.
    Later on down the line of the rp, it will be possible to build or capture a secondary or third mech.
    The Planets each work on an agreed barter economy, but then each also has an individual system in place as well. Mars grants victors of battles whatever spoil they desire, Earth trades with ration packs, Venus and Saturn trade with credits.
    The Templars aren't exactly good or evil, but if they're caught leaving their suit at any given time they'll likely be attacked on sight because of their high quality armours.

    So, without any more walls of text, here is what you need for the signup.

    Name and rank in the military:

    Gender and Age:

    Character's appearance:

    Home planet (army you're in) or Territory of Wreck you reside in (Quadrants up to 327):

    Mech name, a description of it and its abilities:

    Background and History of you (mech as well if you'd like though not necessary):

    Roleplay Sample: (either a day in the life of your character or a link to a previous work to show how you write)


    The only rules you really need to follow for this RP are the established RPT rules.

    The players:

    aeternum as


     

    Sonata

    Don't let me disappear
    13,642
    Posts
    11
    Years




  • Name and rank in the military:
    General Serena Rozaline​


    Gender and Age:
    27, Female​


    Character's appearance:
    6' 5" Caucasian female. Slender but muscular and weighing 125 pounds. Short, black choppy hair and crystal blue eyes. Generally wears black or dark purple lipstick when she cares to make an effort on her appearance.​


    Home planet:
    Earth​


    Background and History of you:
    tbd​


    Roleplay Sample:







    Cyclone Mk III


    Equipment and Related Abilities:

    Head: Mind's eye
    The mind's eye cockpit is an extremely strong transparent polymer that allows for 360 degrees of vision both in and out and looks like a bucket. The neurohelm that comes with this model covers the pilot's eyes. Within the cockpit is a high powered laser that rotates at about 700 oscillations per minute. This allows for accurate 360 degree mapping of the Cyclone's surroundings and bypasses most camouflage.​

    Hands: Alea
    Alea are a set of claws, coated in several layers of multiple different metals to give maximum protection and piercing capabilities. They can rip through some of the thickest of hulls. They are set to all converge into one point, but after penetration they open up ripping their entry point open even wider.​

    Back: Xandr
    Xandr are twin bandoliers of 30 corrosive bombs hidden in the Cyclone's back compartment. They run through the back and into Alea. When Alea rips a hole into something, they push Xandr through into the opening. Thus planting a hyper corrosive acid within that upon explosion is capable of completely disintegrating anything smaller than a 10 meter armour.​

    Legs: Evasion boosters
    Boosters that help in evasive maneuvers.​
     
    25,526
    Posts
    12
    Years

  • Lieutenant Cedric Anders
    Formerly Known as Aries

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    34 //
    Knight of Mars
    Former Templar of Uranus
    // Male

    Character's appearance: Cedric is an imposing figure, standing at 6'3" with broad shoulders and a muscular body developed over his years of military training. Cedric is Caucasian, with somewhat tanned skin and brown hair. Despite being in the military, Cedric has long hair that reaches his upper back and is usually worn in a ponytail. Several long bangs frame the knight's face, which is free of marks bar some lines around his eyes that have developed from his brow being frequently furrowed. Cedric has eyes of a deep dark blue colour that adds to his already intense gaze and is always clean-shaven.

    Cedric's wardrobe is far from being exuberant as he is primarily seen wearing his military uniform. Cedric wears the uniform afforded to knights of Mars who achieve a higher rank; a predominately dark green jacket fastened shut with a gold chain with a large up-turned collar and tan-coloured trousers. Below this he wears the standard white and grey jumpsuit of those who pilot armour in the Martian military. On the occasions that he is not seen in his uniform, Cedric typically dons black trousers, a simple white shirt and a leather jacket.

    Cedric takes pride in his appearance knowing that a clean and organised appearance suggests to others around you that you are in control and authoritative.

    Home Planet: Uranus, Currently Living on Mars

    Background and History: Cedric was born into a small, poor and dysfunctional family amongst the Templar of Uranus. His father and mother were attendants at the Templars temple – far from the glory of being one of the twelve knights of the Templar. They existed solely to serve, so there was no question that Cedric would one day work for the order himself. Nobody ever suspected that he would one day number amongst the great warriors.

    Cedric spent his childhood in servitude to the Templar, following strict rules and following in the footsteps of his fanatical parents who practically worshipped the Templar. He was not fond of his lot in life. During the days he would clean the temple and serve the various knights of Uranus and during the nights he would be beaten and scolded for not doing his job well enough before, during and after a miniscule meal. He went to bed early and arose to his duties before daybreak, he endured extremes of weather and he worked his body to its limits in the service of a strange faith he didn't understand. His only respite came when he was included amongst the number who would be trained as potential successors to the then Templar.

    Nobody seemed to believe the day would come, least of all Cedic himself, but soon enough Cedric was included amongst those who were to begin building armour. Amongst only a few others, Cedric spent the next few years working tirelessly on his mech until at last Reckoning was born. Just in time too, for only a year after his mech's completion one of the Templar suffered a terrible injury and was no longer able to pilot his armour. Tests and trials begun to find a suitable replacement for Aries and Cedric, yearning to at last achieve recognition and glory threw himself at them with everything he had. He spent hours upon end studying, honing his skills and keeping Reckoning in top condition until at last it came down to trials by combat.

    At eighteen years of age, two years younger than the next youngest candidates, Cedric fought for his place amongst the twelve knights. His style was extremely different than the other pilots, he totally disregarded defensive tactics and tech in favour of unleashing hell upon his opponents. The other candidates could not keep up with his speed and ferocity and so it was that Cedric became the youngest to successfully join the ranks of the Templar.

    Cedric was stripped of his name and his identity; he was given the title of Aries and told that was who he was to be; a man in synchronisation with his machine, a warrior of the Templar and nothing more. For several years this is exactly how it was. Cedric served the Temple blindly; he fought in cataclysmic battles, engaged in diplomatic missions and strove to do the organisation proud. He never seemed to be accepted amongst them though. Even as a member of the Temlar, Cedric found himself painfully ignorant of all that went around him. Only the Polaris and other higher-ups of the temple seemed to really have a clue.

    The final straw came a little later though. Cedric was given a mission. Whilst a group of some of the other Templar served as a distraction, he was to move into an Emergent base solo. Planting a bomb and then escaping, taking out a large force in the process. It all seemed well and good at first, until Cedric realised it was a suicide mission. The power of the bomb had to be insane to take out all those mechs with a blast radius far too wide for an ordinary mech to escape… even armour as fast as Reckoning would most likely be obliterated alongside the Emergent. The night before he was set to participate in this mission, he turned his back on the order that had dominated his entire life. Taking Reckoning with him, Cedric abandoned the Templar and fled to Mars. He would later find out a close friend of his, one of the few he had found in his time on Uranus, had taken the mission in his stead and had died in the blast as he had predicted.

    It didn't take long for Cedric to settle into his new life. He acquired cheap lodgings by working in the mines, keeping Reckoning hidden away until such time as he would need it. Once he had a home and money stashed away for repairs, he took Reckoning to the arena and fought his way into the military.

    Cedric wishes to use his life to serve the public, to protect people from threats. He has strived to attain his rank in the military and is always working to push himself further. He's a troubled soul, dealing with enormous guilt and rage and a knowledge that sooner or later the Templar will come for him.​

    S-M3 "Reckoning"


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    Despite having left the Templar a long time ago, Cedric still pilots the armour he built when still amongst their ranks (much to their displeasure), Sabre-Mach 3 which is code-named Reckoning.

    Reckoning, like most armour, is humanoid in its appearance with the exception of it's tail. Powered by a fusion core, Reckoning is made of dark coloured metals in order to make it difficult to pick out in the dark void of space and is noticeable on through the blue glow of its propulsion for the most part. Cedric built this rather sleek armour with speed, evasion and ferocity as the main points so Reckoning moves at extremely high speeds and can deal heavy damage, but is not built to take sustained heavy damage itself. Reckoning is built primarily for close range combat but has ranged capability.

    • Head: Templar Meditation Tank – The meditation tanks of the Templar allow for instantaneous and smooth coordination between the knight and the armour he or she dons.
    • Left Arm: Ionic Particle Blade – The primary weapon of the Reckoning, this close-range uses the power of nuclear fusion to produce a blade of high-speed charged particles reminiscent of those found in the sun. This weapon does not actually cut, it simply disintegrates anything it passes through giving the appearance of a slash.
    • Right Arm: Ionic Particle Cannon – The secondary weapon of Reckoning. The armours right hand pulls back to reveal a projectile weapon built into the mech's arm. The weapon is essentially a projectile version of the particle blade, firing a cluster of ionic particles at a target. The particles disintegrate whatever they come into contact with before dissipating. This weapon becomes increasingly less accurate the further away it is from its target.
    • Back/Shoulders: High Velocity Fusion Boosters - The back and shoulders of Reckoning contain four individual boosters that function both independently and as singular systems. Reacting immediately to the pilot's thoughts due to the Templar's technology, each booster is both very powerful and can be rotated and turned on/off independently and in conjunction with the others. This allows Reckoning not only immense speed, but also a degree of manoeuvrability rare amongst armour.
    • Legs: High Velocity Fusion Boosters - An extension of the system on Reckoning's back and shoulders, the feet of the armour also contain boosters that work in the same manner adding another dimension to the speed and manoeuvrability of the unique armour. A skilled and/or inventive pilot such as James could use these boosters as close-range weapons to enhance a kick.

    RP Sample: Rex messes up the Culebras in Gunpowder


     
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