Delphox
Item: Life Orb
Ability: Blaze
Nature: Timid
EVs: 252 SpA 4 SpD 252 Spe
Moveset:
Fire Blast
Psychic
Calm Mind
Grass Knot/Substitute
Venusaur (Mega)
Item: Venusaurite
Ability: Chlorophyll
Nature: Bold
EVs: 248 HP 96 Def 144 SpD 20 Spe
Moveset:
Giga Drain
Sludge Bomb
Synthesis
Hidden Power Fire/Knock Off/Leech Seed
Exploud
Item: Choice Specs
Ability: Scrappy
Nature: Modest
EVs: 4 HP 252 SpA 252 Spe
Moveset:
Boomburst
Overheat
Focus Blast
Flamethrower/Surf
Clawitzer
Item: Life Orb
Ability: Mega Launcher
Nature: Modest
EVs: 252 SpA 4 SpD 252 Spe
Moveset:
Scald
Ice Beam
Dark Pulse
Aura Sphere
Granbull
Item: Leftovers
Ability: Intimidate
Nature: Impish
EVs: 248 HP 8 Atk 252 Def
Moveset:
Play Rough
Earthquake
Heal Bell
Roar/Thunder Wave
Conkeldurr
Item: Assault Vest
Ability: Guts
Nature: Adamant
EVs: 252 Atk 236 SpD 20 Spe
Moveset:
Drain Punch
Mach Punch
Knock Off
Ice Punch/Poison Jab/Stone Edge
Can someone tell me, if this is good for in game.
Seems to be quite well balanced. There's a lot of type diversity in the moves.
I tend to perfer power over accuracy so I would pick Stone Edge over Ice Punch and Poison Jab. Poison jab would be my second choice for that last move on Conkeldurr as it can poison the foe plus provides coverage against Fae.