Quote:
Originally Posted by exotic_butters50
So from what I have gathered, this:
setvar 0x8005 0x7 <---- move
special 0x18D
..is how to teach custom moves in FR/LG.
Is there an alternative for this in Emerald?
If not, is there a way to change what move the dynamicpunch tutor will teach?
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If you look at
Firered's special table, you can see that special 0x18D = 397 corresponds to the definition on line 11+397 = 408, called ChooseMonForMoveTutor. You can then look for that special in
Emerald's special table.