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Originally Posted by The Roniverse
Sweet way to raise the difficulty in Pokemon gaming my dude.
I tried some weird stuff back in the day as well: a "Hiddenlocke" where I'm only allowed to use HMs (that didn't last long lmao), and an "N-locke" where I'd release all my Pokemon after beating a Gym and catch a new set in the upcoming Routes for the next one (sort of like how N always has Pokemon that're only found in the area you're in), then rinse and repeat. I figured the grinding was too much for me so I gave up after the second Gym oof.
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I like that N version. That's a cool runthrough way. I tried a similar thing on heart gold where I could only face the gym leader with their type. Worked ok for the first 2 gyms, struggled with whitney as everyone does then with ghost gym, grinding to catch all the gastly. Clair was a very long time trying to get dratinis from the game corner.
Quote:
Originally Posted by Sheep
hey Yollaxi, welcome :3c
i've not done a challenge run in a while honestly... my hardest was a first-form only run in X, without using anything evolved. had fennekin, pancham, and espurr and man it was hard haha. gotta finish at some point @ [email protected]
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Pancham is an interesting one. It doesn't technically evolve naturally so ive tried to fit it in a team. Its just not great with its support set. Taunt, seismic toss, helping hand and parting shot was its move set. Parting shot in doubles was always good. nobody expects a Pancham to be annoying. It used to be there instead of riolu. Pancham parting shot then in comes Hitmontop with intimidate. Could turn a battle.