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callstd 3 (i.e. message type 3) will only set your message to a signpost design if you actually put it on a signpost. As you seem to have guessed, you need to use the commands signmsg and normalmsg to make it look like this in a normal script. Just put a signmsg before the message command to turn the signpost design on and put normalmsg when you want to turn it off. I don't know if it will turn off by itself, so you probably want to put that at the end of your script.
As for your other question, it is possible to add another type of textbox with a small ASM routine that modifies the code at 080693C4. It's not nearly as complicated as the person before me made it seem.
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