Age 32
Male
Arizona, USA
Seen 2 Hours Ago
Posted January 17th, 2023
Alright, I'll see what I can do.
As stated, there was an IC thread solely for fights, with no OOC. A player's first post would include a short SU, followed by the character making their entrance. Characters would meet in an informal tavern to interact (which eventually became its own separate thread), and players could either challenge another player to a fight, or simply enter the arena and wait for a challenger. Once a fight had started, one player would post their actions and the effect it would have if it worked. The other player would then respond to the actions (either taking the hit or using a defensive option), then make their own move. This went back and forth until the fight was done. To keep the flow of combat, other players were discouraged from posting until the fight was done. Thus, the Tavern thread was started so players could keep interacting, setting up future fights or merely spectacting and commenting on the fight.
It was a different level of organization than we're used to, with all characters accepted and an honor system which didn't always work. It was purely for fun and to test combat options or improve your writing skills. There was a GM who would monitor things, and only step in if one player was god modding or not playing fair, and even then he was fairly relaxed, usually only stepping in if there were complaints. If two characters had drastically different power levels, for example, he'd usually let it slide. Like, if a Caterpie and Charizard fought, Charizard has the clear advantage. But if two swordsmen fought, and Fighter A effortlessly blocks all of Fighter B's attacks before delivering a flurry of blows, he'd put Player A in his place for ruining Player B's fun. (Unless Player B was okay with it, in which case he'd let it happen.)
That's how it was, to the best of my memory. Obviously some changes would be made for our system. Thoughts? Questions?