My problem occurs when I try to add new frames to an index. I'm using NSE Classic and Pokemon Emerald.
I begin by replacing the truck sprite with a lapras.
After inserting the sprite, things look okay at this point.
However, when I go to add eight more frames to the index, I get this message:
I repoint the data and immediately end up with this garbage as a result:
Does anybody know what's going on here? Why do all of the frames become nullified? I'm not able to edit them whatsoever from this point on.
I should also mention that if I keep the "copy frames" box checked when repointing, I'm not able to insert the frames correctly because the previous frames overlap the next ones.