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Old May 19th, 2019 (8:32 AM).
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SorasNobody SorasNobody is offline
 
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Changed the door to Professor Oak's Lab and now the door does not open during the script where you follow him into his lab. Pretty sure setdooropened 0x10 0xD is for the green door. Anyone know which values go with the gym door animations? Also any info in general on the setdooropened script would be nice like what is 0x10 referencing and what is 0xD a reference to. Thanks in advance!
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Old May 19th, 2019 (9:00 AM).
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SorasNobody SorasNobody is offline
 
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Nevermind figured it out 10 and D are the x and y values of the door
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