Marin

Age 19
Male
Seen June 27th, 2021
Posted June 27th, 2021
966 posts
5 Years
Pokmon Showdown Exporter
This is a small script to generate text a usable text file in Pokmon Showdown, based on your current party. By calling the method "pbShowdown", you generate the text file and it will be saved to "showdown.txt" in the root folder of your project.


Get the script here.



How to use it

There are two main constants you need to worry about. Those are "SDWN_ALOLAN" and "SDWN_MOVES". Here's what both do.

  • SDWN_ALOLAN: This is a hash of species (in symbols). You will see entries in this format:
    :RATTATA => 1
    This means that if the species that is currently going through the system is of species Rattata and has a form of 1, it will be treated - and exported - as an Alolan form.
  • SDWN_MOVES: Because we're working with Pokmon Essentials, we can very easily make our own moves. That does not apply to Pokmon Showdown, though. Therefore, you can change what your custom moves will be exported as. Here's the format:
    :CUSTOM_MOVE_1 => :TACKLE
    This means that if the move that is going through the system is a :CUSTOM_MOVE_1, it will be exported as :TACKLE.


Extra info

As some from the Relic Castle community may know, Cilerba
made the original Showdown Exporter. Someone else, today, wanted a different one that accounted for Alolan forms as well, so I got in touch with him and rewrote his script to what it is now.



Credits

Consider crediting the following people if you are using this script:
Seen January 8th, 2018
Posted January 8th, 2018
20 posts
4.2 Years
Pokémon Showdown Exporter
This is a small script to generate text a usable text file in Pokémon Showdown, based on your current party. By calling the method "pbShowdown", you generate the text file and it will be saved to "showdown.txt" in the root folder of your project.


Get the script here.



How to use it

There are two main constants you need to worry about. Those are "SDWN_ALOLAN" and "SDWN_MOVES". Here's what both do.

  • SDWN_ALOLAN: This is a hash of species (in symbols). You will see entries in this format:
    :RATTATA => 1
    This means that if the species that is currently going through the system is of species Rattata and has a form of 1, it will be treated - and exported - as an Alolan form.
  • SDWN_MOVES: Because we're working with Pokémon Essentials, we can very easily make our own moves. That does not apply to Pokémon Showdown, though. Therefore, you can change what your custom moves will be exported as. Here's the format:
    :CUSTOM_MOVE_1 => :TACKLE
    This means that if the move that is going through the system is a :CUSTOM_MOVE_1, it will be exported as :TACKLE.


Extra info

As some from the Relic Castle community may know, Cilerba
made the original Showdown Exporter. Someone else, today, wanted a different one that accounted for Alolan forms as well, so I got in touch with him and rewrote his script to what it is now.



Credits

Consider crediting the following people if you are using this script:
Marin I done many features in my Pokemon fan game apart from UPI(Universal Plugin Insataller) So if you hire I will add that new features to UPI

Marin

Age 19
Male
Seen June 27th, 2021
Posted June 27th, 2021
966 posts
5 Years
Marin I done many features in my Pokemon fan game apart from UPI(Universal Plugin Insataller) So if you hire I will add that new features to UPI
Uhhh... could you maybe rewrite that in proper English? I don’t know what you mean.