*whacks his palm against forehead* I've been practising this a lot lately. *whacks again*
No, you're not rude at all, I didn't just think logically. How on earth are you supposed to know anything about ASB if you have never heard of it before... *whacks forehead*
*Takes deep breath*
Ookey, so where do I begin. ASB comes from Anime Style Battling, the name itself already refers to what people do. They battle anime style. The rules can be quite complex, or at least look like that, but in reality, it's fairly simple. Two trainers and one referee engage in a battle.
Trainer A does commands and so does trainer B, after that, the referee (Trainer C) refs the round, makes all necessary randomizing and posts the results in a short novel, that explains what happens in the battle. That is the basic idea.
Trainers can form businesses of their own to make money or just battle and ref hard to make ends meet. With money, you can do the things the other busineses offer. Bank and Team Approval topics take care of recording your achievements, although you yourself need to post what has happened and provide a link to the topic. ASB has one difference to anime as well, some of them use signature moves. This a move that only one Pokemon can learn (there are few exceptions done) and the effects of the attack depends on the creator of the sig. Of course, there are few rules and regulations of making the signature move, not making it too power.
Another difference is that there are no stats in ASB whatsover, because they would complicate the already quite complex and slow process of reffing. Also, the Pokemon learn immadeutly ALL the moves they can learn as well as what their pre-evolution forms learn. When I have the time, I'll copy&paste a match reffing sample from Pokemonfanuniverse's (where I work as a moderator) ASB, so you can get a picture of what the battles are like.
Mind you though, there are differences in ASBs. For example, the ASB in Pokemasters doesn't use money and no businesses exist there. They use points, which you earn from reffing and winning battles. We have also thought about implementing levels and thus, eliminating the "learning of all moves immadeutly" in PFU, but the idea needs a lot of working.
I know it sounds complex, but it isn't. I'll try to re-phrase my wordings and write an article of ASB of somesort, but I don't have the time right now (It's 0:55 AM here). But how does it sound so far?
Thanks to razor for making the banner