she/her
gracidea fields
Seen December 30th, 2022
Posted December 29th, 2022
I remember thinking a while back that if you want to really overanalyze, Ice should be super-effective against a LOT more things than it is now. Like, for example: sure, Fire can melt Ice, but Ice can also rapidly cool down the temperature of say, lava to point where it solidifies and hardens. Does this count as super-effective?
The thing about freezing pretty much anything organic (to the best of my knowledge) is that you're lowering its internal body temperature more and more. The games pretty much acknowledge this which is why the Frozen status effect exists. However, if we're truly going by logic here then any Ice attack should do devastating damage against pretty much anything, making it a super busted type instead of the medicore/bad type it is now.
I think, how the games treat Ice types at least, is more "how would x element fare off against a block of ice" (more often than not), which is a way oversimplified way of thinking about it rather than "how would x element fare off in extreme cold temperatures". Like, Rocks are super-effective against Ice sure (I mean, you can smash a block of ice with a rock, is where this is getting at, I suppose), but iirc it can also work in the opposite way in that you can freeze rock to make it more brittle so you can smash it to pieces.
so tl;dr Ice type deserves way more justice than it does. Make it super-effective to Rock and Fire at the very least would be super interesting. Resistances would be a bit harder though, I think.