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Reload this Page Special 0x18D equivalent in emerald

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Old June 9th, 2022 (12:50 PM).
exotic_butters50 exotic_butters50 is offline
 
Join Date: Mar 2020
Posts: 3
So from what I have gathered, this:

setvar 0x8005 0x7 <---- move
special 0x18D

..is how to teach custom moves in FR/LG.
Is there an alternative for this in Emerald?
If not, is there a way to change what move the dynamicpunch tutor will teach?
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Old June 12th, 2022 (2:58 AM).
Anon822 Anon822 is offline
 
Join Date: Nov 2017
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Quote:
Originally Posted by exotic_butters50 View Post
So from what I have gathered, this:

setvar 0x8005 0x7 <---- move
special 0x18D

..is how to teach custom moves in FR/LG.
Is there an alternative for this in Emerald?
If not, is there a way to change what move the dynamicpunch tutor will teach?
If you look at Firered's special table, you can see that special 0x18D = 397 corresponds to the definition on line 11+397 = 408, called ChooseMonForMoveTutor. You can then look for that special in Emerald's special table.
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