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Which game's postgame content was the best?

Hikarin

SOS Chain Overflow

Male
A place?
Seen February 7th, 2017
Posted September 11th, 2016
72 posts
6.8 Years
Personally, I think it's Black and White (the first ones). It had the longest postgame, but it was also the most annoying. I just like it for the length. Second, I'd have to say is FRLG. Sevii Islands are cool. What does you think? Even better would be, what do you think could have been done better in some games' postgame contents?
Male
Seen September 25th, 2016
Posted August 23rd, 2016
2 posts
6.7 Years
i think HGSS had the most content after the main game, you get to revisit kanto, like the original silver and gold, and you fight the gyms all which have almost similar level pokemon to yours, still a bit to explore, then after you beat all 8 gyms of kanto you have mt silver where you fight red, so thats also pretty cool, only downside is that the kanto pokemon are super low leveled. even though its pretty short the Delta Episode was on point in story so that was pretty cool in omega ruby alpha sapphire
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tokyodrift

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Age 29
he/him
Seen 3 Days Ago
Posted 1 Week Ago
4,525 posts
11.9 Years
HG/SS has the best post-game material in the fact that there were 8 more gyms to defeat. I think the Delta Episode from 6th gen and the Sevii Islands from 3rd gen are tied for second in my book.

Lunar

Age 24
Male
England
Seen September 16th, 2020
Posted September 15th, 2020
This is a really tough choice for me, I loved the Sevii Islands in FRLG, it gave the player something different to the Kanto region and allowed for lots of exploration in secret areas around the islands. Also, the Battle Frontier in Emerald was super fun, all the facilities were so cool and entertaining and the challenge of conquering them all had me hooked for ages.

Despite this my favourite post-game is from HGSS, I loved travelling back to the Kanto region, it effectively made the game twice as long and taking on another 8 gyms who had even more powerful Pokemon was a great challenge. The fight against Red was really nostalgic for me and I think this post-game is my favourite simply because it adds so much content for the player to explore.

Flowerchild

> i want laser eyes

Age 24
She/Her
Hyperspace
Seen 5 Days Ago
Posted July 7th, 2022
8,699 posts
13 Years
I prefer exploration to battling, so post-game content like the Battle Frontier isn't of much interest to me. I'm gonna go with DPPt and HGSS - all of the Gen IV games did a good job with their post-games and HGSS's Kanto is absolutely beautiful. Can't vote for more than one thing on this poll, so I'll go with that.
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BubbleBeams

Defeating Champions Since 1999

Age 33
Female
Iowa
Seen October 26th, 2021
Posted September 23rd, 2016
221 posts
9.8 Years
I wasn't sure if the Kanto portion of G/S/C/HG/SS counted, but it seems many here see it as such, so I will count it lol. That would be hands-down the best post-game content, imo, because there is so much exploration to do, more gym leaders to fight, battling Red, etc... Plus the nostalgia for Gen 1'ers like myself lol.

That being said I remember spending a ridiculous amount of time playing my Diamond game after having beat it, so I'll throw D/P/Pt out there as a strong contender. lol
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blue

gucci

Male
United Kingdom
Seen September 26th, 2021
Posted August 7th, 2019
21,056 posts
15.4 Years
HGSS mainly because of Kanto.

For me it can't get any better than having a second Region to explore instantly after completing the first, it's like playing through a second story almost. Amongst having Kanto it also has some really cool extras to do such as rematching the Elite Four, the Giovanni side mission, battling Red and so on.
Age 32
Male
United Kingdom
Seen 2 Weeks Ago
Posted December 13th, 2022
505 posts
8.2 Years
Exploration/Catching >>>>> Battling, in my opinion. I don't get the idea that a battle facility is the be-all-and-end-all of post-game content. It's soooo repetitive and boring as you have to grind through hundreds of battles with no experience points or prize money awarded. But exploring new environments, finding and catching new Pokémon, filling the Pokédex, battling new trainers with experience and money on offer, breeding, hatching, raising....that is my idea of a great time.

Nah

Age 30
she/her, they/them
Seen 14 Hours Ago
Posted 22 Hours Ago
15,643 posts
9.5 Years
Black/White doesn't exactly have a huge post-game, and Black2/White2's post-game/extra content blows its prequels out of the water really
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Lycanroc

under the sun

Male
U.S.A.
Seen November 24th, 2018
Posted June 11th, 2017
728 posts
10 Years
I'm going to be like everyone else and throw my vote at HGSS. Having a second region is just above and beyond anything I expected, and while GSC did this as well, I just think that its remakes did it better. Red was also a very worthy Trainer to serve as the ultimate challenge, though i might be a bit biased because i tried to beat him for a dragon monotype challenge but anyway and there's a few things to do even after that. But I'd say B2W2 is a close second, because although the story pretty much ends once you get Black/White Kyurem, I found that sidequest pretty cool and there is a ton of other postgame content. I remember playing my White 2 for a long time even after beating Iris.
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Lycanroc

under the sun

Male
U.S.A.
Seen November 24th, 2018
Posted June 11th, 2017
728 posts
10 Years
I just think that postgame content that adds to the story, like Sevii Islands, HGSS Kanto, and the Delta Episode are much better than things like mindless Pokemon hunting, legendary poaching and Battle Frontier mashing.
I agree completely, but when you look at other games, B2W2 for example, there was some more post-credits story. Now, personally, I did not like the Delta Episode; it was just Fly-ing around Hoenn and listening to a bunch of dialogue. It felt more like a movie than a game.
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