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Old October 1st, 2018 (11:31 PM).
struedelmuffin1 struedelmuffin1 is offline
 
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Quote:
Originally Posted by hjk321 View Post
I'd be happy to. Standby.
Awesome! Thank you
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Old November 7th, 2018 (6:05 AM).
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I've been busy lately, but I was at least able to compile some songs

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Old December 18th, 2018 (5:36 PM).
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chika chika boom boom

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Old December 21st, 2018 (7:26 AM). Edited December 21st, 2018 by BirdstarCat13.
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Quote:
Originally Posted by Road_to_Cerulean View Post
I've made a lot of custom music via Anvil Studio, Sappy and Notepad++. All my songs are extended to 12 minutes if you enjoy listening to them.

Spoiler:

No. 2010 Grasswalk (Plants vs. Zombies):
201016. GBA Style

No. 2014 Graze the Roof (Plants vs. Zombies):
201416. GBA Style

No. 2015 Ultimate Battle (Plants vs. Zombies):
201516. GBA Style

No. 2016 Brainiac Maniac (Plants vs. Zombies):
201616. GBA Style
OMG my childhood 😍
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Old December 24th, 2018 (10:19 PM). Edited December 24th, 2018 by SlowbroMusicyo.
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Happy Holidays
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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old February 14th, 2019 (4:33 PM). Edited February 14th, 2019 by RoadToCerulean.
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Quote:
Originally Posted by SlowbroMusicyo View Post
chika chika boom boom
Replacing instruments arbitrarily is somewhat funny ROFL:laugh-squinted:.
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Old March 16th, 2019 (12:43 AM).
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Modulation, pitchbend, echo, yes, no, fl sucks at saving pitch, anvil is weird, but good, it's 1 AM and i need to sleep
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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old March 16th, 2019 (3:08 PM). Edited May 14th, 2019 by Child Amnesiac.
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I wish sappy would run for me.
Edit: Got it running.
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Old March 22nd, 2019 (10:09 PM).
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inconsistent upload schedule is inconsistent

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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old April 10th, 2019 (4:16 PM).
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Btw, gonna flex a soundcloud (not a rapper tho ;))
https://soundcloud.com/user-152487276 (Profile)

https://soundcloud.com/user-152487276/route-25-b2w2-sf2 (Most Recent song)

https://soundcloud.com/user-152487276/nacrene-city-dppt-sf2 (Most Favoritest song so far)
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; https://soundcloud.com/user-152487276)
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Old April 14th, 2019 (8:22 PM).
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pianano
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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old May 14th, 2019 (6:51 PM).
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This thread is full of masters of music hacking
Wish I had that kind of skill.
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Old June 2nd, 2019 (12:53 AM).
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Hey, I exist again!
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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old June 7th, 2019 (10:36 PM).
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This was real quick

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; https://soundcloud.com/user-152487276)
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Old June 8th, 2019 (5:24 AM).
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I need...a little bit of help,
I tried porting the team galactic commander battle music from DPPt into a FIreRed rom hack (Pokémon Sinnoh legacy by Kearnseyboy6; music restoration in progress), the song loops on every track however after the first loop, two of the tracks (tracks 2 and 6) go silent when in game. Only the first loop sounds normal in game. Whole thing plays fine in Sappy
YouTube video link id: /watch?v=93wSaa7_Le4 with .s download in description (i could not link it because my account is too new to share links)
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Old June 8th, 2019 (11:28 AM). Edited June 8th, 2019 by RoadToCerulean.
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Quote:
Originally Posted by CyanSMP64 View Post
I need...a little bit of help,
I tried porting the team galactic commander battle music from DPPt into a FIreRed rom hack (Pokémon Sinnoh legacy by Kearnseyboy6; music restoration in progress), the song loops on every track however after the first loop, two of the tracks (tracks 2 and 6) go silent when in game. Only the first loop sounds normal in game. Whole thing plays fine in Sappy
YouTube video link id: /watch?v=93wSaa7_Le4 with .s download in description (i could not link it because my account is too new to share links)
I've found out the problems in Tracks 2 and 6 which cause them to "not play" since the 2nd loop.

The bug arises when the first note since the start of the loop point lacks an explicit volume event. While Sappy will automatically fetch the last note volume event from the previous loop, the emulater fails to do so, causing the notes since this point to be muted (until the note with an explicit volume event).

Fix: Just add the note volume events to the lines as I show below.

Track 2:

Code:
@ 010   ----------------------------------------
galacommand_2_010:
	.byte	W96
@ 011   ----------------------------------------
	.byte	W96
@ 012   ----------------------------------------
	.byte	W96
@ 013   ----------------------------------------
	.byte	W96
@ 014   ----------------------------------------
	.byte	W96
@ 015   ----------------------------------------
	.byte	W96
@ 016   ----------------------------------------
	.byte	W96
@ 017   ----------------------------------------
	.byte	W96
@ 018   ----------------------------------------
	.byte	W96
@ 019   ----------------------------------------
	.byte	W96
@ 020   ----------------------------------------
	.byte	W96
@ 021   ----------------------------------------
	.byte	W96
@ 022   ----------------------------------------
	.byte		PAN   , c_v-17
	.byte		TIE   , Fn1  # Problem here, should be changed to "TIE , Fn1, v088"
	.byte	W96
Track 6:

Code:
@ 010   ----------------------------------------
galacommand_6_010:
	.byte		VOL   , 18*galacommand_mvl/mxv
	.byte	W96
@ 011   ----------------------------------------
	.byte	W96
@ 012   ----------------------------------------
	.byte	W96
@ 013   ----------------------------------------
	.byte	W96
@ 014   ----------------------------------------
	.byte	W96
@ 015   ----------------------------------------
	.byte	W96
@ 016   ----------------------------------------
	.byte		VOICE , 29
	.byte		VOL   , 35*galacommand_mvl/mxv
	.byte		BEND  , c_v+0
	.byte	W24
	.byte		PAN   , c_v+48
	.byte		N11   , As5 # Problem here, should be changed to "N11, As5, v088"
	.byte	W12
	.byte		PAN   , c_v+40
	.byte		N11   , Fn5 
	.byte	W12
	.byte		PAN   , c_v+24
	.byte		N11   , As5 
	.byte	W12
	.byte		PAN   , c_v+12
	.byte		N11   , Fn5 
	.byte	W12
	.byte		PAN   , c_v+0
	.byte		N11   , As5 
	.byte	W12
	.byte		PAN   , c_v-16
	.byte		N11   , Fn5 
	.byte	W12
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Old June 8th, 2019 (3:11 PM). Edited June 8th, 2019 by CyanSMP64.
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Quote:
I've found out the problems in Tracks 2 and 6 which cause them to "not play" since the 2nd loop.

The bug arises when the first note since the start of the loop point lacks an explicit volume event. While Sappy will automatically fetch the last note volume event from the previous loop, the emulater fails to do so, causing the notes since this point to be muted (until the note with an explicit volume event).
It worked! Thank you for the help
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Old June 19th, 2019 (4:11 PM).
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Finally made something i'm proud of:

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Old June 24th, 2019 (3:43 AM). Edited June 24th, 2019 by SlowbroMusicyo.
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I spent too much time on the cool noise sound

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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old June 27th, 2019 (8:52 PM). Edited July 2nd, 2019 by Child Amnesiac.
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I made another one:



Here's another. Because, why not? (Warning: Flashy Video? I guess)



Wow, I just can't stop can I?

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Old July 4th, 2019 (2:32 AM). Edited July 4th, 2019 by ps4star.
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Technically didn't use sappy for these, but whatever.

https://www.youtube.com/watch?v=nEDSwIIaYbs&feature=youtu.be

https://www.youtube.com/watch?v=Xe9IlasKBHw
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Old July 4th, 2019 (12:02 PM).
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Originally Posted by ps4star View Post
Mind if I give you some constructive criticism?
In the DDLC remix, I heard some crackles. I would turn down the volume on some tracks.
In poem shuffle, I heard a beeping sound. Indicating that there was a missing instrument. (Or if that was the drum track, try using timpani).
Other that, they sound good.
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Old July 4th, 2019 (1:39 PM). Edited July 4th, 2019 by ps4star.
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Quote:
Mind if I give you some constructive criticism?
In the DDLC remix, I heard some crackles. I would turn down the volume on some tracks.
In poem shuffle, I heard a beeping sound. Indicating that there was a missing instrument. (Or if that was the drum track, try using timpani).
Other that, they sound good.
Thanks for the feedback.
One of the instruments in Poem Shuffle is supposed to be a square synth, so it could be that you're hearing, but the drum track could also be playing invalid notes, because it's basically using garbage data (MuseScore thought the square synth track was actually a drum because of the soundfont I was using and so it gave it an ID of 0 when I exported the MIDI, but I thought it sounded good so I just duplicated the track, keeping one as the drums and making the other sound like how it was supposed to originally. That's why the drums don't really make sense at some points). I'll have to do some experimenting with that.
And yeah I probably should have lowered the volume for some of the tracks in the DDLC song lol. It didn't translate over so well from the MIDI.
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Old July 8th, 2019 (3:10 PM).
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Quote:
Originally Posted by ps4star View Post
Thanks for the feedback.
One of the instruments in Poem Shuffle is supposed to be a square synth, so it could be that you're hearing, but the drum track could also be playing invalid notes, because it's basically using garbage data (MuseScore thought the square synth track was actually a drum because of the soundfont I was using and so it gave it an ID of 0 when I exported the MIDI, but I thought it sounded good so I just duplicated the track, keeping one as the drums and making the other sound like how it was supposed to originally. That's why the drums don't really make sense at some points). I'll have to do some experimenting with that.
And yeah I probably should have lowered the volume for some of the tracks in the DDLC song lol. It didn't translate over so well from the MIDI.
Another thing I'd say is if you want to use a square synth, you probbly want to turn it down and do a pitch bend trick where you copy, paste the channel for the square, set it to Sawtooth in the midi and raise the pitch a little bit
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staying up till' 4:00 was my pastime

(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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Old July 21st, 2019 (9:57 PM).
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Hey y'all I haven;t been alive in a few days but now I am :P
Here's an ORIGINAL creation!
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(btw a new fl remix dump (they're sf2 things and short, Imma learn to loop later)
; https://soundcloud.com/user-152487276)
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