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Pokemon Conquest Warlords tier list
Started by LucarioBread April 2nd, 2020 4:06 AM- 6440 views
- 3 replies
Remember that one spin-off with Nobunaga's Ambition? It's my second favorite spin-off, right after PMD: Sky. Over the last year, I took it upon myself to 100% the game and I'd say I'm about 90% done, clocking at 174hrs played, only a couple of regular warrior perfect links left and a few episodes left. However, I have had Warlords with their perfect links (except for Rayquaza, Arceus and Reshiram) and had a LOT of opportunities to mess around and try various tactics with every one of them. As such, I have made a tier list of how powerful the Warlords are in combat, taking into account both their perfect link Pokemon, warrior skills and the usefulness of a niche if they fulfill one. I don't think this is a perfect list, feedback from other Conquest enthusiasts is much appreciated.

Explanations:
S-tier
A-tier
B-tier
C-tier
D-tier

Explanations:
S-tier
Spoiler:
Nobunaga has the highest stats in the game and along with the Hero/ine has an absolutely broken warrior skill, not mention both have some of the best Pokemon in the game as their links. Yukimura (also an owner of the "move again" warrior skill) and Kai can solo whole episodes with Guardian Charm if their Links have the ability Conqueror, regardless of the type disadvantage. As long as it doesn't involve capturing Illusio or Terrera, that is. With 3-turn sure-hit, 6 square AoE 5-star Blizzard AND flying, Mitsuhide is THE best farming Warlord in the game, a great defending win condition against ground types and a powerful ally in regular battles. Tadakatsu has access to a powerful 4-turn buff and a 6 square nuke (albeit with a recharge) that hits almost everything in the game for neutral or super-effective damage. Adding fuel to the fire is his unique equip item.
A-tier
Spoiler:
Still very powerful Warlords, but not as broken as those in S-tier. Muneshige has strong solo-ing potential, but Brave Bird debuffs break his momentum. Kenshin has a very powerful army-wide offensive buff on top of Mewtwo being among the strongest Pokemon in the game; A+ tier, maybe even S? Hanzo, along with having Gengar (a powerful Pokemon on its own), has a strong warrior skill, giving him stupid range and thus the ability to pick off any enemy from the field that it wants. Kunoichi's skill pairs with Weavile extremely well, allowing for consistent critical hits on up to 3 enemies at once. Lucario is a decent Pokemon, but it's the ARMY-WIDE SURE-HIT skill that pushes Ranmaru into A tier alone. Ina has access to a long range 5-star Hydro Pump, the accuracy problem of which is solved by her warrior skill allowing for some great damage on important targets. Hideoyoshi is here because of his really strong Infernape with solo-ing potential, but with a very underwhelming skill. Ginchiyo has a great warrior skill that combined with Luxray's AoE discharge provides a lot of early battle pressure, but could be a bit awkward to use later without hitting any allies. Yoshihiro is capable of doing some of the highest damage in the game, easily 1-hit KOing almost everything in the game.
B-tier
Spoiler:
Nene much like Hanzo has great range thanks to Crobat's Shadow Dash, but has bit less firepower and is a defending win condition in less situations than Gengar. The 1-turn dodge skill is a bit underwhelming as well. Shingen's warrior skill is really good, but Groudon on its own isn't that impressive for a legendary Pokemon unfortunately. Same with Keiji. Masamune has a great warrior skill, but Sky Drop's damage and strategic value really aren't worth the 2 turns and leaving yourself open afterwards. Ieyasu is the best tank in the game. It really is a shame that the tank niche is really bad and the running around and nuking strategies are the name of the game. Kanetsugu has a really nice ability that can pay off if set-up right, but Alakazam tends to be quite frail, making the HP restore part of the skill a bit of a waste. Oichi should be mainly used for her great support skill, because Wigglytuff really isn't that good. Okuni is among the stronger Warlords in B, the army-wide offensive buff is nice and Volcarona is capable of great things once it gets going, but before that it's just alright, not to mention the nasty weaknesses it has. Motochika's skill is a bit mismatched with his Samurott which isn't among the top tier Pokemon to begin with. Masanori is here for Sacrifice-nuclear Crunch memes, but otherwise is nothing special.
C-tier
Spoiler:
These Warlords can be either outclassed by regular warriors or just play their respective roles worse than Warlords in higher tiers.Yoshimoto packs a great stall skill (then again, running away is a preferred strategy to tanking), but Forretress just isn't very good when compared to other Warlord perfect links. No can do some damage when her skill is active, but even then, Mismagius will be completely outclassed by Gengar, both in terms of range and damage potential. Kotaro's range buff is pretty good; wall climbing part is pretty useless.If only it could've been more offense so frail Zoroark can justify diving in the enemy rows to make more use of Night Daze's AoE, because Night Daze's single target damage is rather underwhelming. Hanbei's status protection can be very good in certain situations, but isn't very useful otherwise. Kanbei is paired with Chandelure which has access to one of the best attacks in the game, but is hindered by a warrior skill that rarely finds use. Although when it does, it is very very satisfying. Mitsunari's skill is basically like Mitsuhide, but without a partner Pokemon to utilize its full destructive potential, making it a waste. Kiyomasa wishes so much he had an offensive skill to go along with his Haxorus which is otherwise a great Pokemon, but alas, another mismatch. Magoichi's skill is more of hassle to set up than it's worth for the attack buff it gives, but at least Sceptile is a decent partner.
D-tier
Spoiler:
Warlords on par or below your average warrior. Ujiyasu has a pretty useless skill and is paired with Gigalith - basically a tankier Tyranitar with less offensive potential and, as we discussed earlier, the game doesn't favor out-right tanking as a stall strategy. When making the list, I was a bit saddened by just how much Aya is outclassed by other Warlords. Her skill is not that special and Frosslass has neither an offensive or defensive niche of its own. The only thing it's really good at is being a defending win condition against fighting types. Motonari has a pretty bad skill and Serperior's damage momentum is gone after 1 attack.
And now we get to the worst Warlord in the game, and among the worst warriors in general, it's Gracia. Future Sight is an attack that is sometimes useful on 2, maybe 3 maps in the whole game. And even then, there are other less convoluted attacks and strategies for those situations. What makes her even worse is the fact that she has an on hit situational warrior skill - and you're not hitting anything - arguably the greatest skill-Pokemon mismatch in the game. So, what we have here is a warlord with a dead skill and a Pokemon that does nothing 99% of the time, not even good at holding banners because it's helpless if any Pokemon comes to attack. If you really want to use her, get her something like a Glalie or just don't evolve Gothorita.
And let's face it, we want to use her because her expressions are priceless.
And now we get to the worst Warlord in the game, and among the worst warriors in general, it's Gracia. Future Sight is an attack that is sometimes useful on 2, maybe 3 maps in the whole game. And even then, there are other less convoluted attacks and strategies for those situations. What makes her even worse is the fact that she has an on hit situational warrior skill - and you're not hitting anything - arguably the greatest skill-Pokemon mismatch in the game. So, what we have here is a warlord with a dead skill and a Pokemon that does nothing 99% of the time, not even good at holding banners because it's helpless if any Pokemon comes to attack. If you really want to use her, get her something like a Glalie or just don't evolve Gothorita.
And let's face it, we want to use her because her expressions are priceless.
Oh boy. I've been playing a bit of Conquest lately, and I'm this close to 100%ing my save file. Just need to grab an Audino for Yukinaga and a Simipour for one of the Simipour dudes and I'll have all perfect links in the game.
I want to clarify that this tier list is by no means objective. I refuse to use Guardian Charms in my runs (since they're disgustingly cheesy and the game is already easy enough once you figure out how to abuse the AI), and I only run perfect links on all my warriors. For example, Oichi would be ranked way higher if I didn't only run perfect links, due to her basically being a swiss knife that you can link up with half the species in the region.

SS-tier: Nobunaga.
S-tier: Completely broken warlords that can level entire armies by themselves with relative ease.
A+-tier: Warlords that are either top tier in a very specific niche or are just great all-around.
A-tier: Warlords with noticeable flaws that are very worth recruiting for a multitude of reasons.
B+-tier: Mid-tier warlords that get the job done, but better options exist.
B-tier: Warlords with multiple flaws, but a niche in which they are usable.
C-tier: Warlords crippled by multiple issues, but they still have a silver lining that warrants recruiting them.
D-tier: Terrible warlords that I would under no circumstance ever consider using, unless I really have no other choice. Most regular warriors are better.
Also, in response to the original post, Yukimura's Charizard cannot get Conqueror, and Ginchiyo's Luxray is locked to Thunder as opposed to Discharge. Luxio is the one who gets Discharge (and I firmly believe that Thunder is a nerf).
I want to clarify that this tier list is by no means objective. I refuse to use Guardian Charms in my runs (since they're disgustingly cheesy and the game is already easy enough once you figure out how to abuse the AI), and I only run perfect links on all my warriors. For example, Oichi would be ranked way higher if I didn't only run perfect links, due to her basically being a swiss knife that you can link up with half the species in the region.

SS-tier: Nobunaga.
Spoiler:
- Nobunaga: The best warrior in the game, no questions asked. He perfect links with Hydreigon, arguably the strongest non-legendary Dragon-type in the game, and everything that is Dragon is broken in Conquest. His first legendary perfect link, Zekrom, is just okay, not as bleh as Registeel or Terrakion, but not nearly as broken as Arceus, Dialga, Reshiram or Mewtwo. But then you get to his second legendary perfect link. Black Rayquaza aka the single strongest Pokémon in the game. Nobunaga also happens to have an extremely broken warrior skill. On top of that he's the only warrior in the entire game able to max out power, wisdom and charisma (using the Conqueror Crystal), so if you didn't feel like using him in battle for whatever ungodly reason, he's still insane. Well deserving of a tier of his own.
S-tier: Completely broken warlords that can level entire armies by themselves with relative ease.
Spoiler:
- Main character: Has the ability to choose between Vaporeon, Jolteon, Espeon or Glaceon depending on what the situation calls for (Flareon, Umbreon and Leafeon are trash, we don't talk about those). Vaporeon, Jolteon and Espeon also happen to be top tier Pokémon in their respective type, while Glaceon's just okay. Also perfect links with Arceus, the second or third strongest Pokémon in the game (after black Rayquaza and potentially Dialga). Has maxed charisma, while power and wisdom are just good for warlord standards. Broken warrior skill. MC's biggest weakness is that they like never show up in the side stories which is annoying.
- Hideyoshi: Charisma and wisdom that are only two points away from perfect, good power, a fairly good warrior skill. On top of that, a perfect link with Infernape, an amazing Fire-type in a game of amazing Fire-types. What more could you ask for? I'm glad you asked, because Hideyoshi also happens to perfect link with Reshiram, one of the strongest Pokémon in the game, just shy of black Rayquaza, Arceus and Dialga. Properly nuts.
- Kenshin: Near maxed power and great charisma. Wisdom is just alright for warlord standards, however. Perfect links with Conqueror Gallade, a strong Psychic-type that unfortunately still gets dwarfed by Alakazam and Gardevoir in most cases. However, Kenshin's legendary perfect link is Mewtwo, which is completely nuts. On top of that, Kenshin has arguably the strongest warrior skill in the game. Inspiration increases attack and range for all allied Pokémon for three turns. A great team player, who can also wreck a lot of stuff on his own, as long as you don't send him out against Dark-types.
- Tadakatsu: The only junior warlord in S. Maxed power, very good charisma and alright wisdom, of which the latter two can be boosted by Tadakatsu's Warrior Crystal. His warrior skill, Unrivaled, boosts attack and defense for Tadakatsu only for four turns, which is pretty great. Syncs well with his perfect link Metagross, one of the only bulky Steel-types in the game to also have an offensive presence and not be locked to two range. Also perfect links with Dialga which is completely insane. Yes, Roar of Time makes you recharge for a turn, but consider that Dialga resists or is immune to twelve of the seventeen types in Conquest, and is only weak to Fighting and Ground. And Ground might as well not exist given how little fully evolved Pokémon get Ground-type moves. Using Dialga is nigh unpunishable.
- Hideyoshi: Charisma and wisdom that are only two points away from perfect, good power, a fairly good warrior skill. On top of that, a perfect link with Infernape, an amazing Fire-type in a game of amazing Fire-types. What more could you ask for? I'm glad you asked, because Hideyoshi also happens to perfect link with Reshiram, one of the strongest Pokémon in the game, just shy of black Rayquaza, Arceus and Dialga. Properly nuts.
- Kenshin: Near maxed power and great charisma. Wisdom is just alright for warlord standards, however. Perfect links with Conqueror Gallade, a strong Psychic-type that unfortunately still gets dwarfed by Alakazam and Gardevoir in most cases. However, Kenshin's legendary perfect link is Mewtwo, which is completely nuts. On top of that, Kenshin has arguably the strongest warrior skill in the game. Inspiration increases attack and range for all allied Pokémon for three turns. A great team player, who can also wreck a lot of stuff on his own, as long as you don't send him out against Dark-types.
- Tadakatsu: The only junior warlord in S. Maxed power, very good charisma and alright wisdom, of which the latter two can be boosted by Tadakatsu's Warrior Crystal. His warrior skill, Unrivaled, boosts attack and defense for Tadakatsu only for four turns, which is pretty great. Syncs well with his perfect link Metagross, one of the only bulky Steel-types in the game to also have an offensive presence and not be locked to two range. Also perfect links with Dialga which is completely insane. Yes, Roar of Time makes you recharge for a turn, but consider that Dialga resists or is immune to twelve of the seventeen types in Conquest, and is only weak to Fighting and Ground. And Ground might as well not exist given how little fully evolved Pokémon get Ground-type moves. Using Dialga is nigh unpunishable.
A+-tier: Warlords that are either top tier in a very specific niche or are just great all-around.
Spoiler:
- Shingen: Both of his perfect links are unfortunately locked to two range, which makes him ill-suited for a bunch of maps. Rhyperior has its issues, but a surgical strike with Rock Wrecker is no joke. Groudon is a legendary Pokémon with bonkers stats and the strongest Ground-type move in the game (which doesn't necessarily say much because Ground gets done dirty), but is held back by the two range. Maxed wisdom, amazing charisma and great power still make him one of the best utility units in the game, however. His warrior skill, Furin Kazan, boosts attack and defense for all allies for four turns, which is also insane.
- Nene: If you know how to use Nene, you know why I put her this high. Good wisdom and charisma, alright power, and a warrior skill that allows you to dodge all moves for one turn. Her perfect link is Crobat, the only perfect link of a warlord that happens to have a Poison move. Not a very good thing, given Poison moves are more of a liability than an asset in this game. This makes Nene just an okay utility unit (which isn't too great for warlord standards), and fairly badly suited to conquer kingdoms with. Nene's true strength lies in being the best defense warrior in the entire game. Just running away is the best kingdom defense strategy in the game, and Crobat is the best Pokémon for this purpose. Being a four-range flier, Crobat already naturally is one of the most mobile Pokémon in the game. However, it also gets the ability Shadow Dash, adding two more range to the four when there are no other Pokémon within three squares of Crobat. Being a six-range flier makes Crobat the single most mobile Pokémon in the entire game, and Nene also happens to be the best Crobat user. I would have almost put her in S-tier if it weren't for the fact that she's nothing special apart from her insane ability to defend kingdoms.
- Mitsuhide: Another borderline S-tier. Lapras is one of the strongest if not outright the second strongest Ice-type Pokémon in the entire game...right behind Articuno, which Mitsuhide also happens to perfect link with. Articuno's Blizzard is really strong, and it pairs well with Mitsuhide's Cold Eyes, which allows all of Mitsuhide's moves to be sure-hit for the next three turns. Apart from that, Mitsuhide has great wisdom and charisma, and really good power. A very solid warrior.
- Muneshige: Vanguard Staraptor. What more can I say, really. Typhoon raises the attack and range of all allies for one turn, which is also great. Has great power, good charisma and alright wisdom.
- Kai: Conqueror Fire Blast Darmanitan. Again, what more can I say. Warrior Woman increases speed and can makes enemies flinch, which is kind of a mismatch skill with Darmanitan because Darm prefers just murderizing everything in sight, but it's still not too bad. Good power and charisma, ok wisdom.
- Ina: Perfect links with one of the stronger Water- and Steel-type Pokémon in the game, namely Empoleon. Her warrior skill Elegance pairs really well with Empoleon too, raising its range and ensuring all its attacks will hit for three turns. Great for Hydro Pump. Other than that, Ina has very good power, alright charisma, but her wisdom is unfortunately bad for warlord standards. Still a very solid warlord, though.
- Okuni: Very good charisma, alright power, and ok wisdom. Okuni's main strength comes from her perfect link and her warrior skill. Volcarona, while not quite being Darmanitan, Chandelure or Infernape, is still properly nuts with Fiery Dance. Okuni pairs this with Kabuki Dance, a warrior skill that raises attack and energy of all warriors for one turn. Very good.
- Kiyomasa: Despite Kiyomasa's defensive warrior skill Belief being kind of a mismatch with his perfect link Haxorus, Kiyomasa is still properly nuts because his perfect link is Haxorus. Its Outrage is one of the most powerful moves in the game, which comes off the massive attack that Haxorus carries with it. Unfortunately Kiyomasa also faces competition from the (usually more easily available) regular Haxorus warriors, most of which are pretty busted too. Though in my experience there's barely any downside to stacking Haxorus on a team. Has great power, alright charisma and ok wisdom.
- Nene: If you know how to use Nene, you know why I put her this high. Good wisdom and charisma, alright power, and a warrior skill that allows you to dodge all moves for one turn. Her perfect link is Crobat, the only perfect link of a warlord that happens to have a Poison move. Not a very good thing, given Poison moves are more of a liability than an asset in this game. This makes Nene just an okay utility unit (which isn't too great for warlord standards), and fairly badly suited to conquer kingdoms with. Nene's true strength lies in being the best defense warrior in the entire game. Just running away is the best kingdom defense strategy in the game, and Crobat is the best Pokémon for this purpose. Being a four-range flier, Crobat already naturally is one of the most mobile Pokémon in the game. However, it also gets the ability Shadow Dash, adding two more range to the four when there are no other Pokémon within three squares of Crobat. Being a six-range flier makes Crobat the single most mobile Pokémon in the entire game, and Nene also happens to be the best Crobat user. I would have almost put her in S-tier if it weren't for the fact that she's nothing special apart from her insane ability to defend kingdoms.
- Mitsuhide: Another borderline S-tier. Lapras is one of the strongest if not outright the second strongest Ice-type Pokémon in the entire game...right behind Articuno, which Mitsuhide also happens to perfect link with. Articuno's Blizzard is really strong, and it pairs well with Mitsuhide's Cold Eyes, which allows all of Mitsuhide's moves to be sure-hit for the next three turns. Apart from that, Mitsuhide has great wisdom and charisma, and really good power. A very solid warrior.
- Muneshige: Vanguard Staraptor. What more can I say, really. Typhoon raises the attack and range of all allies for one turn, which is also great. Has great power, good charisma and alright wisdom.
- Kai: Conqueror Fire Blast Darmanitan. Again, what more can I say. Warrior Woman increases speed and can makes enemies flinch, which is kind of a mismatch skill with Darmanitan because Darm prefers just murderizing everything in sight, but it's still not too bad. Good power and charisma, ok wisdom.
- Ina: Perfect links with one of the stronger Water- and Steel-type Pokémon in the game, namely Empoleon. Her warrior skill Elegance pairs really well with Empoleon too, raising its range and ensuring all its attacks will hit for three turns. Great for Hydro Pump. Other than that, Ina has very good power, alright charisma, but her wisdom is unfortunately bad for warlord standards. Still a very solid warlord, though.
- Okuni: Very good charisma, alright power, and ok wisdom. Okuni's main strength comes from her perfect link and her warrior skill. Volcarona, while not quite being Darmanitan, Chandelure or Infernape, is still properly nuts with Fiery Dance. Okuni pairs this with Kabuki Dance, a warrior skill that raises attack and energy of all warriors for one turn. Very good.
- Kiyomasa: Despite Kiyomasa's defensive warrior skill Belief being kind of a mismatch with his perfect link Haxorus, Kiyomasa is still properly nuts because his perfect link is Haxorus. Its Outrage is one of the most powerful moves in the game, which comes off the massive attack that Haxorus carries with it. Unfortunately Kiyomasa also faces competition from the (usually more easily available) regular Haxorus warriors, most of which are pretty busted too. Though in my experience there's barely any downside to stacking Haxorus on a team. Has great power, alright charisma and ok wisdom.
A-tier: Warlords with noticeable flaws that are very worth recruiting for a multitude of reasons.
Spoiler:
- Motochika: Suffers from his perfect link being Aqua Tail Samurott because Aqua Tail Gyarados is right there and much better. Samurott would probably be better if it had been placed in a less stacked type, given it's not a weak Pokémon, but there are just better alternatives. Rebellion improves accuracy and crit chances for Motochika and all his adjacent allies, which isn't the best warrior skill in the game either. Motochika does have great power, charisma and wisdom, which is one of the greater assets he provides.
- Ginchiyo: Luxray has issues, the biggest one being that Thunder isn't a very good move. Other than that, Ginchiyo has good power and charisma, as well as alright wisdom. Her main strength is the warrior skill Thunderclap, which increases attack and range for all allies for one turn. Very strong skill, unfortunately Ginchiyo has little else, otherwise she would have probably been A+.
- Yoshihiro: Two points shy of maxed power, but just ok wisdom and charisma. His perfect link, Conkeldurr, is a nuke that unfortunately is only able to hit one tile in front of it. Chesto is a great hyper offense skill though, sharply raising attack but lowering defense of Yoshihiro and adjacent allies for one turn.
- Kotaro: Zoroark is a four-range Pokémon able to get Shadow Dash, making it a good (but not excellent) vanguard. Mayhem increases Zoroark's range even further, as well as giving it the chance to make opponents flinch for three turns. On top of that, it also makes it possible to climb high places, which has utility on some maps. Great power, very good wisdom, but bad charisma.
- Ieyasu: The strongest unit when it comes to the defense stat in the game. Unfortunately defense isn't as important as attack when you're trying to conquer a kingdom, and the preferred strategy to defend kingdoms is to run away, so Ieyasu finds himself in an awkward position. Aggron and Registeel don't help matters by being two-rangers. His warrior skill dramatically improves defense for three turns, which further emphasizes how he's a defensive unit. His greatest strength is his utility, as he has amazing charisma, great wisdom and very good power. Furthermore, he's able to boost his charisma and wisdom to max by equipping his Unifier Crystal, which also boosts his power to two points away from max. This makes Ieyasu the second best warrior in the game when it comes to stats, only second to Nobunaga.
- Kanbei: Perfect links with Chandelure, which is ridiculously strong. Apart from Chandelure, Kanbei has very little. His wisdom is two points away from being maxed, but his power and charisma are just barely ok, and his warrior skill is arguably the worst warlord skill in the game. Chandelure alone is enough reason to warrant A, though.
- Kanetsugu: Alakazam is really strong, likely the second or third strongest Psychic-type in the game, apart from Mewtwo and maybe Metagross. Kanetsugu's warrior skill isn't the best, as it restores HP and raises attack of Kanetsugu and adjacent allies for one turn, and adjacent ally skills aren't the best. Apart from that, Kanetsugu has amazing wisdom, really good charisma, and alright power.
- Hanzo: Perfect links with the second strongest Ghost-type in the game, Gengar. However, since the strongest (Chandelure) does not have a Ghost-type move, Gengar might as well be the best Ghost-type in the game...which doesn't say much, because Ghost isn't all that amazing in Conquest. Still, Gengar is a solid Pokémon, being a three-range Levitator. Hanzo's skill boosts Gengar's range, increases critical hit chance and adds a Mountaineer effect, which isn't very useful on a flier but whatever. Great power, very good wisdom, ok charisma.
- Magoichi: Perfect links with the strongest Grass-type in the game, which doesn't necessarily say much since Grass has issues, but Sceptile is genuinely good. Magoichi's warrior skill is fairly unique, as it raises his attack in proportion to the amount of female warriors on the field. Very situational, but I've been able to blatantly quadruple his damage output by using this skill, so personally I quite like it. Amazing power, very good wisdom, good charisma.
- Keiji: Has maxed power, very good charisma but atrocious wisdom. His warrior skill raises attack and gives an additional flinch chance to his moves, which is a complete mismatch with his perfect link being the defensive Bastiodon. However, his second perfect link is Terrakion, which for legendary standards isn't all that amazing, but it's still a really solid Pokémon. Not quite enough to pump him out of A-tier, though.
- Ginchiyo: Luxray has issues, the biggest one being that Thunder isn't a very good move. Other than that, Ginchiyo has good power and charisma, as well as alright wisdom. Her main strength is the warrior skill Thunderclap, which increases attack and range for all allies for one turn. Very strong skill, unfortunately Ginchiyo has little else, otherwise she would have probably been A+.
- Yoshihiro: Two points shy of maxed power, but just ok wisdom and charisma. His perfect link, Conkeldurr, is a nuke that unfortunately is only able to hit one tile in front of it. Chesto is a great hyper offense skill though, sharply raising attack but lowering defense of Yoshihiro and adjacent allies for one turn.
- Kotaro: Zoroark is a four-range Pokémon able to get Shadow Dash, making it a good (but not excellent) vanguard. Mayhem increases Zoroark's range even further, as well as giving it the chance to make opponents flinch for three turns. On top of that, it also makes it possible to climb high places, which has utility on some maps. Great power, very good wisdom, but bad charisma.
- Ieyasu: The strongest unit when it comes to the defense stat in the game. Unfortunately defense isn't as important as attack when you're trying to conquer a kingdom, and the preferred strategy to defend kingdoms is to run away, so Ieyasu finds himself in an awkward position. Aggron and Registeel don't help matters by being two-rangers. His warrior skill dramatically improves defense for three turns, which further emphasizes how he's a defensive unit. His greatest strength is his utility, as he has amazing charisma, great wisdom and very good power. Furthermore, he's able to boost his charisma and wisdom to max by equipping his Unifier Crystal, which also boosts his power to two points away from max. This makes Ieyasu the second best warrior in the game when it comes to stats, only second to Nobunaga.
- Kanbei: Perfect links with Chandelure, which is ridiculously strong. Apart from Chandelure, Kanbei has very little. His wisdom is two points away from being maxed, but his power and charisma are just barely ok, and his warrior skill is arguably the worst warlord skill in the game. Chandelure alone is enough reason to warrant A, though.
- Kanetsugu: Alakazam is really strong, likely the second or third strongest Psychic-type in the game, apart from Mewtwo and maybe Metagross. Kanetsugu's warrior skill isn't the best, as it restores HP and raises attack of Kanetsugu and adjacent allies for one turn, and adjacent ally skills aren't the best. Apart from that, Kanetsugu has amazing wisdom, really good charisma, and alright power.
- Hanzo: Perfect links with the second strongest Ghost-type in the game, Gengar. However, since the strongest (Chandelure) does not have a Ghost-type move, Gengar might as well be the best Ghost-type in the game...which doesn't say much, because Ghost isn't all that amazing in Conquest. Still, Gengar is a solid Pokémon, being a three-range Levitator. Hanzo's skill boosts Gengar's range, increases critical hit chance and adds a Mountaineer effect, which isn't very useful on a flier but whatever. Great power, very good wisdom, ok charisma.
- Magoichi: Perfect links with the strongest Grass-type in the game, which doesn't necessarily say much since Grass has issues, but Sceptile is genuinely good. Magoichi's warrior skill is fairly unique, as it raises his attack in proportion to the amount of female warriors on the field. Very situational, but I've been able to blatantly quadruple his damage output by using this skill, so personally I quite like it. Amazing power, very good wisdom, good charisma.
- Keiji: Has maxed power, very good charisma but atrocious wisdom. His warrior skill raises attack and gives an additional flinch chance to his moves, which is a complete mismatch with his perfect link being the defensive Bastiodon. However, his second perfect link is Terrakion, which for legendary standards isn't all that amazing, but it's still a really solid Pokémon. Not quite enough to pump him out of A-tier, though.
B+-tier: Mid-tier warlords that get the job done, but better options exist.
Spoiler:
- Hanbei: One point shy of perfect wisdom, good charisma but horrendous power. His warrior skill, Lazybones, is more defensively oriented, as it blocks critical hits and status moves for all allies for three turns, which isn't a very good match with his perfect link, Raichu. However, Lazybones does have support utility for the other teammates. Raichu itself is the third strongest Electric-type in the game, behind only Zekrom and Jolteon. Unfortunately, Zekrom and Jolteon are in my opinion the only good Electric-types in the game, Raichu is just decent. Its move, Volt Tackle, is very powerful, but held back by Raichu's relatively low stats.
- Yukimura: Charizard could have been so much more, but instead it got locked to being a two-range flier, which gives it horrendous mobility, making Yukimura unsuited for a majority of maps. However, the maps he does work on, he performs pretty well. His warrior skill improves crit rates and allows him to move twice, which is absolutely amazing, and Charizard gets Flamethrower, which isn't bad but is also not quite Fire Blast or Fire Spin. His abilities Hero and Last Bastion are better suited for Guardian Charm users. Apart from all this, Yukimura has amazing power, great charisma and good wisdom.
- Kunoichi: Shadow Dash Weavile is nice. Just unfortunate that in defensive utility it gets beaten by Bisharp, while in offensive utility I find Zoroark better. Her warrior skill improves speed, crit rates and allows to climb to high places for three turns, which is a good match with Night Slash. Good charisma, ok power and wisdom. If her stats were any better, I'd have considered moving her up to A.
- Gracia: An interesting warlord to say in the least. Gothitelle's Future Sight isn't popular with players, but judging by pure power, it is the second strongest Psychic move in the game, losing out only to Psystrike. However, only hitting the turn after using Future Sight isn't optimal. I've had both good and bad experiences with her Gothitelle. Unfortunately, her stats aren't all that great either, as she has very good charisma but just ok wisdom and atrocious power. Her main strength is her warrior skill Bewilder, which gives all your allies a chance to confuse opponents with their moves for one turn. More of a support unit than a sweeper.
- Ranmaru: Another unit better at supporting than sweeping. Ranmaru's skill allows all allies to hit their moves for three turns, which is pretty amazing...except on Ranmaru himself, because his perfect link is Aura Sphere Lucario. Lucario itself is pretty good. Not quite Infernape, Machamp or Conkeldurr, in my opinion, but gets Sprint and makes up for its not-so-stellar defense with an additional Steel-type. Ranmaru has good wisdom and alright power and charisma.
- Mitsunari: Perfect links with Bisharp and never shows up, much like Kiyomasa and Masanori. Less worth it than Kiyomasa, much more worth than Masanori. Amazing wisdom, good charisma, but atrocious power. His warrior skill increases speed and allows all Mitsunari's moves to hit for three turns, which isn't the best for Bisharp either. Much like Kiyomasa, Mitsunari's perfect link carries him completely.
- Yukimura: Charizard could have been so much more, but instead it got locked to being a two-range flier, which gives it horrendous mobility, making Yukimura unsuited for a majority of maps. However, the maps he does work on, he performs pretty well. His warrior skill improves crit rates and allows him to move twice, which is absolutely amazing, and Charizard gets Flamethrower, which isn't bad but is also not quite Fire Blast or Fire Spin. His abilities Hero and Last Bastion are better suited for Guardian Charm users. Apart from all this, Yukimura has amazing power, great charisma and good wisdom.
- Kunoichi: Shadow Dash Weavile is nice. Just unfortunate that in defensive utility it gets beaten by Bisharp, while in offensive utility I find Zoroark better. Her warrior skill improves speed, crit rates and allows to climb to high places for three turns, which is a good match with Night Slash. Good charisma, ok power and wisdom. If her stats were any better, I'd have considered moving her up to A.
- Gracia: An interesting warlord to say in the least. Gothitelle's Future Sight isn't popular with players, but judging by pure power, it is the second strongest Psychic move in the game, losing out only to Psystrike. However, only hitting the turn after using Future Sight isn't optimal. I've had both good and bad experiences with her Gothitelle. Unfortunately, her stats aren't all that great either, as she has very good charisma but just ok wisdom and atrocious power. Her main strength is her warrior skill Bewilder, which gives all your allies a chance to confuse opponents with their moves for one turn. More of a support unit than a sweeper.
- Ranmaru: Another unit better at supporting than sweeping. Ranmaru's skill allows all allies to hit their moves for three turns, which is pretty amazing...except on Ranmaru himself, because his perfect link is Aura Sphere Lucario. Lucario itself is pretty good. Not quite Infernape, Machamp or Conkeldurr, in my opinion, but gets Sprint and makes up for its not-so-stellar defense with an additional Steel-type. Ranmaru has good wisdom and alright power and charisma.
- Mitsunari: Perfect links with Bisharp and never shows up, much like Kiyomasa and Masanori. Less worth it than Kiyomasa, much more worth than Masanori. Amazing wisdom, good charisma, but atrocious power. His warrior skill increases speed and allows all Mitsunari's moves to hit for three turns, which isn't the best for Bisharp either. Much like Kiyomasa, Mitsunari's perfect link carries him completely.
B-tier: Warlords with multiple flaws, but a niche in which they are usable.
Spoiler:
- Motonari: Perfect links with the more defensive variant of Sceptile, namely Serperior. Except there's really no reason to ever go defensive with Leaf Storm. On top of that Sceptile also gets Sprint so Sceptile is just better. His warrior skill is mostly support, increasing speed and blocking critical hits for all allies for three turns. Can allow for aggressive plays, but not my favorite. Maxed wisdom, amazing charisma and alright power make me wonder whether I shouldn't have put him in B+, however.
- Ujiyasu: A defensive warlord that perfect links with the two-range Gigalith. Yeah. Gigalith is a solid Pokémon statwise and has the powerful Stone Edge, but that range of two really hurts. Father Figure increases energy and blocks critical hits for all allies that turn. Ujiyasu's biggest saving grace are his stats, having great power, wisdom and charisma.
- Ujiyasu: A defensive warlord that perfect links with the two-range Gigalith. Yeah. Gigalith is a solid Pokémon statwise and has the powerful Stone Edge, but that range of two really hurts. Father Figure increases energy and blocks critical hits for all allies that turn. Ujiyasu's biggest saving grace are his stats, having great power, wisdom and charisma.
C-tier: Warlords crippled by multiple issues, but they still have a silver lining that warrants recruiting them.
Spoiler:
- Oichi: Literally just here because of Soft Light and her charisma being two points away from max. Her power is atrocious, and her wisdom is good. She perfect links with Wigglytuff which is completely useless in every form, way and shape. Soft Light heals all allies and cures their status effects. A good support unit and shopbot, won't do much otherwise.
- Masamune: If Braviary weren't stuck with Sky Drop, Masamune could even be a great unit. But Braviary has Sky Drop, so Masamune is garbage. One-Eyed increases range of Masamune and adjacent allies for three turns, which is basically Bustle unless One-Eyed raises range by two. It might. I honestly don't really care. Amazing power and great wisdom and charisma are the reason Masamune still got to make it to C. So much wasted potential on this one.
- No: Perfect links with Mismagius, a Levitating Ghost-type with Shadow Ball...while Hanzo and Gengar are right there. Viper's Bite is situational, as it improves effectiveness of moves against male warriors. Amazing charisma, good wisdom, but atrocious power.
- Aya: Gets stuck with Froslass, which has Frostbite Icy Wind but that's really it. Pick literally any other Ice-type except for Beartic and maybe Walrein. Compassion heals HP and boosts defense of Aya and adjacent allies, which is basically Soft Light but worse. Very good charisma, good wisdom, but horrendous power. I avoid using Aya whenever I can.
- Masamune: If Braviary weren't stuck with Sky Drop, Masamune could even be a great unit. But Braviary has Sky Drop, so Masamune is garbage. One-Eyed increases range of Masamune and adjacent allies for three turns, which is basically Bustle unless One-Eyed raises range by two. It might. I honestly don't really care. Amazing power and great wisdom and charisma are the reason Masamune still got to make it to C. So much wasted potential on this one.
- No: Perfect links with Mismagius, a Levitating Ghost-type with Shadow Ball...while Hanzo and Gengar are right there. Viper's Bite is situational, as it improves effectiveness of moves against male warriors. Amazing charisma, good wisdom, but atrocious power.
- Aya: Gets stuck with Froslass, which has Frostbite Icy Wind but that's really it. Pick literally any other Ice-type except for Beartic and maybe Walrein. Compassion heals HP and boosts defense of Aya and adjacent allies, which is basically Soft Light but worse. Very good charisma, good wisdom, but horrendous power. I avoid using Aya whenever I can.
D-tier: Terrible warlords that I would under no circumstance ever consider using, unless I really have no other choice. Most regular warriors are better.
Spoiler:
- Yoshimoto: Without a doubt the worst warlord in the game. Forretress' Gyro Ball is one of the worst moves in the game, only losing out to moves like Teleport, Splash and Dream Eater which is horrid. No joke, it's easier to damage opponents with Forretress' Jagged Edge ability than with Gyro Ball. Only has use as a kingdom defender as it quite hard to kill Forretress, but then you realize that running away is a better strategy than tanking. There goes Yoshimoto's only use. Very good charisma (HOW), good wisdom and alright power.
- Masanori: Never shows up, much like Kiyomasa and Mitsunari. Much like his two friends, his warrior skill isn't the best. Sacrifice gives a large boost to HP and attack, with one downside. Masanori's HP drops to 1. Yeah. Amazing power, but just ok charisma and atrocious wisdom. Maybe his perfect link is the saving grace, like with Kiyomasa and Mitsunari? You thought. Krookodile is one of the laughingstocks of Dark, where only Scrafty and maybe Spiritomb are worse, and Ground, where it's only beaten in terribleness by Quagsire. And these really aren't high bars. Despite decent stats and Intimidate, Krook gets ruined by having Crunch as his move, which only hits one tile in front, and unlike Conkeldurr's Superpower or Zekrom's Bolt Strike it's not amazingly powerful to offset the terrible area of effect. Masanori sucks.
- Masanori: Never shows up, much like Kiyomasa and Mitsunari. Much like his two friends, his warrior skill isn't the best. Sacrifice gives a large boost to HP and attack, with one downside. Masanori's HP drops to 1. Yeah. Amazing power, but just ok charisma and atrocious wisdom. Maybe his perfect link is the saving grace, like with Kiyomasa and Mitsunari? You thought. Krookodile is one of the laughingstocks of Dark, where only Scrafty and maybe Spiritomb are worse, and Ground, where it's only beaten in terribleness by Quagsire. And these really aren't high bars. Despite decent stats and Intimidate, Krook gets ruined by having Crunch as his move, which only hits one tile in front, and unlike Conkeldurr's Superpower or Zekrom's Bolt Strike it's not amazingly powerful to offset the terrible area of effect. Masanori sucks.
Also, in response to the original post, Yukimura's Charizard cannot get Conqueror, and Ginchiyo's Luxray is locked to Thunder as opposed to Discharge. Luxio is the one who gets Discharge (and I firmly believe that Thunder is a nerf).
Oh wow, thanks for taking your time to write up this response! I'm glad there are other enthusiasts out there :D
Your tier list gave me another perspective on some of the warlords, definitely will try some new things out. As for the Charizard and Luxray blunder, I got my things mixed up a bit while writing this.
Also, I love how you said Oichi is a swiss knife, I love how true that is.
Your tier list gave me another perspective on some of the warlords, definitely will try some new things out. As for the Charizard and Luxray blunder, I got my things mixed up a bit while writing this.
Also, I love how you said Oichi is a swiss knife, I love how true that is.
Ninetales
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Also Known As Lina/Adelina
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I absolutely love Pokémon Conquest! I would love to see a sequel for it. It's perhaps one of the most underrated pokemon games to date.
I haven't played it in quite some time and thus I cannot recall the names of every character, however, my favourite warlords are Misuhide and Kenshin! Both of them I find to be incredibly powerful and they absolutely obliterate opposing warlords. I also adore Oichi as well and her special ability is magnificent! Oichi is essentially the Nurse Joy of Ransei.
I found that No was perhaps one of the most difficult to challenge, simply because ghost pokemon can be so elusive. I also really fancy her design concept. On the contrary, Yoshimoto and Yoshihiro were ridiculously easy to conquer. In previous times that I've played Pokémon Conquest I remember struggling to defeat Yoshihiro. This is no longer the case.

🌸✨💫Paired with Eleanor🌸✨💫




