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So in my hack, I want the player to warp to a different map and a specific position. Obviously I know about the "warp" command, and I do a fadescreen right before it, but when I do this, the current map shows again for a split second, then it plays a *enter new map* sound, then shows the new map. I just want it to fade to black, play no sounds, then just appear in the new map.
So is there any way to eliminate the *showing the current map after the fade for a second* and *enter new map* sound?
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