LF input on my first take of a sandstorm team

Started by Reaver2kull October 28th, 2016 11:02 AM
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Seen October 29th, 2016
Posted October 29th, 2016
8 posts
7.9 Years
First i made this team for triple battles. The first 3 pokemon listed will be the order i prefer to set up the match with. I would like some input on how well it is or what it needs. I know I'm lacking in some move coverage, but so far it doesn't seem to be an issue. Any help and/or input would be greatly appreciated.

Hippowdon
Ability:sand stream
Nature:adamant
Item:smooth stone
Ivs:hp 31, att 31,def 31,sp def 31,spe 31
Evs:hp 252,att 252,sp def 4
Moves:stone edge
Slack off
Crunch
Earthquake

Cresselia
Ability:levitate
Nature:modest
Item:flame orb
Ivs:hp 31,def 31,sp att 31,sp def 31,spe 31
Evs:hp 80,def 252,sp att 4,sp def 172
Moves:psychic
Psycho shift
Sleep talk
Rest

Garchomp
Ability:sand veil
Nature:jolly
Item:bright powder
Ivs:hp 31,att 31,def 31,sp def 31,spe 31
Evs: att 252,sp def 4, spe 252
Moves:fire blast
Stone edge
Earthquake
Dragon claw

Excadrill
Ability:sand rush
Nature:jolly
Item:life orb
Ivs:hp 31,att 31,def 31,sp def 31,spe 31
Evs:hp 4,att 252,spe 252
Moves:earthquake
X-scissor
Rock slide
Swords dance

Scizor
Ability:technician
Nature:impish
Item:scizorite
Ivs:hp 31,att 31,def 31,sp def 31,spe 31
Evs:hp 4,att 252,def 252
Moves:roost
Bullet punch
U-turn
Swords dance

Jellicent
Ability:cursed body
Nature:bold
Item:leftovers
Ivs:hp 31,def 31,sp att 31,sp def 31,spe 31
Evs:hp 252,def 252,sp att 4
Moves:will-o-wisp
Scald
Hex
Recover

Megan

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Posted 1 Hour Ago
17,751 posts
10.3 Years
Since Triples is based on Doubles, you might wanna run Protect on at least some of your Mons.

On Hippowdon Protect>Crunch, maybe run some defensive investment. Also Rock Slide>Stone Edge.

On Cresselia Thunderwave>Psycho Shift and give it some other item. Since your Jellicent already has ways to burn your opponent, Burn Shift is a little redundand. Thunderwave also gives you the option to slow down threats to your team, which is especially helpful because your teams isn't all that fast.

Garchomp: Protect>Stone Edge

Excadrill: Iron Head>X-Scissor, Protect>Swords Dance

Scizor: Protect>Roost, Bug Bite>U-turn

Iirc level cap for Triples is 50. For that reason looking into custom EV spreads is a good idea. Stat distribution is a little different on that level, allowing you to customize your mons a little more than in Smogon Singles. Though, that's something you'd need to experiment yourself.
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