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In my hack the player cannot has access to the pokedex, but when him capture a pokemon the game display the pokemon's information in the pokedex, that Ido not want. Somebody want to give me help in the scripting of this?
PD: I ussualy speak spanish and I never use translate to practice :D.
The battle script associated with catching pokemon is at 0x1d9a42. If you know what the battle script commands do, you could remove the ones concerning pokedex addition. Although it would probably involve understanding how to read game code (assembly) to understand what the commands are doing.