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Old January 20th, 2020 (7:53 PM).
taipachi taipachi is offline
 
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Hi, I'm sure this has been asked and answered countless times before, but I can't seem to find the right search terms to find what I'm looking for, so sorry about that in advance.

How can I insert special characters like an Asterisk (*) into my script dialog (I use AdvanceMap & XSE).

Also, how can I insert Directional Arrows? This is specifically for signs at Town Entrances. For example, there might be a sign that says

"CYAN CITY\nROUTE 01 →"

I would prefer not to use dashes and inequality symbols since the unicode → looks way better than -->
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Old January 20th, 2020 (11:54 PM).
taipachi taipachi is offline
 
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I've tried \* but that doesn't insert an asterisk either. Any help would be appreciated.
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Old January 21st, 2020 (3:58 AM).
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DrFuji DrFuji is offline
Heiki Hecchara‌‌
 
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The reason why you can't use special characters like an asterisk is because they don't exist in the ROM and so XSE doesn't support them. When you type them into a script, XSE reads them, sees that they don't line up with its recognised characters and doesn't do anything with them. Unfortunately there aren't any in-depth tutorials about character editing, but I did answer a similar question about half a year ago that does go over the basics of how to add a new character to the ROM and how to use it in a script.

There are actually directional arrows already in FR. Use [U], [D], [L] and [R] in a text string in XSE and they will display as arrows in-game.
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Old January 21st, 2020 (5:35 AM).
taipachi taipachi is offline
 
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You are so helpful. Thank you you so much!
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