The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Fan Games > Binary ROM Hacking
Reload this Page Script Location of whiteout script in Emerald

Notices
For all updates, view the main page.

Binary ROM Hacking Need a helping hand or just want to talk about binary ROM hacks? Get comments and answers to any ROM Hacking-related problems, questions or thoughts you have here.

Ad Content
Reply
 
Thread Tools
  #1   Link to this post, but load the entire thread.  
Old July 19th, 2019 (12:40 AM). Edited July 24th, 2019 by STikER.
STikER's Avatar
STikER STikER is offline
 
Join Date: May 2014
Location: Ukraine
Age: 23
Gender: Male
Posts: 275
There is a feature in Dizzy's Hacked Engine that allows you to have a custom trainer battle music by setting a chosen variable to ID of the song you want to play during a battle. Then, when the battle is won, you just have to set this variable back to zero. But the problem is, if you lose a battle, variable will still be set to the song ID and it just plays for every trainer battle until you go and beat that trainer where this music was supposed to play anyway. Setting that var to zero in whiteout script would be a perfect solution, but I don't know where the script is located.
__________________

ORAS and Emerald combined! | Familiar, but renewed Kanto!
Reply With Quote
Reply

Quick Reply

Join the conversation!

Create an account to post a reply in this thread, participate in other discussions, and more!

Create a PokéCommunity Account
Ad Content

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 9:19 AM.