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Old February 18th, 2017 (7:12 AM). Edited February 20th, 2017 by Auburns.
Auburns Auburns is offline
 
Join Date: Aug 2014
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1. I know the tileset and tilemap offsets for the Prof. Oak intro background, but how do I actually go about changing them? I keep running into issues when I try doing it via unLZ. (Mind you, I already have a custom tileset and tilemap ready, I just don't know how to insert them).

2. Is there a size limitation on the Charizard sprite in the titlescreen? I want to insert a sprite that's larger, but I don't know if the hardware will allow for that.

3. On that note, how can I go about relocating the Charizard sprite? I want to center it on the screen is all.

Thanks to anybody that has the answers.
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Old February 18th, 2017 (4:39 PM).
Auburns Auburns is offline
 
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Ok, I've figured out 2 and 3. For future reference, the uncompressed tileset for the Charizard sprite is 240x160 pixels which is the size of the ENTIRE titlescreen. The Charizard sprite is just in a small corner of the entire tileset if that makes sense.

If anybody knows the answer to 1, though, I'd appreciate it.
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Old February 19th, 2017 (4:58 AM).
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Wüfzhéévk Wüfzhéévk is offline
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1.I haven't change that background yet, but I think you First should insert the map image and then you should insert the tilemap vía -> insert raw, maybe you did wrong something?
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