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Old February 8th, 2017 (4:05 PM).
KillerMako KillerMako is offline
 
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So, I'm having trouble with the beginning script of my new ROM hack-the one where P. Oak gets you and takes you back to his lab. The problem is, P. Oak won't move when I try to run the script, here's the script: https://hastebin.com/abodajozup.hs The person event # on P. Oak is 4 and I did use applymovement 4, but when I run the game and do the script it completely skips over the parts where P. Oak is supposed to move. In a-map I've put 0003 in the unknown box, I've put the var number in the var number box, I left the var value box at 0000. Anyone know what's wrong?
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Old February 9th, 2017 (3:49 AM).
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Phantom Phoenix Phantom Phoenix is offline
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I don't see any applymovemont 0x4 in your script . :O
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Old February 10th, 2017 (9:52 AM).
BluRose BluRose is offline
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Quote:
Originally Posted by Phantom Phoenix View Post
I don't see any applymovemont 0x4 in your script . :O
410 = 416 :O
rather certain that xse accepts both? maybe not

which var u using @OP?
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highlights:
battle engine for heartgold
various feature branches in heart gold (fairy type, odd egg, mud slopes)

i'm a big part of the development team of pokemon firegold! all the code that i develop for that hack is also on my github

also on discord: BluRose#0412
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