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Seen 4 Weeks Ago
Posted June 23rd, 2019
38 posts
93 Days
Do you know how to use the logging tool in VBA-M. If not its exactly how you can figure out what images are being loaded along with their tilemaps. Just turn on logging before the graphic is loaded and have the game run so that the image is on screen then go back to the logging screen and it should tell you every time an image is uncompressed and loaded and also its offset. Very handy
Seen 2 Days Ago
Posted June 21st, 2019
4 posts
1.2 Years
Thanks but I figured out manually the offset searching byte by byte using tile molester for an indication of the location of the image and then using hex editor in order to find a pointer similar to the one I found using tyle molester.
If anyone is interested they are:
5A084C Male Player Face: 16x16 Pixel
5A082C Male Player Palette
5A08EC Female Player Face: 16x16 Pixel
5A08CC Female Player Palette
You can edit them using NSE and navigate to that offset
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