Event Halloween Trick-or-Treating Event 2019 Page 3

Started by Janp October 4th, 2019 1:11 AM
  • 20139 views
  • 143 replies

BlissyMKW

Rawr

Age 28
The Shadow Realm
Seen 3 Days Ago
Posted 4 Weeks Ago
1,151 posts
12.7 Years
Ok, a curse I can get behind since 2/3 of my starter options aren't bothered by it at all.

Episode 1 - Revenge of the Trick-or-Treating Event: 2019 Edition

Current Curses

Fridge Horror - No STAB moves for anything that doesn't have a Fire move or resists Ice.

Ah, Generation 2, with your totally unbalanced level scaling. Still my favorite generation of all, though. Probably because nostalgia, but that's whatever. So after the usual "starting the game" business, I decided against my better judgement of picking Totodile and picked Cyndaquil. I mean, between the three Johto starters, I tend to pick Cyndaquil the least, so I might as well, right? I gotta be prepared for anything at this point. Anyway, on the way, I'll go about and grind off of any random encounters to Mr. Pokemon, beat ???, and then go back to New Bark Town to get my Poke Balls.

After all of that is settled, it's off towards Violet City, destroying every trainer in my path because, right now, I don't really need any other team members. Although, I did have a close call with poison thanks to a Weedle. Anyway, after reaching Violet City and restocking on Potions, it was off to Sprout Tower to obliterate all of the Bellsprout...and the two Hoothoot. On the way, Blaze, my Cyndaquil, evolved into Quilava. I honestly forgot how early it evolves. It just made everything much easier, though.

I don't think the gym needs any introduction. I have a high leveled Quilava against a bunch of weak Flying types. This is no contest. Everything died in either 1 or 2 Embers.

Although...after beating Falkner, something weird happened. The entire gym changed shape into a room with a single door, a statue, and a few berries left on the floor. As far as I know, something really bad will happen if I dare interact with that statue, but it's the first room, so let's give it a shot. Unless it moves me to a random room, I'll take one of the red berries and it's off to Room 14.

The Team


Blaze (Quilava) Lv. 16 @ Nothing (because why would I use my hard earned Berries now?)
Moves: Tackle, Leer, Smokescreen, Ember

WizardOfOdd

Kirbmeister

Age 22
Male
Workshop of Dreams
Seen February 24th, 2023
Posted February 1st, 2023
1,539 posts
3.9 Years
Part 2 - Veteran and His Crippled Team

OH NOOO! You've just taken out two best parts of my team (Ralts and Combusken). Well i'll just keep it short since unfortunately i have quite a lot of stuff going on right now. So i catched Lord Peeko and Rocky and Lord Peeko managed to defeat Brawly flawlessly but... I going to fight Wattson next which is not good for Lord Peeko, so i'll probably depends on Larvitar next fight.

Gym Badges : 2/8

Current Team
Spoiler:

Lord Peeko (M), Lvl. 27 @None
- Pursuit
- Water Pulse
- Supersonic
- Air Cutter


Rocky (M), Lvl. 23 @None
- Chip Away
- Scary Face
- Rock Slide
- Screech


Nagata (M), Lvl. 25 @None
- Razor Wind
- Feint Attack
- Bide
- Synthesis


Louie (M), Lvl. 25 @None
- Fury Cutter
- Poison Powder
- Leech Life
- Spore


Speed (M), Lvl. 24 @None
- Fury Swipes
- Pin Missile
- Covet
- Baby-Doll Eyes


Juan (M), Lvl. 25 @None
- Fake Out
- Bubble Beam
- Bubble
- Absorb

Janp

Age 26
They/Them
Czech Republic
Seen 12 Hours Ago
Posted 1 Day Ago
5,328 posts
10.1 Years
Spoiler:


Question: Is this rule valid for the rest of the run?
Yes, Eternal Nightmare is active for the rest of your run.

Question: There is a rule that requires me to have a biting move on all pokemon that learn one, but this isn't that many in Crystal. Does this rule force me to catch a pokemon with a biting move or should I just go without?
You're not forced to catch a Pokémon with biting move.
You forgot to specify which berries you take and where you're going next.

IT'S THE NIGHT OF THE LIVING DEAD
(NEW GLOBAL RULE HAS BEEN ACTIVATED)

Suddenly a ghost appears and joins your team, New Global Rule has been added, check your character on the map.

NOTE: If you already caught all Ghost-types available in your game, you can either catch Dark-type or lose a team slot instead.




WILDY11 MADE EVERYTHING WORSE
It's like he went here with the only goal - die. New rule has been added, check your character on the map.

This section is pretty boring. There is a sign, but wildy can't read it because someone is standing in front of it. Well, there are at least few berries:
Green berries manipulate your movesets
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run.

KOSTUCHA IS TELEPORTED!
Kostucha picks a Green Berry and is sucked inside the teleport before he can make it to the other berries. What a shame. New rule has been added, check your character on the map.

He finds himself in the cemetery again. There is weird stone structure. It might be good idea to examine it. Oh and there are also berries, but do you care about them anymore?
Red berries manipulate your team
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run. You also encountered special event. The map can change based on your action.

BLISSYMKW CLOSES DOWN THE [REDACTED]
BlissyMKW pulls the lever and nothing happens. Or at least he thinks it didn't. New rule has been added, check your character on the map.

But to the next section! There he finds a gold nugget and a note saying: "Don't touch it for your own good." BlissyMKW decides not to listen to the note and picks up the nugget. He accidentally cracks it and few berries fall on the ground. And there are already few berries on the ground. What a lucky find:
Red berries manipulate your team
Red berries manipulate your team
Green berries manipulate your movesets
Green berries manipulate your movesets
Green berries manipulate your movesets
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run.

CUBISM IS TELEPORTED!
Picking up the Red Berry and letting himself be sucked into the teleport, Cubism is cursed again. New rule has been added, check your character on the map.

This section has only few boring graves. And even less berries:
Red berries manipulate your team
Red berries manipulate your team
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run.

BlissyMKW

Rawr

Age 28
The Shadow Realm
Seen 3 Days Ago
Posted 4 Weeks Ago
1,151 posts
12.7 Years
Welp, I should've randomized this rom, because I can't evolve this Haunter at all now when it eventually evolves. rip me.

Episode 2 - A New Ghostly Friend

Current Curses

Fridge Horror - No STAB moves for anything that doesn't have a Fire move or resists Ice.
Ghostly Adventure - Catch a Gastly (because it's the only Ghost type available), it's locked into the team.
Cursed Ground - No more Ground, Rock, or Fighting types.


Well, this could be a thing. I didn't put this rom through the randomizer, so unless I redo the entire game until this point, I can't evolve the eventual Haunter into a Gengar. A shame, but I guess we have to deal with it. Anyway, now I have to go back to Sprout Tower and toss Poke Balls at a Gastly until I catch it. Luckily, I managed to find one first encounter, and after three Poke Balls, I got it. It was Level 5 too. Welcome Stalker to the team. She will need to be switch trained for a while, though.

With that aside, I had to go heal because Blaze got paralyzed during the capture mission so I went and grabbed the egg. With the egg in hand, it's off towards Union Cave, destroying trainers along the way. While fighting trainers, it made me realize how few moves this thing learns in this generation. So far, Lick is Stalker's only offensive move, and after the first Union Cave trainer, she's Level 13. This is going to be painful, especially with Whitney coming later and no Rock types.

Speaking of which, Union Cave...it's a cave. Not anything too special. Stalker got a lot of action since most of the encounters in there are things Blaze can't handle on her own and Stalker got Curse. That's about all the eventful things that happened in Union Cave. Anyway, time for Azalea Town!

So that one trainer on the way to Azalea Town gave me a harsh demonstration of how weak to Rock my team is. Stalker can't take a hit and Blaze is weak to Rock. We need to get a Water type soon. Either that or a Grass type, but we'll have to wait and see. For now, after a visit to Kurt, it's time for Slowpoke Well. Because Blaze will get all the gym action, I mainly used Stalker on anything that wasn't named Rattata because I couldn't touch it with anything but Curse, and I'd rather not waste items. With that aside, Blaze set fire to Bugsy's gym. Nothing survived.

Once again, though, after beating the gym, all the ashen remains started moving on their own and the shape of the room changed. Unlike before, there's a bunch of berries on the floor. Onward and forward to Room 15 with one green berry in hand.

The Team


Blaze (Quilava) Lv. 20 @ Nothing
Moves: Tackle, Leer, Smokescreen, Ember (she learned no new moves)


Stalker (Gastly) Lv. 18 @ Nothing
Moves: Hypnosis, Lick, Curse, Mean Look

(I realize now that I can't have a STAB move, but I have no way of teaching a move to replace Lick right now. Thinking about it now, it's much worse. Until I get Thief, and if I'm not allowed to use Lick, then Stalker actually cannot attack outside of Curse. Gengar is the only member of the line that can learn elemental punches and almost every TM for Gastly/Haunter is locked behind postgame aside from Nightmare, Thunder, and few others. Out of all of them, only three are offensive moves and two are only able to be gotten on Sunday. Either I have to farm for Thunder or Stalker's a dead slot outside a move that'll pretty much get her killed 100% of the time because bad defenses. Well, this could be...bad. For me. Looks like a Typhlosion solo run featuring a Ghost type is in my future.)

WizardOfOdd

Kirbmeister

Age 22
Male
Workshop of Dreams
Seen February 24th, 2023
Posted February 1st, 2023
1,539 posts
3.9 Years
Oopsies, sorry Janp. I was kinda busy these last few days.

Well going to number 9, eating the mysterious berry

Cubeth

Hi

Age 23
She / They
Seen 12 Hours Ago
Posted 3 Days Ago
2,722 posts
4.4 Years
Halloween Treat-or-Treating Challenge
Chapter 6: The Pirate And The Doll

Rules:
-Locke Clause: Any fainted Pokemon for the remainder of the run must be boxed until the completion of the run. You may revive your current party before this rule goes into effect.
-Virgins Die First: One NFE Pokemon must be removed from your party, including any single stage Pokémon.
-The Thing: Catch a Ditto, Grimer, Muk, or any of the Goomey line and permanently put it on your team. Plus one Pokémon of your choice is assimilated and must be perma-boxed.
-You’re a wizard, Harry: You have to put one of the following Pokémon on your team and it must stay there for the rest of the game: Haunter/Gengar, Dusclops/Dusknoir, Banette, Gardevoir, Gallade, Kadabra/Alakazam, Sableye, Grumpig, Solrock, Lunatone, Misdreavus/Mismagius, Gulpin, Relicanth, Dustox, Medicham, Jynx, Chandelure, Reuniclus, Trevenant, Gourgeist, Chimecho.
-Eternal Nightmare: Any Pokemon that becomes Asleep must be boxed for the remainder of the run.
-GLOBAL RULE: Ghostly Adventure: Catch a Ghost-type (even if you already have one) as soon as possible. It must stay on your team for the rest of the game. It's also your best friend from now on.
-Light’s End: Fairy, Fire, Psychic, and Electric types, as well as any Pokemon that use bioluminescence, are now banned, unless they also possess the Ghost or Dark types. HM slaves and Pokemon mandated by another curse are exempt from this rule.
___________________________________________________
Journey Diary:
Spoiler:
After beating my dad at his gym, Wally's father gave me HM Surf, and now I was able to continue the journey. I got the Good Rod from a fisherman near Mauville and returned to Petalburg to catch a Corphish I called Kidd. Saddly, Ignoke didn't get it any further but at least he passed away in a peaceful way.
I continued walking through Route 119 where the weather institute is located and found Team Aqua wanting to steal some pokemon from them, without any trouble, except for maybe one battle in which Slime got confused in an awful way. Aqua ran away to Mt. Pyre, where I would be heading next after beating Brendan in a battle once more and chatting with Scott.

I made it to Fortree, where Winona's gym was located, but the path to the gym was blocked by invisible pokemon who turned out to be Keckleon. I continued on my way to Mt. Pyre, by the time I made it there Kidd had already evolved into Crawdaunt. In Mt. Pyre I caught Voodoo the Shuppet, then I beat Team Aqua without being able to stop them, but I got a Team Magma Emblem from the lady that is supposed to take care of the place. It might be useful later, idk.

With Team Aqua nowhere to be seen I headed back to Fortree to challenge Winona. This was probably the hardest gym so far, but it still wasn't that difficult, I ended up shifting pokemon during the entire battle since I wanted to train Voodoo a little bit there.

___________________________________________________
Team:


Voodoo/Shuppet (Male) lvl. 34
Ability: Insomnia
Moves: Psychic, Will-o-Wisp, Night Shade, Curse


Kidd/Crawdaunt (Male) lvl 37
Ability: Shell Armor
Moves: Surf, Protect, Vicegrip, Leer


Houdini/Alakazam (Male) lvl. 37 ->Unaffected by the new rule because of the "You're a Wizard, Harry" rule
Ability: Synchronize
Moves: Recover, Calm Mind, Reflect, Psychic


Slime/Grimer (Male) lvl 37
Ability: Sticky Hold
Moves: Acid Armor, Pound, Screech, Sludge
___________________________________________________
Lost Pokemon so Far:

Spoiler:


Schala/Ralts (Female)
Loss cause: Death by health absortion


Cheesecake/Skitty (Female)
Loss cause: Possessed by an ominous force


Shroom/Shroomish (Male)
Loss cause: Assimilated by Slime


Amelia/Aron (Female)
Loss cause: Shot to death


Nugget/Combusken (Male)
Loss cause: Died against Maxie


Sky/Swablu (Female)
Loss cause: Unexpected critical hit


Ignoke/Torkoal (Male)
Loss cause: Extinguished

___________________________________________________
Gym Badge Count: 6

Moving to room #22 and I'm picking the first blue berry
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saniachan

Second Violinist

Age 27
she/her
Indonesia
Seen March 21st, 2023
Posted January 9th, 2023
297 posts
4.3 Years
Spoiler: The rules as of now
  1. Dracula's apprentice: Any Pokémon that can learn any of the HP-draining moves must learn it as soon as possible and retain it for the remainder of the run.
  2. Ocean's Curse: Water, Ice, and Dragon types are now banned from your team, unless they also possess the Ghost or Dark types. HM slaves and Pokemon mandated by another curse are exempt from this rule.
  3. First-encounter clause: You may only capture and use the first Pokemon you encounter on each route for the remainder of the game. Your current Pokemon are unaffected, as are gifts.
  4. Ghostly Adventure - GLOBAL RULE: Catch a Ghost-type (even if you already have one) as soon as possible. It must stay on your team for the rest of the game. It's also your best friend from now on.

Done with Brawly, Aile decided to catch one more mon (Clotho the Geodude) at Granite Cave before moving on to Slateport City. She had to deliver the Devon stuffs from before to Captain Stern there. Evolutions ensued en route: Purgatorium into Kirlia, Grievous Lady into Linoone, and Ignotus into Ninjask (with her giving birth to Afterburn the Shedinja). Aile eventually found Captain Stern in the Oceanic Museum, then proceeded to do the (limited) catchathon on her way to Mauville City, thus ending up with Sheriruth the Poochyena from Route 110 and Axium Crisis the Oddish from Route 117. She also fought Brendan at Route 110 with the help of Clotho (weakened Brendan's Wingull), Purgatorium (weakened Brendan's Combusken), Grievous Lady (finished both Brendan's Wingull and Combusken off), and Afterburn (took Brendan's Lombre out). And then training ensued with the help of the trainers hanging out at the routes around Mauville (including the Winstrate family where Afterburn became a total bro). The training was not for Wattson, but for the future routes. Why? Because Clotho soloed him big time.


Spoiler: Aile's squad as of now
Fracture Ray
Spoiler:


Grievous Lady
Spoiler:


Purgatorium
Spoiler:


Endroll
Spoiler:


Afterburn (a.k.a. Aile's bestie)
Spoiler:


Clotho
Spoiler:

Spoiler: The cursed ones
  • Singularity the Marill (caused by the Ocean's Curse)
  • Modelista the Wingull (caused by the Ocean's Curse)
  • Babaroque the Lotad (caused by the Ocean's Curse)

Might as well grab the weird berry (sorry folks) and go to the unknown room 20. 😏

PS: I'm saniachan, not sanichan ._.

jdthebud

Engineering Solutions

Male
Washington, USA
Seen January 13th, 2022
Posted July 11th, 2021
4,195 posts
12.6 Years
Loved this event last time, hopefully it's as fun this time! Going to try a more challenging game this time.

Name: jdthebud
Trainer Class: Ace Trainer
Your favourite type of candy: Tatranka
Game: Renegade Platinum
Where you want to start (Rooms 1-8): 3

If I can pick my starting berry, I'll choose a green one.
Male
Holland! :D
Seen 1 Week Ago
Posted August 8th, 2022
677 posts
13.9 Years
After running north blindly, I ended up in a creepy dark forest, lost, cold, hungry. I kept trying to find my way, but to no avail. I kept having the feeling that I was being followed, but nothing was to be seen behind me. It started to freak me out, so I decided to take action. "Wisp, get out" as I called Cyndaquil out of his pokeball. A path was seen. We followed it, getting to a clearing. Suddenly, birds attacked from all sides, pecking, tackling, leaving me bruised on the ground before they quickly disappeared. We ran far the exit and finally got out, happy to see the daylight again. We battled some trainers, still feeling followed. At some point I closed my eyes before turning around, then opened them. I saw a small Hoothoot skipping into the bush and then curiously peeking out of it. I decided to catch the little cutie!

Introduce Nightmare the Hoothoot!

We trained with our newest team member and got ready for the gym. Wisp still hadn't evolved strangely enough, but he surely was trying his hardest to keep up. The gym battle was not so hard, Nightmare dealt with the Clefairy easily, then Ghost Cursed the Miltank while Golem stalled it out.

Nightmare seemed to like my Charcoal a lot, which I found cute, little Hoothoot playing with a Charcoal! Until he ate the thing. I looked at Nightmare weirdly, but he only tilted his littled head in a cute way, so I put him on my shoulder and continued walking, until our way got blocked by this weird tree. I stopped, forgot my Squirtbottle and returned to the city. On the second trip towards the tree it had gotten dark. Suddenly, I felt an excruciating pain on my shoulder and collapsed. After recovering, I had a big burning claw mark on my shoulder....

I will take all berries and move north to 18

Rules:
Forest's curse: No Bug/Grass/Flying/Poison types allowed
No-slot hex: Max team size of 5
Ocean's curse: No Water/Ice/Dragon types allowed
The curse of eternal youth: No evolutions
Zombie Dinner: Must have a biting move
A quiet place: No sound based moves
BIRDS!!!!!: Add regional bird
I wish I had gotten this later, because after this section I could have caught a Noctowl, considering I cannot evolve...
Nightmare fuel: A pokemon must have a Fire and Ghost move, equip Charcoal, teach Nightmare if possible
Have a guess who the Nightmare is going to be... With Nightmare and Sunny day!
Dracula's apprentice: Teach all HP draining moves

Global rules:
Because I already have Gastly, I need to add Sneasel to my team when I reach Icy Path, this is the only available Dark type, because I cannot evolve Eevee.

Team:
Wisp the Cyndaquil
-Ember
-Headbutt
-Leer
-Mud-Slap

Ghost the Gastly
-Lick
-Mean Look
-Hypnosis
-Curse

Golem the Geodude
-Magnitude
-Rock Throw
-Defense Curl
-Tackle

Nightmare the Hoothoot
-Tackle
-Hypnosis
-Peck
-Foresight
Age 26
Male
Poland
Seen 4 Hours Ago
Posted 1 Week Ago
240 posts
9.2 Years
Halloween Trick-or-Treating in Platinum - Gyms 7/8

Rules:
Spoiler:
Curse of curses - Any Pokémon that can learn Curse must know it for the rest of the game. If your team doesn't have a Pokémon with Curse yet, put a Pokémon that can learn it on your team. It must stay there and know Curse for the rest of the game.
Fridge Horror - If your Pokémon cannot resist the cold (i.e. is not taught any Fire-type moves or does not resist Ice through typing or ability), it can no longer use STAB moves in battle.
No-Slot Hex - Your maximum party size is reduced by 1
Embargo - You may no longer use items in battle.
Plaguespreader - Teach your Pokémon as many Poison-type moves as possible. If you can't teach any move, your Pokémon are infected with a plague and must be permanently put in a quarantine - in the box.
BIRDS!!!! - Put a Regional Bird on your team. It doesn't have to be regional bird of your region (Example: Pidgeot can be used outside Kanto). It can only learn Physical and Status Moves.
Reversed Record Player - TMs are now banned.
You’re a wizard, Harry - You have to put one of the following Pokémon on your team and it must stay there for the rest of the game: Haunter/Gengar, Dusclops/Dusknoir, Banette, Gardevoir, Gallade, Kadabra/Alakazam, Sableye, Grumpig, Solrock, Lunatone, Misdreavus/Mismagius, Gulpin, Relicanth, Dustox, Medicham, Jynx, Chandelure, Reuniclus, Trevenant, Gourgeist, Chimecho.
Ocean’s Curse - Water, Ice, and Dragon types are now banned from your team, unless they also possess the Ghost or Dark types. HM slaves and Pokemon mandated by another curse are exempt from this rule.
Spooky Ball - if there are any Ghost or Dark-type obtainable by this point in your game, catch one now, even if you already have one on your team. This Pokemon cannot be removed from your team, even by the effects of another curse.
Ghostly Adventure - GLOBAL RULE - Catch a Ghost-type (even if you already have one) as soon as possible. It must stay on your team for the rest of the game. It's also your best friend from now on.
Nightmares - Teach your Pokémon as many sleep inflicting moves (including self-inflicting) as possible. If you can't teach any of these moves to any of your Pokémon, catch a Pokémon you can teach one of these moves.


I couldn't teach any pokemon a sleep inducing move, so I replaced Steelix with Hippowdon (that knows Yawn) I also added Dusclops for the global rule. Then I went to Riley and trained my whole team (including Hoothoot) so my team is nice and complete now :D. Ice types stand no chance against my team thanks to Fridge Horror so Candice fell down easily.

Team:
Spoiler:


Light, Careful, Pure Power, lv. 47
-Hi Jump Kick
-Fire Punch
-Ice Punch
-ThunderPunch

Spook, Hardy, Flash Fire, lv. 47
-Faint Attack
-Fire Fang
-Thunder Fang
-Beat Up

Bestie, Lax, Pressure, lv. 45
-Shadow Punch
-Fire Punch
-Ice Punch
-Curse

Bore, Mild, Sand Stream, lv. 46
-Earthquake
-Fire Fang
-Crunch
-Yawn

Welp, Adamant, Insomnia, lv. 46 @Mind Plate
-Zen Headbutt
-Reflect
-Hypnosis
-Fly (I don't know if HMs are also disallowed, but it's a dead slot for me anyway so I put it there for convenience)

Of course I still care about the berries. Let's take 2 Blue ones, examine the statue and move to room 31

Janp

Age 26
They/Them
Czech Republic
Seen 12 Hours Ago
Posted 1 Day Ago
5,328 posts
10.1 Years
Spoiler:

Just letting you know that there won't be an map update tomorrow as I'm gone.

HAS ANYONE SEEN MY LEFT ELBOW?
(NEW GLOBAL RULE HAS BEEN ACTIVATED)

I need it for my own Frankeinstein. New Global Rule has been added, check your character on the map.

NOTE: If you're feeling especially brave, you can extend this curse's effect to also affect secondary typing.


DON'T FORGET TO DOUBLE TAP
(NEW GLOBAL RULE HAS BEEN ACTIVATED)

Just to be sure they stay on the ground. New Global Rule has been added, check your character on the map.

NOTE: Any Pokémon banned because of Locke, Plague, type banning curse... can be revived and are immune to that curse. Also it's one time thing only applicable with your next update/from the moment you read this.





BLISSYMKW IS SCARED!
But still continues his journey. New rule has been added, check your character on the map.

There is a weird structure in this section. Sadly there isn't any way inside. Weird. It's like someone's decision to meddle with a statue closed it. But at least there are berries:
Green berries manipulate your movesets
Green berries manipulate your movesets
Green berries manipulate your movesets
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Red berries manipulate your team
Red berries manipulate your team
Pick one or more berries to continue. One berry will add one rule to your run.

WIZZARDOFODD MAKES EVERYTHING WORSE
Thanks... New rule has been added, check your character on the map.

WizzardOfOdd finds himself in the pretty huge section with few urns. After quick examination of all of them, he finds only 2 berries:
Red berries manipulate your team
Green berries manipulate your movesets
Pick one or more berries to continue. One berry will add one rule to your run.

CUBISM FINDS...
Pretty weird rectangular object. It must be cursed! Good! New rule has been added, check your character on the map.

This thing is levitating above the ground. It has sinister dark aura. Let's touch it! Or would you rather take a berry?
Red berries manipulate your team
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run. You also encountered special event. The map can change based on your action.

SANIACHAN DOOMED US ALL!
Who could imagine that zombie apocalypse would start with a letter "a"? New rule has been added, check your character on the map.

Next section has something pretty bizarre to offer. Two graves under two streetlamps. The berries here are hidden in the darkness outside the streetlamps. So she only sees handful of them:
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Green berries manipulate your movesets
Green berries manipulate your movesets
Green berries manipulate your movesets
Pick one or more berries to continue. One berry will add one rule to your run.

JDTHEBUD IS LATE LIKE ALWAYS
But prepared for the extreme winter, he is finally here! New rule has been added, check your character on the map.

This section doesn't have much to offer anymore. There used to be mountains of berries, but now there are only these last 4:
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Green berries manipulate your movesets
Red berries manipulate your team
Pick one or more berries to continue. One berry will add one rule to your run.

11WILDY IS TAKING IT TO THE EXTREME
Out of the character comment: I'm glad I rolled 1 berry for you in the next section. I won't run out of the rules that quickly. New rule has been added, check your character on the map.

Sadly the structure in this section is closed. You can't go inside. Well and there is also that one berry I talked about:
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run.

Cubeth

Hi

Age 23
She / They
Seen 12 Hours Ago
Posted 3 Days Ago
2,722 posts
4.4 Years
Hi
Umm, there are two new global rules, but my character only has the Frankenstein one
Discord Moderoid · VPP Thread · Paired to PB

Sorvete

Novice

Male
Brazil
Seen 4 Days Ago
Posted March 25th, 2023
3,110 posts
5.1 Years
Three global rules? I didn't even start my next segment!!!

credit

jdthebud

Engineering Solutions

Male
Washington, USA
Seen January 13th, 2022
Posted July 11th, 2021
4,195 posts
12.6 Years
ping
I’ll take the third berry (green one).
Never mind this, I need to start my game first haha. I'll retract my current choice and pick one after my first update.
Male
Holland! :D
Seen 1 Week Ago
Posted August 8th, 2022
677 posts
13.9 Years
With my shoulder still burning, I ordered Golem to take down the weird tree, which fell in two Magnitudes. We battles the Kimono girls and stumbled upon the weird guy again in the burnt tower, the one that had disappeared before. After a difficult battle, he faded into nothing, leaving only a single berry for us to take. After that, some extra training was done for the upcoming gym battle and we found out that NO Pokemon was evolving! Nightmare stayed as the cute Hoothoot, Golem was still a Geodude and Wisp was still a Cyndaquil. Ghost was silently laughing a the back. What was going on? Our team of unevolved Pokemon challenge Morty. Golem had no troubles shutting down the Gastly and Haunter, but got put to sleep by Gengar. I swapped him out for Nightmare, who also got put to sleep. Then swapped to Wisp, who managed to land a Mud-Slap before falling asleep as well! I swapped to Ghost, who landed Hypnosis, then back to Golem. Golem managed to wake up before Gengar did and took it out in 1 Magnitude, then finished off the last Haunter as well. It was really a team effort to take down this Gengar!

Luckily, not too many difficult rules this time :). I'll take the 1 berry and move north again, to the undiscovered room 21!

Rules:
Forest's curse: No Bug/Grass/Flying/Poison types allowed
No-slot hex: Max team size of 5
Ocean's curse: No Water/Ice/Dragon types allowed
The curse of eternal youth: No evolutions
Zombie Dinner: Must have a biting move
A quiet place: No sound based moves
BIRDS!!!!!: Add regional bird
Nightmare fuel: A pokemon must have a Fire and Ghost move, equip Charcoal, teach Nightmare if possible
Dracula's apprentice: Teach all HP draining moves
The blaire witch: Must toss 5 items, because I JUST deleted Spite from Gastle... Considering I can't use items in battle anymore I just tossed my X items!
Frozen curse: Any frozen pokemon must be boxed
Embargo: No items in battle

Global rules:
Add a Dark type to my team. (Sneasel will be added)
No type overlapping (I will also do secondary typings)
Revived Poliwag, can only use physical moves and never battle along with other team members (useless? xD)

Team:
Wisp the Cyndaquil
-Ember
-Headbutt
-Leer
-Mud-Slap

Ghost the Gastly
-Lick (Will become Dream Eater)
-Night Shade
-Hypnosis
-Curse

Golem the Geodude
-Magnitude
-Rock Throw
-Defense Curl
-Selfdestruct

Nightmare the Hoothoot
-Peck (Will become Dream Eater)
-Hypnosis
-Nightmare
-Reflect (Will become Sunny Day)

To be added:
Sneasel in the Icy Path!

Janp

Age 26
They/Them
Czech Republic
Seen 12 Hours Ago
Posted 1 Day Ago
5,328 posts
10.1 Years
Umm, there are two new global rules, but my character only has the Frankenstein one
Weird, I see both on your character. Can you scroll through the rules?

Halloween Trick-or-Treating in Fire Red


PART 2

Anyway I finally found few minutes to post my next update. This happened back on Monday, so no Global Rule was in effect during this part.

And the game is making fun of me right from the start:


Anyway, this part was pretty short. I continued with Cyanide to the Mt. Moon and caught another Pokémon - Clefairy named Eerie. I spent lot of time training her and then finally getting out of this cave, while picking up Helix Fossil for later.

To keep this short, Misty had no chance against my poison pal and his space girlfriend.

Now that three Global Rules were activated I'll have to add Gastly on my team. Since its primary type is Ghost, I can safely put it right next to the Cyanide. The last Global Rule doesn't affect me in any way.

Oh and as for my current rule - Hexed Hands: It did nothing so far to me, but I'm pretty sure it will make the E4 harder somehow.

Team



Cyanide, Modest Male Ivysaur
lvl 26, Overgrow
- Razor Leaf
- PoisonPowder
- Leech Seed
- Sleep Powder


Eerie, Calm Female Clefairy
lvl 23, Cute Charm
- Mega Punch
- Minimize
- Encore
- Sing

Cubeth

Hi

Age 23
She / They
Seen 12 Hours Ago
Posted 3 Days Ago
2,722 posts
4.4 Years
Weird, I see both on your character. Can you scroll through the rules?
Nvm I couldn't scroll on my phone but I can see it on my pc.
Btw does the rule applies as well if I'm forced to keep half of my team with the "you can't in any circumstances use them on the same team as your current Pokémon." part?
Discord Moderoid · VPP Thread · Paired to PB
Seen November 6th, 2019
Posted October 19th, 2019
5 posts
3.6 Years
Curses:
Light’s End
Elm Street Neighbours
Embargo
Ghostly Adventure - GLOBAL RULE
Making Frankenstein - GLOBAL RULE
Zombieland - GLOBAL RULE

None of these curses have affected me that much, though not being able to use potions made the fight with Burgh a bit frustrating. Also, the combination of Light's End and Making Frankenstein might become frustrating later on. I could not yet capture a ghost pokemon, so the Ghostly Adventure rule is only taking effect now that I can catch Yamask in Relic Castle.

Spoiler:

Pokemon:

Dewott (Nickname: Felicia)
-Return
-Razor Shell
-Water Gun
-Focus Energy

Lucario (Akhenaten)
-Return
-Quick Attack
-Work Up
-Force Palm

Petilil (Pistachio)
-Growth
-Magical Leaf
-Sleep Powder
-Mega Drain

Zubat (Baphomet)
-Confuse Ray
-Astonish
-Bite
-Wing Attack


For the next stage, I'm going to Room 16 and I'm taking a Blue Berry. Thanks

jdthebud

Engineering Solutions

Male
Washington, USA
Seen January 13th, 2022
Posted July 11th, 2021
4,195 posts
12.6 Years
Update #1 on Renegade Platinum.

Current Curses:
Spoiler:
Fridge Horror: If your Pokémon cannot resist the cold (i.e. is not taught any Fire-type moves or does not resist Ice through typing or ability), it can no longer use STAB moves in battle.
Making Frankenstein: Your team must be composed with Pokémon with different primary types.
Zombieland: All of your forcefully boxed Pokémon are revived as zombies. (which has no effect since I don't have any perma-boxed Pokemon)

Name: Spook
Rival: Dread
Starter: Chimchar
  • The Fridge Horror curse means I will be better off using either Chimchar or Piplup as my starter, and I go with Saiyan the Chimchar.
  • After the beginning portion, I grab Sparkly the Eevee from Mom. Fortunately it knows Bite so I can use it right away.
  • After we get to Jubilife City, we get an Old Rof and fish up Pirate the Corphish.
  • After fighting the rest of the trainers around the city, I narrowly defeat Dread.
  • On my way to Oreburgh City, Saiyan evolves into Monferno.
  • Found Roark in the Mine, and he was kind enough to give me an Ice Stone, which I used to evolve Sparkly into Glaceon!
  • Challenged the gym and won mostly thanks to Pirate's Bubbebeam.

Screens:



Team Spook:

Saiyan the Quirky Monferno, ♂ - L16 @ Expert Belt
Ability: Iron Fist
Moves: Mach Punch, Brick Break, Flame Wheel, Taunt

Sparkle the Mild Glaceon, ♂ - L17 @ Scope Lens
Ability: Snow Cloak
Moves: Icy Wind, Bite, Hidden Power (Fire), Covet

Pirate the Adamant Corphish, ♂ - L17 @ Mystic Water
Ability: Adaptability
Moves: Aqua Jet, Double Hit, Bubble Beam, Rock Tomb

Notable changes to these Pokemon in Renegade Platinum:
Spoiler:
Fairy type has been added to the game, as well as some moves from later gens. Also, all Pokemon have had their movepools updated to US/UM sets as much as possible. Any other notable additions will be highlighted below.

Chimchar/Monferno/Infernape: Gains Iron Fist ability. Can now learn Drain Punch. Speed base stat increased from 108 to 109.
Glaceon: Added level-up moves Powder Snow, Aurora Beam, Extrasensory, and Earth Power. Can also now learn Dazzing Gleam and Grass Knot via TM.
Base Stat changes: Sp. Def and Speed stats are swapped (now 65 and 95, respectively)
Corphish/Crawdaunt: Replaces ability Shell Armor with Adaptability.




Janp, can you confirm that Ghostly Adventure is meant to be on my curse list? It doesn't affect anything for the first part of the game as the first ghost type (Drifloon) available is after the first gym. Anyway, I will pick the blue berry and move forward to Room 12.

BlissyMKW

Rawr

Age 28
The Shadow Realm
Seen 3 Days Ago
Posted 4 Weeks Ago
1,151 posts
12.7 Years
So a curse that is pretty much irrelevant and an easily avoidable one. I am fine with this. The plan has not changed...but I have to fight Whitney now, so I better pick a god and pray.

Episode 3 - Picking a God and Praying

Current Curses

Fridge Horror - No Fire move or Ice resist = No STAB moves. AKA rip Stalker.
Ghostly Adventure - Stalker is locked in the team. I can't get another Ghost type anyway since Misdreavus is the only other Ghost type in Gen 2...and it's only in Mt. Silver.
Cursed Ground - No Ground, Rock, or Fighting types.
Too scared to move - Only 3 attacking moves. Irrelevant for Stalker because no STAB moves allowed anyway.
Making Frankenstein - Primary types for team members must be different. So far we have Fire and and Ghost (because forced).
Zombieland - Irrelevant.

Today's the day I always dread when I play a Johto game, and it's Whitney. I should, in theory, be fine, but you never know with these things. Anyway, before we can head into Ilex Forest, we have to deal with Stizh, my rival. Since I can't use Lick, Croconaw is a bit scary, but hopefully we'll get some workarounds to it in the future. Other than that, his team was no real threat. Anyway, after taking of the Farfetch'd situation, I went back and grabbed the Charcoal for Blaze, and then it was back to the forest to get a Paras...which took longer than expected. I still got one, though, as a Cut slave. Now, it's off to Goldenrod.

So at this point in time, I can't possibly get the Thunder TM yet because I lack the money to just outright buy 5500 casino coins or the time to farm the slots, so until then, Stalker is officially a Hypnosis bot because the Dream Eater TM is in Kanto and Nightmare is a Ghost move, so I can't use it because Fridge Horror. I did go to National Park to destroy the trainers and get the Dig TM...you know, if I ever get another viable team member from a curse or something and the Quick Claw because Quick Claw. Anyway, the gym trainers aren't scary in Whitney's gym. As we all know, it's that infamous Miltank.

Anyway, Clefairy wasn't too bad. Hypnosis to put it to sleep and then switch to my only viable team member to destroy it. For Miltank, I had Stalker put it to sleep then die with Curse to make my life easier. Afterwards, with some Smokescreen spam for good measure while the Miltank slept and the Curse drained it's HP, a couple of Embers finished the job.

Like before, though, Whitney's losing cry was...weird. The room broke apart while her crying echoed through the new room. Against my better judgement, I'll take a red berry, pray I can eventually get the Hidden Power TM (the only non Ghost or Poison offensive move that I think Stalker can get outside of Thunder at this point since I couldn't get Return/Frustration), and it's off to the currently unexplored Room 26.

The Team


Blaze (Quilava) Lv. 26 @ Charcoal
Moves: Quick Attack, Leer, Smokescreen, Ember


Stalker (Gastly) Lv. 21 @ Nothing
Moves: Hypnosis, Lick, Curse, Mean Look

Janp

Age 26
They/Them
Czech Republic
Seen 12 Hours Ago
Posted 1 Day Ago
5,328 posts
10.1 Years
Spoiler:


Btw does the rule applies as well if I'm forced to keep half of my team with the "you can't in any circumstances use them on the same team as your current Pokémon." part?
Yep, you can only have Pokémon with different primary type on your team on matter what.

Janp, can you confirm that Ghostly Adventure is meant to be on my curse list? It doesn't affect anything for the first part of the game as the first ghost type (Drifloon) available is after the first gym. Anyway, I will pick the blue berry and move forward to Room 12.
The Global Rule only affects players that were participating when it was activated. So Ghostly Adventure isn't on your list since you weren't participating when it was activated.

KOSTUCHA FINDS A WEIRD SHRINE
But before that finds nothing while trying to examine the stone structure. He accidentally pulls something that totally wasn't a stone lever, but nothing happened. Or could it be that something happened somewhere else? New rule has been added, check your character on the map.

This new section has a shrine in it. Kostucha can't reach it directly because there are two stones blocking the way, but there is tons of berries to choose from:
Red berries manipulate your team
Red berries manipulate your team
Red berries manipulate your team
Red berries manipulate your team
Green berries manipulate your movesets
Green berries manipulate your movesets
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run.

11WILDY CAN'T TAKE MORE BERRIES
His basket is full. But he still goes on! He'll have to pick only the best ones. New rule has been added, check your character on the map.

Wildy finds a lake in this section. There might be berries inside. He might dive in for them. But there are also few on the shore:
Red berries manipulate your team
Red berries manipulate your team
Green berries manipulate your movesets
Pick one or more berries to continue. One berry will add one rule to your run. You also encountered special event. The map can change based on your action.

CRUNCH FINDS A POKÉ BALL?
Ignoring the ghost in this section, Crunch continues on. New rule has been added, check your character on the map.

This new section has a Poké Ball in the middle of flowers. Let's pick it up! It's so much better than berries:
Red berries manipulate your team
Red berries manipulate your team
Red berries manipulate your team
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run. You also encountered special event. The map can change based on your action.

JDTHEBUD LOST HIS ITEMS!
Where could they be? New rule has been added, check your character on the map.

Next section is pretty boring to be honest. Just 3 graves and a ghost of another player. And berries:
Red berries manipulate your team
Red berries manipulate your team
Pick one or more berries to continue. One berry will add one rule to your run.

BLISSYMKW LOST HIS PARTNER
This cemetery is cruel. Blaze was so young! New rule has been added, check your character on the map.

But this section has a treasure! There is a stone statue that is wide open. Inside he can see a golden coins. A lot of golden coins. Will he go inside and pick them up? Oh and he shouldn't forget about berries:
Green berries manipulate your movesets
Green berries manipulate your movesets
Green berries manipulate your movesets
Blue berries manipulate your gameplay
Blue berries manipulate your gameplay
Pick one or more berries to continue. One berry will add one rule to your run. You also encountered special event. The map can change based on your action.

Male
Holland! :D
Seen 1 Week Ago
Posted August 8th, 2022
677 posts
13.9 Years
Oh dear, Nuzlocke catching rules. I was going to look for a Miltank to use.... Guess there won't be a Miltank for me!

I'm not sure if you literally mean I can't get more berries, but if there's an issue, feel free to only give me whichever rules you can. I'll pick up the red berries first and then the green one, putting them all in my pocket before diving into the lake. Also, on my character I can scroll down to the new rule (first-encounters), but when I hover it I can't read the full description. This won't be an issue for this rule, but may be important later. If needed you could remove some of the less impactful rules, I have all rules saved on my phone anyway! :)

At nighttime, we continued our adventure to the west, finding a wild Magnemite

Introducing: Static the Magnemite to the team!

We defeated some more trainers and safely made it to Olivine city. There, our Odd egg hatched into a shiny Cleffa! Introduce Succubus the Cleffa. For now she is not part of the team, but who knows that we may need her later. We went to investigate the Lighthouse, which seemed to not be working. We battled some more trainers on the way up and when we made it to the upper floor there was an Ampharos on the floor, bleeding, having vicious scratches all over its body, with blood visible on all the walls. Some monster must have been here! I called for Wisp to light up the floor some more and saw a horrifying message on the wall: "Stay away from here and do not return". Horrified I investigated the floor completely, but there was nothing strange to be found. I used a Super Potion on the Ampharos, which seemed to relieve its pain a little, but it needed something stronger to be cured. We left the lighthouse to ask around in the town, but all town members seemed to be unaware of anything having happened. As if they have all been hypnotized and didn't even notice that the lighthouse was not working. One lady told me to go to Cianwood's pharmacy to get the proper medicine. I thought about having to go back to that freaky bloody room with the medicine, as well as that message, but decided I had no choice. I could not leave poor Amphy there.
So we travelled over the sea, giving Static some extra training to catch up in levels, unable to catch anything useful there, because we could not use any water types, not after what happened to Kappa.
We arrived at Cianwood just fine, picked up the medicine from the pharmacy, strangely enough the dude had already put it on the counter for me before I arrived, as if he knew I was coming. Then we went into the gym, to get our next badge. Nightmare lost the fight against Hitmonchan, going down to a Thunderpunch, so I sent out Golem. Tried to Magnitude the Hitmonchan, but Hitmonchan was faster and hit with an Ice Punch, leaving Golem frozen. A second Ice Punch took out Golem. No big deal I thought, sending out Wisp and finishing off the Hitmonchan with Flame Wheel. Then we went back to the Pokecenter to heal the team back up, but there was something strange...

Golem was still frozen. Unable to move. Nightmare was fine, hopping around the Golem curiously, but Golem would not move, felt cold, colder than regular ice. It hadn't been healed by the Pokecenter... We went back inside and Nurse Joy tried to heal him again, but to no avail. Golem would stay frozen. I heard a little voice in my head, saying "The curse has struck again". Getting into my box to put Golem in I noticed something more strange. Kappa was there. And smelled horrible, eyes completely white. When I tried to put Kappa back into the party, it became hostile against the other team members, refusing to go with them, so I quickly put Kappa back in the box, next to the frozen Geodude.

The following gym battle went fine, Nightmare destroyed Chuck completely with his Hypnosis and Nightmare combination. Then we sat down on the beach for a moment, thinking about what had happened and preparing for a possible encounter with the lighthouse monster when we would get back to Olivine...

Rules:
Forest's curse: No Bug/Grass/Flying/Poison types allowed
No-slot hex: Max team size of 5
Ocean's curse: No Water/Ice/Dragon types allowed
The curse of eternal youth: No evolutions
Zombie Dinner: Must have a biting move
A quiet place: No sound based moves
BIRDS!!!!!: Add regional bird
Nightmare fuel: A pokemon must have a Fire and Ghost move, equip Charcoal, teach Nightmare if possible
Dracula's apprentice: Teach all HP draining moves
The blaire witch: Must toss 5 items
Frozen curse: Any frozen pokemon must be boxed
Embargo: No items in battle
First-Encounter clause: Can only catch first encounters

Team:
Wisp the Cyndaquil
-Flame Wheel
-Headbutt
-Rollout
-Swagger

Ghost the Gastly
-Thunder
-Night Shade
-Hypnosis
-Curse

Nightmare the Hoothoot
-Swift
-Hypnosis
-Nightmare
-Peck

Static the Magnemite
-Thundershock
-Tackle
-Thunder Wave
-Supersonic (to be deleted, is sound based)

Sneasel (to be added later)

The cursed:
Kappa the Poliwag (Revived as zombie)
Golem the Geodude (Frozen)
Age 26
Male
Poland
Seen 4 Hours Ago
Posted 1 Week Ago
240 posts
9.2 Years
Halloween Trick-or-Treating in Platinum - Gyms 8/8

Rules:
Spoiler:
Curse of curses - Any Pokémon that can learn Curse must know it for the rest of the game. If your team doesn't have a Pokémon with Curse yet, put a Pokémon that can learn it on your team. It must stay there and know Curse for the rest of the game.
Fridge Horror - If your Pokémon cannot resist the cold (i.e. is not taught any Fire-type moves or does not resist Ice through typing or ability), it can no longer use STAB moves in battle.
No-Slot Hex - Your maximum party size is reduced by 1
Embargo - You may no longer use items in battle.
Plaguespreader - Teach your Pokémon as many Poison-type moves as possible. If you can't teach any move, your Pokémon are infected with a plague and must be permanently put in a quarantine - in the box.
BIRDS!!!! - Put a Regional Bird on your team. It doesn't have to be regional bird of your region (Example: Pidgeot can be used outside Kanto). It can only learn Physical and Status Moves.
Reversed Record Player - TMs are now banned.
You’re a wizard, Harry - You have to put one of the following Pokémon on your team and it must stay there for the rest of the game: Haunter/Gengar, Dusclops/Dusknoir, Banette, Gardevoir, Gallade, Kadabra/Alakazam, Sableye, Grumpig, Solrock, Lunatone, Misdreavus/Mismagius, Gulpin, Relicanth, Dustox, Medicham, Jynx, Chandelure, Reuniclus, Trevenant, Gourgeist, Chimecho.
Ocean’s Curse - Water, Ice, and Dragon types are now banned from your team, unless they also possess the Ghost or Dark types. HM slaves and Pokemon mandated by another curse are exempt from this rule.
Spooky Ball - if there are any Ghost or Dark-type obtainable by this point in your game, catch one now, even if you already have one on your team. This Pokemon cannot be removed from your team, even by the effects of another curse.
Ghostly Adventure - GLOBAL RULE - Catch a Ghost-type (even if you already have one) as soon as possible. It must stay on your team for the rest of the game. It's also your best friend from now on.
Nightmares - Teach your Pokémon as many sleep inflicting moves (including self-inflicting) as possible. If you can't teach any of these moves to any of your Pokémon, catch a Pokémon you can teach one of these moves.
Making Frankenstein - GLOBAL RULE - Your team must be composed with Pokémon with different primary types if possible from now on.
Zombieland - GLOBAL RULE - All of your forcefully boxed Pokémon are revived as zombies. They can only use physical contact moves and are immune to the curse that boxed them. But you can't in any circumstances use them on the same team as your current Pokémon.
Locke Clause - Any fainted Pokemon for the remainder of the run must be boxed until the completion of the run. You may revive your current party before this rule goes into effect.
Set Curse - Set mode! Rest of the game!


Well, I finally got the rule I feared the most, although it doesn't matter much at this point as most of my team is pretty strong, just need to train them up a bit more for E4. It also helped me remove the most useless team member Sadly because of that Noctowl died in battle against Cyrus, at least it set up a nice Reflect before going out, so the rest of the team could survive.

After the story bit Hippowdon defeated Volkner with ease, so only E4 left! :D

Team:
Spoiler:


Light, Careful, Pure Power, lv. 50
-Hi Jump Kick
-Fire Punch
-Ice Punch
-ThunderPunch

Spook, Hardy, Flash Fire, lv. 49
-Faint Attack
-Flamethrower
-Thunder Fang
-Beat Up

Bestie, Lax, Pressure, lv. 49
-Shadow Punch
-Fire Punch
-Ice Punch
-Curse

Bore, Mild, Sand Stream, lv. 53
-Earthquake
-Fire Fang
-Crunch
-Yawn

Oh wow it's almost the end, I'll take the two green berries for the final segment so I end the challenge with 5 of each. (also I guess there is no point in moving anymore so I guess I'll stay in the shrine room, I like it here :) )

Cubeth

Hi

Age 23
She / They
Seen 12 Hours Ago
Posted 3 Days Ago
2,722 posts
4.4 Years
Halloween Treat-or-Treating Challenge
Chapter 7: The Crimson Giant And The Stolen Submarine

Rules:
Spoiler:
-Locke Clause: Any fainted Pokemon for the remainder of the run must be boxed until the completion of the run. You may revive your current party before this rule goes into effect.
-Virgins Die First: One NFE Pokemon must be removed from your party, including any single stage Pokémon.
-The Thing: Catch a Ditto, Grimer, Muk, or any of the Goomey line and permanently put it on your team. Plus one Pokémon of your choice is assimilated and must be perma-boxed.
-You’re a wizard, Harry: You have to put one of the following Pokémon on your team and it must stay there for the rest of the game: Haunter/Gengar, Dusclops/Dusknoir, Banette, Gardevoir, Gallade, Kadabra/Alakazam, Sableye, Grumpig, Solrock, Lunatone, Misdreavus/Mismagius, Gulpin, Relicanth, Dustox, Medicham, Jynx, Chandelure, Reuniclus, Trevenant, Gourgeist, Chimecho.
-Eternal Nightmare: Any Pokemon that becomes Asleep must be boxed for the remainder of the run.
-GLOBAL RULE: Ghostly Adventure: Catch a Ghost-type (even if you already have one) as soon as possible. It must stay on your team for the rest of the game. It's also your best friend from now on.
-Light’s End: Fairy, Fire, Psychic, and Electric types, as well as any Pokemon that use bioluminescence, are now banned, unless they also possess the Ghost or Dark types. HM slaves and Pokemon mandated by another curse are exempt from this rule.
-GLOBAL RULE: Making Frankenstein: Your team must be composed with Pokémon with different primary types if possible from now on.
-GLOBAL RULE: Zombieland: All of your forcefully boxed Pokémon are revived as zombies. They can only use physical contact moves and are immune to the curse that boxed them. But you can't in any circumstances use them on the same team as your current Pokémon.
-Reversed Record Player: TMs are now banned
-

___________________________________________________
Journey Diary

Spoiler:
After leaving Winona's gym I headed to Lilycove City, one of the biggest cities in Hoenn were the Pokemon Contests take place. It also counts with the only Department Store of the region and an art museum. I would've liked to say the most beautiful thing of the city was the ocean view but saddly I couldn't confirm that since the city was taken by Team Aqua at the time, for what I assumed their hideout was somewhere near the city, and I wasn't wrong, as per usual; their hideout was in a nearby cave, but Archie wasn't there. However, Archie stole the Red Orb after Maxie had stolen the Blue Orb, so Team Magma was the main problem here now.
I returned to Lavaridge Town in order to go up to Mt. Chimney to see if I could find Magma's Hideout. Strangely enough, the Magma Emblem reacted to a wall in the Jagged Pass which opened a secret path which led to Magma's Hideout. I needed Rock Smash and Strenght to enter, though so I caught a Machop nearby and went to train it until I was able to fully evolve it with a little help from myself. I ran through the place battling Team Magma's grunts in their volcanic hideout which led to Voodoo's evolution.
I needed to hurry before Maxie awakened Groudon, but Maxie had already awakened it by the time I arrived, however things took a wrong turn for him since Groudon escaped the place. Thinking I had something to do with his recent failure, Maxie challenged me to a second battle. This time it was easier than the first time I battled him. Kidd took down most of the team and no pokemon were lost in that battle. After being defeated, Team Magma fled.

Now it was time to stop Team Aqua.

According to the old man's tale there was a land pokemon and a sea pokemon. If the land pokemon was Groudon, then that would leave the water pokemon only, so I headed to Slateport to see if Captain Stern knew something about it, but he was in an interview with Gabby, the TV reporter. Once the interview was over, a voice came from Slateport's Harbor, we entered just to find out Archie had stolen a submarine, but he had to do some preparations at his hideout first. With the help of Asura (Machamp) and a Cacnea named Spike I caught before at the desert, I made my way through Aqua's Hideout, but the battles were just to stall me so Archie could finish the submarine's preparations. Archie was gone and I could not go after him unless I could Dive somehow.

After failing not once but twice, I surfed my way to Mosdeep City, were I would have my next gym challenge against Tate and Liza. The gym in itself was easy. The gym leaders were hard specially because of Xatu who got all of its energy drained by Spike's Leech Seed at the end. However both Spike and Kidd were caught in an eternal nightmare from which they'll never wake up. Courtesy of Lunatone.

Oh, Slime evolved as well but he didn't do anything.

___________________________________________________
Team:


Voodoo/Banette(Male) lvl. 38
Ability: Insomnia
Moves: Faint Attack, Will-o-Wisp, Night Shade, Curse


Asura/Machamp (Male) lvl 38
Ability: Guts
Moves: Rock Smash, Strenght, Focus Energy, Vital Throw


Houdini/Alakazam (Male) lvl. 38
Ability: Synchronize
Moves: Recover, Calm Mind, Reflect, Psychic


Slime/Muk (Male) lvl 38
Ability: Sticky Hold
Moves: Acid Armor, Pound, Screech, Sludge
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Lost Pokemon So Far (reseted bc everyone was revived):


Kidd/Crawdaunt
Loss cause: Eternal Nightmare


Spike/Cacturne
Loss cause: Eternal Nightmare
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Gym Badge Count: 7/8

I'm touching the rectangular object so weird that it looks triangular and I'm picking the second blue berry
Btw my last post was about Zombieland, not Making Frankenstein but dw. I just hope I didn't do anything illegal this segment bc of that rule
Discord Moderoid · VPP Thread · Paired to PB