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I can’t do money puns. It just doesn’t make any cents.

Male
with an axe
Seen 6 Hours Ago
Posted 6 Hours Ago
12,448 posts
7.8 Years
Title is self explanatory. As for me...I’m glad the protags are silent. I dunno why, I just do. Maybe it is so that we the player can imagine ourselves what the protag is saying.
I… might put something interesting here eventually.

Brendino

The Ruins of Alph
Seen 17 Hours Ago
Posted April 6th, 2023
8,567 posts
13.5 Years
With the way that Pokemon games follow very linear story, I'm okay with this, since it gives the player the opportunity to fill in the blanks for the protagonist along the way. If the game had more of a branching storyline, then it might be interesting to give the protagonist dialogue based on the decisions that you're making, to develop the character in different ways depending on how you play.

Until we see that though, I'm happy to keep it as is.

Nah

Age 30
she/her, they/them
Seen 5 Hours Ago
Posted 6 Hours Ago
15,645 posts
9.5 Years
The player characters were largely kinda intended to be self-inserts, which is why they never have any outright spoken dialogue.
Nah ンン
“No, I... I have to be strong. Everyone expects me to."
Seen January 27th, 2019
Posted January 27th, 2019
2,823 posts
5.9 Years
I'm fine with the lack of voice acting or dialogue as long as they make the PC more expressive unlike in gen 7 with that same blank expression in every scene.

But if they do give the PC more backstory and development, give them good dialogue and not crappy voice acting. Fallout 4 gave the MC voice acting and it was terrible, like most of that game.

dot hash

Male
UK
Seen August 26th, 2020
Posted January 17th, 2019
75 posts
8.2 Years
When a game doesn't have many multiple choice dialogue options, I prefer to have none. That means I can imagine my own responses to the events in the game.
If I'm talking a lot, tell me to stop squandering my free time, and to go and work on my hack!

ZeoStar

Seen 1 Hour Ago
Posted 6 Hours Ago
11,418 posts
5.6 Years
I don't mind the silent protagonists

It lets me pretend the character is myself, so if I want I can just fill responses in my head.

LadyJirachu

Fluffy and Elegant :3

Female
Being adorable xD
Seen July 23rd, 2022
Posted November 5th, 2021
2,498 posts
18.9 Years
Silent protagonists mean less talk, more action.

It works well with me since I don't want to feel the need to be too talkitive in real life anyways (my brother gets triggered easily nowadays...).

Also its nice to just listen to the other pokemon people more ^_^

Also I like the post ZeoStar said; the responses can be in your head. Thats creative ;3 I may try that sometime. ^_^

Sheep

She/Her
Australia
Seen 4 Hours Ago
Posted 15 Hours Ago
39,267 posts
16.6 Years
^lol

I'm actually adjusted to it, having played more games like that lately. Meant to be that way so you can see your character however you want. It'd be nice to establish a bit of personality through dialogue options though.....and maybe even have the game take on alternate paths depending on what you choose. But that's for another discussion!

Ninetales

Age 22
She/Her
Canada
Online now
Posted 3 Hours Ago
1,716 posts
5.4 Years
Hmm, I'm accustomed to it. However, generally I am a very outgoing and talkative in real life and sometimes the protagonist's quiet demeanor is a little annoying. There are times when I just wanna sass another character, yenno?

Mawa

The typo Queen

Age 30
Female
Canada
Seen August 13th, 2020
Posted March 1st, 2020
Yeah, I don't mind at all. Never wished they did, never asked myself that question before.

But I wish our character would have better facial expressions in SunUsum. At time it get ridiculous how everyone is in a big panic and our is still, with that smoll stupid smile.
I miiiiight be back?
And why am I not a supporter anymore >.<

Enpatsu Shakugan

Banned

Male
Seen November 4th, 2018
Posted November 4th, 2018
1,824 posts
5.1 Years
Because of this trait, I always like to envision the protagonists as either sociopaths and/or indifferent to the plights at hand, yet is forced to complete them against their will.

It's pretty much how I and a lot of other players play.

"OMG THE SUPER LEGENDARY POKEMON IS GOING TO DESTROY WORLD. YOU MUST SAVE US"

Inner thoughts "Uh... I don't care. I just want to catch it for battling."

That kind of thing. Makes the story a lot more fun to me.

Pendraflare

Age 32
Male
Pennsylvania
Seen July 30th, 2021
Posted March 29th, 2021
6,263 posts
9.8 Years
Heh, technically, B2W2 had Pokestar Studios, where your character acts in movies and has their own dialogue... :P
Azurilland | Twitter | Nuzlocke Forums
May someday resurface in full. We'll see what happens down the road!

colours

she/her
gracidea fields
Seen December 30th, 2022
Posted December 29th, 2022
8,974 posts
18.1 Years
Because the protagonists are supposed to represent the actual players, I've never really had an issue with them not speaking. That said though, I've always been curious as to how Pokemon games would be different if you were given a wider variety of dialogue choices.

I just don't think making the main protagonists speak is a good idea because their diaologue would really make or break the immersion for players and that would require some extremely good writing skills to avoid. I'm currently unsure if I'd trust Game Freak to accomplish that without screwing it up.

Hikamaru

Age 30
Female
Australia
Seen January 24th, 2019
Posted September 4th, 2018
50,214 posts
12.2 Years
Having the main character be a blank state means you can project your personality onto them, and I think that's what truly makes every Pokemon journey different, especially when you decide to portray them as someone other than yourself.
Gone forever for personal reasons.
Visit my Tumblr page if you wish to contact me.

http://daikenkki.tumblr.com/

Cherrim

Age 34
she / her
Toronto
Seen 1 Hour Ago
Posted 1 Day Ago
33,052 posts
20.5 Years
I always view my characters as a self-insert, so I'm glad they don't really talk. I wouldn't mind occasional dialogue choices in major cutscenes for a little variety, but I'm happy to let side characters pick up the slack character development-wise. I can just pretend my character is saying something cool before they thrash the bad guys. :'D


paired with professor plum.

dannymusic

The Smiling Trombonist

Male
Celadon City
Seen June 2nd, 2020
Posted May 5th, 2020
38 posts
5 Years
I'd mind it a little less if they'd at least emote in the cutscenes! Come on, Lusamine and Guzma just disappeared into a wormhole connecting to the distant reaches of space; the least you can do is not stand there with that blank smile!
What you see is what you get! Just a guy who loves adventure.