Pokemon XP

Started by rm2kdev July 4th, 2005 5:45 AM
  • 28661 views
  • 199 replies

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
Here is a teaser screen shot of our map editor.
It feature's
Flood fill tools
4 layers!
Transparency
Streatching Zoom
Grid Display
Saving and Loading in special Format
Amazingly Fast Engine
28 x 24 sized maps (default)

The mapformat i have designed is completely hack proof unlike rm2k games which crackers and hackers could change the maps 2 bypass Collisions this map system cant have anything like that done to it because the first changing of data even copying and pasteing the same data over its self will corrupt the map file and generate a hack report.

Pete

<>PAWN CONTROL 1.0<>

Age 29
Far far away over that hill...
Seen June 5th, 2006
Posted April 26th, 2006
692 posts
18.2 Years
I like it! Is there a BS/MS creator
Pair=Spoon
Brothers=None. Position applicable
Sisters=None. Position applicable
Parents=None. Position applicable
Fan Club=None. PLEASE SOMEONE!!

PM me about vacancies.



Credits: Phoenixx

BISHIES: Rockman, Netto and Barrel from Rockman.EXE
PAIRINGS:
Rockman x Roll
Netto x Meiru
Netto x Enzan
Age 35
Dublin, Ireland
Seen September 22nd, 2014
Posted February 7th, 2012
1,835 posts
18.7 Years
Looks really good, hope all turns out well for it, I'll sure be using it :)


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Age 31
California
Seen September 11th, 2005
Posted August 2nd, 2005
238 posts
18 Years
So far its looking great! Any plans on when you'll release it?



New Djinn, New Heros, New Lighthouses, New Adepts, New Psynergy, The same bad guys. Coming soon Golden Sun Scars of Time! Will you journey with the heros? Or walk in the path of Saturos and Miniradi?Note game will progress very slowly and might be cancled to continue pokemon lost era.


My little brother is Sykora yay!
Seen November 29th, 2005
Posted August 7th, 2005
107 posts
18.2 Years
Will this come with its battle system,you just have to import the pokemon sprites and type the attacks and stuff like that?
btw,i can send you an oven and fridge sprite,had to make it for my game,fr/lg didnt include it and i hate mixing styles...

EDIT

will you make the teleportation system so that it goes like the official one?
And now for the cerimonial banging of the plastic toys!

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
It will have its own battle system
Yes every graphic from FRLG RSE and they are avalibal in the resource thread its a mix of loads of chipsets from there so im assuming it has every graphic cuz theres a darn lot lol
Plans on releseing eh hmm maby when its stable :P
Please explaine the terms BS/MS creator

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
Latest Updates:
-All 4 Layers now work correctly
-Shift + Left Click Sets a tiles Block Property to true.
-Shift + Right Click Sets a tiles Block Property to false.
-Map Saving and Loading Works


TO Be done.
-Beginig work on the Engine for play its self today.

How will games work o.o! well let me tell you
With pokemon XP you will not need to have a RTP as any graphics used are in cluded in the exe its self. to distribute your game you save all your maps into a folder includinng the Key "Start Map" which is the map the engine picks up as default load then in with the Map Editor there will be a file named Pokemon XP (can be renamed) and a folder called games in this folder you put a folder with all your maps in it thus meaning if a person has the Game.exe allredy you dont need 2 make a whole 10 meg seup file 2 send them (cough like rpgmaker) you zip up all your maps and send them a small 1 meg package of maps :D but if the person does not have Game.exe then you have to include it what are the possability's of this well
Multiple games can be played with just 1 Game.exe rather than rm2k which has a 3 meg exe for ever game waisting your space which you paid for wen you braught your computer where as PMXP uses 1 game.exe for an unlimited ammount of games.

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
Thanks a heap Superiority im just resizing them now so that they are all the exact same size and fit ^^ :) thanks again

NEW updates :D heres a Photo for everyone to drool on :P

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
At first i dont think so
Me and ExtraOrd wana get everything sorted with the first 151 monsters lol since we gotta program them all and get batlles and items n stuff working Ord is programing on it now my break :P i had it for 2 days now its his 2 :P but yeah i have plans for adding Ini Scripting which gets compiled into your mapProject so u script some monsters up
Name
Hp
Att
Str
ect
Group

then when u place grass u assign group's and only monsters from the group appear
So yea Adding your own monsters is going to be a breeze.

As for changing the tile set no (full stop) this is a pokemon engine which has every pokemon graphic you dont need more lol so no changing tilesets

Changing charsets Yes there will be a choice of many Player Images + adding your own but when we start adding out own stuff this is where we get into including RTP ect so the no RTP version is a non adding stuff version where u work with what uve got but there will be a changed one where u can include graphics as u want.

rm2kdev

Pokemon XP Developer

Age 33
in a house
Seen March 6th, 2014
Posted October 28th, 2006
188 posts
18.3 Years
what if the player accidentally deleted an important file in rm2k or rmxp the exact same thing wud happen the game wudnt work.

ofcource resources arnt guna be left in a folder or anything
ill prolly make some kind of packaging system where u make a .PMP (poke mon package) so all the Important files are togher and cant be edited.
Age 35
Dublin, Ireland
Seen September 22nd, 2014
Posted February 7th, 2012
1,835 posts
18.7 Years
Those screens are amazing, I'm really hoping this works out for both of you!


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