RM2K Help/Discussion/Request Thread

Started by Shadow January 15th, 2004 5:50 PM
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  • 227 replies
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Ah, ledges. I haven't actually attempted this yet, but I'd put an event right before the ledge on Hero Touch that has a fork condition for the Hero facing down (if you are facing down) then use a move event like Start Jump, Down, End Jump. That should do it.

UnrealPoke > a lot of the resources you will use are custom. I recommend using iDraw 3 for the drawing; it's made specifically for RM2K. I have some face sets I can PM you later, as well as some chipsets. As for story, just make sure it's unique. You may not want the obligatory "new region" and "two hundred more pkmn" that everyone has come to expect. How about, you're a kid who's too poor to buy any pokeballs to catch a pokemon and to embarassed to ask a prof. for one, so he steals one from Ash or somebody. Then you have to train the stolen pkmn, overcome its hate of you, become the best against all odds, and face justice and truth to find out what is right. That is a combination of action (running from authorities, etc) with ethics (in the conclusion).
-DM31




None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
battle systems aren't something you just "get" like a graphical resource. They require hard work and a lot of dedication. To learn to make these well, follow my hints below.

I have attatched most of my resources in a zip to this message... have fun. Just give me a spot in your game's credits even though I didn't make all of them.

Hints:
1) Visit www.gaminggroundzero.com. There, download Kindred Saga and look at the coding that makes the battle system work. Then, go to files and look up files made by Syxtem. He makes a lot of pkmn files.

2) Visit www.gamingw.net. There, download rm2kemon and Pokemon Galaxy
to see the coding they use in those games. For you n00bs, I recommend using the battle system in Galaxy and RM2KeMon because it creatively adapts the default battle system instead of doing it all from scratch.
-DM31




None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Sorry! I didn't realize! Gaming World's downloads are unreliable. Also, the filesize is too big for me to attatch, so I guess you'll just have to find another place to download! Sorry once again.
-DM31




None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
hey, i have one problem....everytime that i step on the event next to the ledge, the guy gets stuck! Maybe its the fork condition...
Maybe. Since I haven't actually attempted this myself, I can't help you (yet.) I'll try to put a ledge in my next demo release.

Also, for rm2kemon, try this link: http://www.geocities.com/pokeclonerpg/games.html
it should work
-DM31




Chaskis Sato

Always Chasing the Night.

Centra Ruins
Seen April 29th, 2004
Posted April 27th, 2004
74 posts
19.6 Years
hey, i have one problem....everytime that i step on the event next to the ledge, the guy gets stuck! Maybe its the fork condition...
Maybe you need to check the chipset or see if the even is done correctly. What I mean by that is see if the pages, if you have more than one for that event are set so that you don't repeat an old action.

Or maybe its part of an evil conspiracy to overthrow all up and rising game designers...nah... :paranoid:
Quit trying to hit me and hit me! You think thats air your breathing? ~The Matrix~

"A wizard is never late, nor is he early, he arrives precisely when he means to." ~Lord of the Rings~
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Hey, does anyone have any gym leader charsets...i need them ALL (even from ru/sa) Thanks, credit is rewarded.
Are you using the "official" style sprites or traditional RM2K style? You can rip your own sprites from a Rom if you want to - that insures that genuine pkmn feel to it. And of course, you can get such a rom right on this board, ironically enough.
-DM31




Sorye HK

Looking around here and there

Male
Seen December 1st, 2021
Posted October 4th, 2008
3,363 posts
19.4 Years
I was editing my RM2K game when suddenly, I couldn't
play it. I thought it was because I made too many maps (82 and counting}
but when it finished loading ,there was an error (I FORGOT WHICH)
Please help me. This a game I've been working on for three years.
I've done just about all the maps and so far it's perfect.
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
I was editing my RM2K game when suddenly, I couldn't
play it. I thought it was because I made too many maps (82 and counting}
but when it finished loading ,there was an error (I FORGOT WHICH)
Please help me. This a game I've been working on for three years.
I've done just about all the maps and so far it's perfect.
Unless we know what the error is, we can't really help you. Try checking the game's folder for the file RPG_RT.exe. The game can't run without it. Also, check to make sure all your Map[insert number here].lmu files and RPG_RT.ini files are in their respectful locations. The following files are necessary for a game to play:
  • The folders for the resources of your game
  • RPG_RT.lmt
  • RPG_RT.ini
  • Map X.lmu (X for any number)
  • RPG_RT.exe

Make sure you have those files!
-DM31




Shadow

Original Flavor Darkness

Age 34
Male
The Middle of Nowhere!
Seen August 6th, 2021
Posted July 27th, 2021
2,863 posts
19.6 Years
Possibly because I posted it stickied because we have quite a few RM2K fans (not the PS one) and people kept posting threads asking for the same chipsets and stuff so I made this. And as you see, people are getting help so.....

~~STICKIED~~
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
I'm glad you question was answered pichaque!

Sharpedo> There are many ways you can do a party switch. But it really depends on how you're doing your battle system (CBS, ABS, DBS, etc). One thing you might want to try is saving all your party members identities in a variable and then removing all of them but the first one. After battle you can have an event returning everyone else to your party that were saved in the variables. Do you understand how you may want to accomplish this or do you want me to explain myself a bit more? The key with RM2K is creatively using the resources and commands to do something totally different than the default.
-DM31