Quote:
Originally Posted by FBI
You can't have a tileset which takes over 16 colors. That'd imply a single 8x8 tile would have the potential to be more than 16 colors. Thus you'd have to use a 256 color mode tileset. There's not enough VRAM for 4 BG layers whilst retaining a fullscreen 256 color tileset. You'll have to index it unfortunately, or break the tile into separate pals.
|
I was going to break the tileset into seperate palettes. I was talking about these by the way:

I wanted to know if I can make more of these palettes, beyond 12.