Quote:
Originally Posted by Smileycorp
Hidesprite only hides the sprite until the map is reloaded,
use setflag 0x(person id of the cat OW)
Setting a flag with the same flag number as the person ID of an overworld sets it not to show up.
So at some earlier point set the flag then use clearflag to clear it when you want the sprite to sow up.
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Appreciate the help man, thanks!