4th Gen Mt. Coronet

Started by Lycanthropy May 21st, 2016 11:16 AM
  • 2622 views
  • 7 replies

Lycanthropy

Owl + Bear =
Owlbear

Age 26
any
Clan of Fools, Waterdeep
Seen December 14th, 2022
Posted December 14th, 2022
11,033 posts
9.3 Years

The presence of caves is a given in any Pokémon game. Mount Coronet isn't just your average cave that blocks your path once during the story. No, the player has to travel through and over this mountain several times during the main story with the climax being the summoning of the box legendary of the game deep in the inner part of the cave system.

What did you think of Mt. Coronet and the Spear Pillar that lies within? Share your opinion and you might get featured on PokéCommunity Daily a la this article.
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ddrox13

Anti-Nonsense

Northeast US
Seen October 21st, 2021
Posted August 7th, 2021
1,643 posts
7.5 Years
Personally a huge memory spot. This was my 7 year-old self's first moment of video game suspense. I still remember the feeling I had as I walked up to the pillar... And then remember how much Team Galactic COMPLETELY RUINED THE SUSPENSE by trying to beat me up. I also remember having like 10% HP on my last mon when I fought Dialga. That sucked. Last thing I remember is Fly not working from Spear Pillar, costing me a Blackout on a wild Bronzong. God those Bronzong were awful.
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Male
Seen July 29th, 2018
Posted December 5th, 2016
39 posts
7.9 Years
The Sinnoh region really stands out. In no other Pokémon game the games world feels more alive than in DPPt. This is because the places in this region are tied to the story closely. The story truly takes place in that region. NPCs interact with it, places change their appearance. It is not some random places that could be exchanged by something else, every detail is important.
Mount Coronet really adds to that effect. Not only does the most important part of the story take place there, it makes Sinnoh dynamic. There is a Pokémon which appearance depends on what side of Sinnoh it lives, there are Pokémon that can only evolve if you train them in the mountain, it even plays a key role in Sinnoh mythology.
I always loved travelling around in Mount Coronet. It felt big. Not only because it actually was big, which means it took up much space, but also because it felt like something bigger. Bigger than the story you were playing, bigger than the everything you or Cyrus or anybody in Sinnoh could do or accomplish. The place felt like it demanded to be respected, as if it was a living character in the game. That's what makes Mount Coronet stand out: It's not just any location.
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Male
Seen May 10th, 2017
Posted April 21st, 2017
484 posts
7.2 Years
Mt. Coronet was great. I like that there was a bunch of different pokemon to find in it but it also mattered in the story. The snowy, haily parts were a pain in the ass but Mt. Coronet was always fun.


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DarkestMidnight

Demon Slayer

Finals (Hell)
Seen January 23rd, 2018
Posted August 19th, 2017
412 posts
7.2 Years
I remember as I approached Spear Pillar for the first time, my 8-year-old self's heart was beating so fast. The combination of the music and the buildup to the encounter with Dialga was an incredible experience for me. One of my favorite moments in Pokemon. Sinnoh made me so happy, so many memories. Mt. Coronet is cool, but it was sometimes annoying to navigate without repels.

Dedenne1

Changing Seasons~

Age 24
Non-binary
Mewni~
Seen September 30th, 2021
Posted March 4th, 2018
6,454 posts
9.6 Years
I thought it was personally one of the coolest and nicely designed places in the games. I mean sure the graphics helped give it that more "real" affect but the pillars broken and such looked awesome, the mural was cool and just all the mystery around it and stories were fun to hear and kinda like suspenseful. Plus it wasnt one of those enter the cave and go straight up kinda places it had twists and turns and seemed more lifelike cause you could go to opposite towns and then of course you could enter from a green meadow and end up in like 4 feet of snow!
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