Hey,
I have a few wild Krabbys NPCs with movement permissions set to "walk left and right".
When I interact with them, they lock and face me, and a wild battle commences, however once the wild battle music begins to play and the scene changes, the NPC becomes unlocked and can walk around again. The same thing happens when coming out of the battle scene.
Is there any way to lock the Pokémon NPC so it doesn't unlock and move around once the wildbattle command is executed?
edit: found a fix myself, kind of a dirty fix but i'll leave here in case anyone else has the same issue
If you need to look at my script, it's this: