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Old April 23rd, 2016 (11:17 AM). Edited April 24th, 2016 by PokéMew.
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I finally finished making my pokecenter tileset, and it looks good in both A-Map 1.92 and 95.
Spoiler:


The problem is in game. Upon entering the pokecenter, all of the blocks are scattered everywhere with weird block behaviors and movement permissions (although, I haven't erased all of the old block behavior bytes yet).
Spoiler:


Originally I used tileset 60 for the tiles, but because it gave me the above results, I tried using tileset 12 (indoor tiles) for them (testing purposes). Both times, it gave the above results. If it helps, I used palettes 0-7 for them, and tileset 1 (the top tileset). The blocks will scatter on any map that uses those tiles..

Any ideas?
Thanks
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Old April 24th, 2016 (3:10 AM).
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try remapping whole map on a new map.
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Old April 24th, 2016 (3:23 AM).
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I think that the map is bugged.
Try to edit another map, if it present the same, i think that you've burned the rom.
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Old April 24th, 2016 (6:47 AM).
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Quote:
Originally Posted by ...Splash View Post
I think that the map is bugged.
Try to edit another map, if it present the same, i think that you've burned the rom.
The issue was the behavior bytes, which for some odd reason caused the blocks to disappear. The original set of blocks had some really weird behavior bytes like 51 or something, so changing them to 0 seemed to fix it.
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