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You need to add in advanced map the movement 11, that makes disapear the object from the map. To make disapear foreven you also need to add a person ID so the "Person" (the pokeball) Disapear when the script is over. Hide sprite doesn't make it disapear, it just hide it. maybe you need to try put at the start "lock" and then "faceplayer" to. i have to said that i never try that, so good luck
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