Quote:
Originally Posted by mcferaligatr
Here's a short script I compiled using XSE:
#dynamic 0x800000
#org @start
trainerbattle 0x0 0x1 0x0 @ch @de
msgbox @t1 0x5
compare 0x800d 0x1
if 0x0 goto @nope
settrainerflag 0x1
trainerbattle 0x0 0x1 0x0 @ch @de
release
end
#org @nope
msgbox @later 0x6
release
end
'-----------------
#org @ch
= Battle time!
#org @de
= How did I lose?
#org @t1
= Want a rematch?
#org @later
= Okay, Maybe later?
|
I appreciate that, but if I paste that and compile, will it work the same way? Would I need to know any trainer offset info?