Help and Request Thread Page 41

Started by Dawson July 24th, 2005 3:32 PM
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Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
Ive just downloaded rpg maker XP and i want to make a game but. I dont know how to put tile tets on to the system. Can you please help me.
Click the Tools tab and then Resource Manager.
You can import your files in the Resource Manager, just select which type of file in the folder tree and then click Import.

Once you've imported them, then click Tools > Database, and go to the Tileset tab.
Age 34
Munich, Germany
Seen June 13th, 2017
Posted April 5th, 2008
836 posts
18.2 Years
if it says unexpected fiel format means you have to save the images into a more popular format like PNG
Friends: ~*ashley*~, DarkDoom3000, Flareon_Lover_92, Diamond~Star, KAKAROT SSJ4, MasaXGPMat, Kaneda Morspeed, Draginis, Chazzy, Shaneypoo17, Budgie_Boy, GymLeaderLance99 (if you wanna be my friend PM me :P)





Age 34
Munich, Germany
Seen June 13th, 2017
Posted April 5th, 2008
836 posts
18.2 Years
hey, there's a edit button, if you forget to say something you don'T double post, you edit the previous post. Double posting is against the rules, so use the edit button on your post next time.

when u import charsets they will go to your database, so they will be there for you to use in the game, if you change one tilesetset to another and the map is using the previous tileset, the tiles corresponding to one of them will change to the ones corresponding to the previous one but of the new one, so if you have tile number one as a pink tile on one of them and a map is using that tileset, when u change it to a new one and it has a window tile on number one, all black tiles will change to a window tile.
Friends: ~*ashley*~, DarkDoom3000, Flareon_Lover_92, Diamond~Star, KAKAROT SSJ4, MasaXGPMat, Kaneda Morspeed, Draginis, Chazzy, Shaneypoo17, Budgie_Boy, GymLeaderLance99 (if you wanna be my friend PM me :P)





Seen January 28th, 2021
Posted June 16th, 2019
462 posts
17.6 Years
Can anyone possibleiy give me a Pokedex Script or a Pokemon Catching Scripts or a pokemon catching system (liek using commen events or someother sort of system)......i dont even know if anyone had one but i figured id ask.

::EDIT::
Blizzy's PokeDeX Script doesnt work with the Starter kit.

Check out my DeviantArt account for info on my new project! Pokemon Tellurium.
My DeviantArt
Can anyone possibleiy give me a Pokedex Script or a Pokemon Catching Scripts or a pokemon catching system (liek using commen events or someother sort of system)......i dont even know if anyone had one but i figured id ask.

::EDIT::
Blizzy's PokeDeX Script doesnt work with the Starter kit.
Blizzy's Pokedex script works, just that its under the map, like where there is empty space, you can see it. well do something like how the trainer card is made. this is what i did, and it looks okay...
Edit of Blizzy's 'dex script
If you need help just PM me, I'll be glad to help you again.
Age 31
Maybe rivendell i have heard its nice there
Seen April 11th, 2010
Posted December 9th, 2009
2,272 posts
17.8 Years
Problem with trainer card system folks. I have managed to do everything but i am having problems with the name. how do i get the name bit and the actors name (heros name) i have tried \n[x] and $game_actors id [...
but it just fails every time.
Pc Family.
Best Brother - Lumine - Evil Twin - Jimmyray
do you try getting the name in the scripts or in the events?

if script then i think its,
for i in 0...$game_party.actors.size
$game_party.actors[i]
or

self.contents.draw_text(x,y-4,w,h,"Name")
self.contents.draw_text(x-32,y-4,w,h, $pkmn.trainername, 2)
if Blizzy's Starter Kit
i dont know for sure, though.

if you were to use \n[x], x=1, it will only show, 1 ate breakfast at 10am.
Seen January 28th, 2021
Posted June 16th, 2019
462 posts
17.6 Years
Thanks scompi (by the way the code that i am modifying is blizzys) i will try it when i get home. ( i am at school at the moment)
what scompi said mght work but i recomend this
$pkmn.trainername
for the heros name.thats how its coded in the starter kit it saves the name to variable 1 so i think that will work. and then to call it in a message jsut write this in the message where you want the heros name
\v[1]

Check out my DeviantArt account for info on my new project! Pokemon Tellurium.
My DeviantArt

Yuoaman

I don't know who I am either.

Age 30
Male
Ontario, Canada
Seen January 28th, 2023
Posted December 12th, 2018
4,582 posts
17.8 Years
Uhh, how do you make the white lines dissapear from around the buildings. And which resource do I put my characters and pokemon. (I use RMXP) And how do I make things unwalkable, my character just walks on water and buildings.
Age 31
Maybe rivendell i have heard its nice there
Seen April 11th, 2010
Posted December 9th, 2009
2,272 posts
17.8 Years
I have this pic and where the white block is is where i want my item icon to be displayed. I need to alter some of my script to change the position of the item icon but how do i do it?
Pc Family.
Best Brother - Lumine - Evil Twin - Jimmyray