Game Ideas

Started by GodofPH August 20th, 2005 7:32 PM
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GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
If you have an idea for a video game, post it here. I have a few game ideas myself I want to post.
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Reggie Fils-Aime: Revenge of Nintendo

This will a an FPS with nintendo's new Executive Vice President of sales and marketing, Reggie Fils-Aime. Many have heard of his revolutionary speech he deleivered at this years E3. This is where Reggie goes on a shooting rampage in such places as Sony Computer Entertainment, Microsoft Production Studios, and more. Reggie will blast anyone who opposed the DS and the Gamecube. The final boss will be a giant mechanized X-Box fighting alongside a colossal hovering PS2. Reggie will be armed with regular weaponry like pistols and uzis and knives. But he'll also wield weapons like the the Fireball hat from Super Mario Brothers, Fire Arrows from LOZ, Plasma Beam from Metroid, etc. But there will also he real world/nintendo world hybrid weapons: Like the Poison Mushroom Cannon, Koopa Bazooka.

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On WarioWare: Touched for the DS, there is a highly addictive minigame called Pyoro T where you control a flightless avian florist guarding his garden from insects. You pull his tail back and let go of it to fire his tongue at the insects attacking his flowers. I wanted to see it as a full game, so I came up with this.

The Adventures of Pyoro T

System: Nintendo DS

This has a top-down world view to it like the Gameboy Zelda titles. The top screen shows the things happening with Pyoro, The enemies, and the surroundings. The bottom screen is used to control Pyoro's tongue attacks. The D-Pad would control Pyoro's movement. The story is the Pyoro, while on vacation, is shocked to find that his garden has been destroyed by insect swarms working for the evil insect Lord Buzzit. Pyoro catches a slower insect leaving his garden and Pyoro follows him to Buggelopolis. Pyoro begins a quest of vengeance on Lord Buzzit and his minons. Combat would be handled with Pyoro firing his tongue. Smaller enemies would be eaten, while larger enemies could be cught with the tongue and swung around to attack more enemies.

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Donkey Kong: Jungle Rumble

This game would be a side-scrolling brawler/platformer taking place in Donkey Kong's home jungle. The controls would be similar to the controls of DK on SSBM. In this game, The Kongo Jungle is being invaded by land developers from Koopa Corp bent on urbanizing the jungle. King K. Rool rys to fend off the Koopa Copr lackeys, but his Kremlings cannot compare with the macheniery of Koopa Corp. He has no choice but to team up with DK and his pals. The playable chars would be Donkey Kong, King K Rool, Diddy Kong, Dixie Kong, Lanky Kong, and Funky Kong. Donkey Kong and K Rool would be strong and slow brawlers, while Diddy and Dixie would be agile. Funky Kong can zip through levels with his surfboard. Lanky Kong can swing without vines due to his stretching ability, he can also use his extandable limbs as whip-like weapons. Common enemies would be Koopa Loggers armed with axes.

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I had an idea for a remake of Destroy All Humans. A DAH Online RPG like Warcraft. The players could create characters that belong to each race.

Races:
Furons: The evil deformed clone race harvesting Earthlings for their DNA. The furons are the weakest race in physical power, but have the best weaponry.

Humans: Your char would be a Majestic Agent (kinda like the Men in Black) who is defending Earth from the invading aliens. The humans have balanced weaponry and balanced physical prowess.

Scalites: A reptilian race of aliens that are aiming to harvest humans for food, mammal is considered a delicacy in their empire. They are also eternal rivals with the Furons. The Furons and Scalites have been to war several times within the last few thousand years. The Scalites have the weakest weaponry, but they have the best strength and endurance.

Antennaeans: Aliens that look like oversized Preying Mantises. The Antennaens have been observing the Earth as a possible planet for the Antennaens to make an insect paradise on. The minaturized antennaens (Earth insects) have lived on Earth for millions of years and the Antennaens now believe that Earth would be a suitable place for their haven. It was the Antennaens who have been creating the increasingly worse global warming over the years, to prepare the planet for their arrival. The Antenneans have weak weaponry and physical strength, but they are the fastest race and are the only ones that can fly without a vehicle.

Story: This game take place in an alternate reality, one where the Furons attacked in the present day rather than the 1950's. Other alien races also have their plans for Earth. Your job is to band together with the other players in your race and exterminate/harvest the humans and throw off the attempts of the other races to claim Earth. The game's areas would be completely destructable.
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Robot Overlord

In this game, you play as a 30 foot evil robot created by a mad scientist. I'll explain the plot below. This would be a free-roamer.

Story: On a fictional island in the Atlantic, a iron-fist dictatorship rules over an opressed people. There seems no hope for the people. One night a lightning storm strikes a lightning rod on a seemingly condemned building. The building is actually a lab of a jailed inventor. The lightning re-energized the inventor's last creation, an evil robot that he claimed he would take over Earth with. The robot would of been unleashed 50 years ago, but the police forces of the dictator jailed the inventor before the robot could be activated. The robot sets out to conquer this land, conquering is in his programming. The Dictator's police/army forces apply all methods they have, yet they cannot stop this new robotic foe. The robot gains support from the oppressed people as he shows his power against the Dictatorship. You know that your government is truly evil when the people would rather submit to an evil robot rather than stay with their current government. The robot is unwittingly becoming the leader of a rebellion.

Gameplay: As I already stated, its a free-roamer. The enviroments could be completely destructable. The robot has various weapons avalible to him (guns, ray blasters, etc.) The robot can fly also. As you gain support from the people, you can also command them to help you in battle by creating distractions. By liberating scientists, you can get upgrades and get other robots to assist you in battle. The Dictatorship's forces attack with conventional weaponry at first, but as Robot Overlord gets more support, he has to battle genetically mutated monsters and high-tech robots.

You are a conquerer, you are a savior....
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Heres an idea for a strategy game I had

Take it to the Man

Despite what the title might have you think, in this game you control The Man, not oppose him. As the former The Man grows old, you are chosen as the new The Man. As The Man, you have to make decisions regarding controlling the world's governments and making it seem like all the countrys are seperate governments rather than your pawns. You have to deal with population control, which can be solved with an artificial virus being released upon Earth. You have to decide how to deal with civilians who "know too much" by a murder or a brainwashing. You can influence the opinions of entire countrys with Massive Media brainwashings. You can decide how to make your private operations look like normal phoenomen (sp?). You can sell out your humans to potential buyers from other worlds (aka aliens). Or you can break the silence and let the people know the truth about whats been going on...
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Sasquatch

In this game, you play as a bull male sasquatch living in the Oregon wilderness thousands of years ago. Its a free-roaming world with woods, plains, and mountains. You have to defend your territory from newly arriving humans and various other foes. The humans are too strong in groups, so you have to scare them at first. Sneaking around at night making loud noises and roars unnerves the humans and they aren't as stong next time they confront you. Some times, another male sasquatch wants to invade your territoy and take it for himself and you have to drive the invading sasquatch out with your hairy fists of fury. You can build strength and muscle out of battle by moving heavy boulders around and ripping down trees. More muscle not only gives you stronger attacks, but also makes you more intimidating. If you are intimidating enough, some foes will back down without a fight. Fighting Techniques can be tested and perfected on human warriors. You can also invade other Sasquatch's territorys and battle for them and expand your land. If you become intimidating enough and show your strength in battle, most wandering males will back down from a territory merely by smelling your scent you leave to mark your territory. To keep your Sasquatch in fighting shape, you have to keep him well fed. Roots and berrys are common, but provide little relief from hunger. The most satisfying way to feed is to eat large portions of meat. You can hunt deer by attacking them, you can steal a meal from smaller predators, or you can be a scavenger. If you kill more than your fill, you can drag it back to your cave and store it there for a later day, perhaps a day when you are hungry and no deer can be found. A major foe in this game is the bears, they are just as large and strong as a Sasquatch. Bears have excellent endurance and cannot be fended off with attacks that make short work of humans. Unless you are very strong, attack a bear's weak spots to fend it off. Wolves also present problems, their group attacks are hard to stop and they hurt badly. The group attacks can be prevented by running around and jerking from side-to-side during a fight. You can use various objects lying around the enviroment for weaponry. Bones, tree limbs, rocks, even a human corpse can all be utilized for offensive use. The humans are very controllable, you can scare them into the coldest, darkest cave, or you scare them into believing that you are a god and they will leave offerings of food out to you.
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The Day After Tomorrow 2

Story: Following the events of the movie The Day After Tomorrow, this takes place tens of thousands of years after the events of the movie. The peoples of Earth have reverted back to a primal state, living in tribes, hunting with spears and arrows, etc. Legends tell of great citys hidden under the sea of ice that lie north. One day, after thousands of years, the ice begins thawing...and the citys sealed away are being freed from their icy prisons. The primitive tribes begin a quest to control these unsheathed marvels...

Gameplay: This game is an RTS. You command your tribe like an army and you fight for control of the newly found citys. You, as the tribal leader, can put your young warrirors through training to become skilled in several classes. You can train them to be club-wielders, musclemen who are dominant at close-range. They can be Spear-throwers, men with average power who can fight at close and long range. They can be trained to be Bowmen, arrow shooters who can fight from a distance. Fire-starters are arsonists you can train to throw fires into a group of enemys, use fire to melt ice barricades, and set fire to a foe's village to cripple their military operations. Beast-riders are animal trainers who ride large wooly bison/rhinos into battle that can trample enemy soldiers. Beast riders can also be trained to use Horses/Camels to transport supplys.

The world is basically 2 continents now, Eurasia and America. You can pick wether to start your game in Eurasia or the Americas. American Beast-Riders have access to the wooly bison, while the Eurasians have access to Wooly Rhinos. Animal enemies that attack your troops include Snow Tigers (Eurasia), Snow Cougars (Americas), Wolves, Snow Eagles (huge eagles that will rob your villages), Polar Bears (which have spread all over), Snow Jaguars (Americas), Snow Leopards (Eurasia), Ice Grizzlys (Americas), and Frost Apes (Eurasia).

Your tribe's respect grows as you take control of more of the newly emerged citys. Some you will be able to claim without a struggle, and some you will have to fight for. Other tribes will challenge your claim to a city, and you will have to drive them out of your city. The citys can be raided to try to find something useful. You might find new types of weapons or other technological secrets. Barricades are a good idea to build around your claimed citys.

You must keep your people fed and healthy. Hunting expeditions can be formed to go hunt Snow Cows, wild bovines descendant from the domestic cows of today. You can drive the Snow Cows into pens built by your tribe. The Snow Cows can be raised and slaughtered for food, so you don't constantly have to go out on hunting expeditions.

Once you have conquered the continent that you started in...a Land Bridge is discovered that leads to another continent to claim and conquer...
If you never go over the top, you'll never see the other side.






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Seen December 13th, 2013
Posted October 15th, 2010
1,075 posts
18.3 Years
Pokemon: The Hunt For Rukario
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This is a action MMORPG where you get to pick between 6 different sides, here they are.

1. Team Rocket

2. Neo Team Rocket

3. Team Magma

4. Team Aqua

5. Neutral

6. Create your own team
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Heres the story.

Rukario was a mysterous pokemon that was belived as a myth.It could control all the elements and the weather.Only several people, about 6
actually, have seen this powerful pokemon.Four of the people were from different teams, and the other 2 were starting their journey as a pokemon trainer.You are either one of the 4 people from a certain team, or the 2 other people.If you are one of the 4 people from a certain team, the boss of your team, have given you a short vacation, and you decide to become the pokemon champion.But you plan to also capture Rukario, and give it to your boss.If you are one of the 2 trainers, you will start your pokemon journey, and eventually, either create your own team, or remane neutral.If you create your own team, you will have to capture Rukario, and use it for world domination.If you are neutral, you find out that the 5 teams are going to capture Rukario for world domination.You decide to stop them before it's too late and capture Rukario.

Credit to Vivaa for the theme.

GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
Thanks to Sithre for the basis of this idea

[B]Revenge of the Penguins[/I[

On the continent of Antarctica, Penguins have lived peacefully for millions of years...until one day ignorant scientists bring Polar Bears to Antarctica as part of a wildlife relocation expirament. The polar bears start destroying the penguins' way of life that thy have enjoyed for so long. All hope seems lost until a lone penguin steps up to the challenge to drive out the Polar Bears. Armed with 2 blades he found at an old whaling station, he stes out to slaughter the Polar Bears. As the heroic penguin kills more and more polar bears, a conspiracy starts to unwravel...were the Polar Bears sent here to actually destroy the penguins instead of just a simple expirament? This game would control similar to God of War.
If you never go over the top, you'll never see the other side.






I do signature banner requests. PM me if you are interested. (1/2)

GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
A new game idea I had, is currently untitled

Story: The setting of this game is a small town in Texas known as Beeville. In year 2134, Beeville is home to the 2 most dangerous prisons in teh country, one for super-dangerous inmates and one for mentally disturbed people beyond hope for a cure. The two prisons are both controlled by a supercomputer. The supercomputer controls nearly every aspect of the prison complexes, from cell doors to lights. The guards no longer use guns, but high powered taser weapons for stunning/subdueing. Sounds like we have the most dangerous criminals handled, right? The American people went on believing that for decades, ever since the supercomputer was installed. Another thing that kept prisoners in, is that Beeville is located in the middle of a harsh, unforgiving desert.

All of the prison guards thought their job was the easiest. All they had to do was occaisonally fire their stun-gun when things got rough. All of the guards except Heath Korman, a middle-aged guard who preferred to do his job the old-fashioned way. Heath would always rant about how these computers would fail them, and then they'd really have a mess on their hands. Nobody believed him, the computer had millions of dollars worth of fail-safe precautions installed on it. Heath became a workaholic, always making sure to be there when the computer would fail.

When Heath is forced to take a day off, all hell breaks loose. During the night, a meteor crashes to earth in the middle of Beeville. The next dayt, all electronic devices fail to work. Electric cars won't start, computers stop working, etc. The supercomputer that controls the prisons is even malfunctioned. All the Cell Doors in the twin prisons open. The prisoners escape from their cells and are confronted by night duty guards. The guard's electronic stun-guns don't work, and they are killed by the escaping prisoners. The town is helpless due to the malfunction of electric equipment, and falls easy prey to the escaped prisoners. The town's communications are cut off, so they cannot call for help. The police's futuristic weaponry won't work.

Heath knew this day would come, and he had prepared for it. From whats left of his old family farm, he comes to town wielding weapons that hadn't been seen for years, guns. Heath vowed it upon himself to contain this situation, the prisoners weren't going anywhere. The desert prevented that.

Gameplay: This is an open world where you have access to the variouys parts of the town of Beeville. You can visit the dark streets of the once bright town, a small forest on the western outskirts of town, farmland to the east, and the edge of the desert to the north and west. The prisoners from the maximum security prison have taken residence in town, while the mental ward patients are hiding the in forest, desert, and farmland.

The enemies in the game are the escaped prisoners. The Maximum Security Prison escapess are various thugs and gangsters. The thugs are muscle bound hulks that are nearly bullet-proof. The gangsters are more agile. But they both are extremely prone to violence. They may have numbers against you, but you are the only character in the game with firearms and thats a huge advantage.

The Mental Ward patients act nothing like the thugs and gangsters. They sometimes act like zombies, other times like crazed monkeys. In Heath's quest to contain the situation, he'll have to use old cowboy skills passed through his family over the years to subdue the mental ward patients. Oftentimes, a good old fashioned lasso is what serves best. Sometimes you'll have to subdue them, but the easiest option is killing them. They live and hide in the wild areas of Beeville and they sneak up on you. A hunt for Mental ward patients could end up like a survival horror segment in the game.

Heath may be middle-aged, but he is in great shape. He constantly works out and lifts weights. He is possibly the most physically adept person in Beeville. His weapons range from a shotgun, sawn-off shotguns, a rifle, and an antique scythe. He can pick up weapons around town like planks, pipes, rocks, etc. Heath's plan is to push the escaped prisoners into the old prison complex that was abandoned after the computer powered complexes were opened. This can be done by scaring the escapees with your weapons, but some are to stubborn or violent to return. You either have to subdue these people, or simply kill them. On your quest to contain the prisoners, you will often find residents of the town being menaced by convicts. You have the option of saving them or leaving them. If you save them, you can gain support from the frightened town residents. Some will even join you on your quest and then a squad mechanic will come into play.
If you never go over the top, you'll never see the other side.






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Age 36
Sitting upon the hills waiting for the one...
Seen June 14th, 2006
Posted June 14th, 2006
5,154 posts
18 Years
Well...my idea for a game...forgot what I...oh yeah...
Mario and Sonic: Double Trouble

The idea: Dr. Robotnik is fed up with losing to Sonic all the time. all his inventions fail...but he strikes an idea...

Elsewhere, Bowser is angry from his latest defeat. He is fed up with losing and wants to take care of Mario once and for all.

Dr. Robotnik contacts Bowser asking for an alliance to not only rid himself of the blue manace, but to help rid Bowser of his fat tached problem. They form an alligence and they decide to tagteam and rid themselves of their issues.

Elsewhere, Mario and Sonic, who have been rivals for ages, have to put aside their differences and fight this combined threat.

The Gameplay: It'll be an RPG featuring 6 chars from each game series. It is turn based and the enemies will be from both games. and such. And if certain chars are on the feild at he same time, and the conditions are right, they can perform a double-team tech to do a lot of damage.


Pair: blue eyes white dragon / Rival: punkhobbitqueen / Sisters: Suki - blue flygon / Son: Ultimate Latios / Godchild: Mitzykitty / Evil twin: Yami's Girl / Twin: Abskull (and Miss May) / Triplets: Dark Magician ruler and 00Zero / Hero to: Blue Eyes White Dragon, Agent9 and Chibi-chan / Brother: !~Dark Forte.EXE~! / Daughter: tohru-honda / Pet Wolf: Wolf Godess / Aunt: angel
Age 36
Sitting upon the hills waiting for the one...
Seen June 14th, 2006
Posted June 14th, 2006
5,154 posts
18 Years
Yep...thats why I wouldn't be the one doing it. XD


Pair: blue eyes white dragon / Rival: punkhobbitqueen / Sisters: Suki - blue flygon / Son: Ultimate Latios / Godchild: Mitzykitty / Evil twin: Yami's Girl / Twin: Abskull (and Miss May) / Triplets: Dark Magician ruler and 00Zero / Hero to: Blue Eyes White Dragon, Agent9 and Chibi-chan / Brother: !~Dark Forte.EXE~! / Daughter: tohru-honda / Pet Wolf: Wolf Godess / Aunt: angel
Age 34
Crystal Tokyo
Seen July 30th, 2006
Posted October 26th, 2005
394 posts
17.7 Years
I've had a bunch of ideas over the years, but this is the only one I really remember well enough to post:

Fire Emblem: The Lord and the Lady

This is a sequel to Sacred Stones.

System: Nintendo DS
Genre: Strategy/War RPG

Story:

Twenty years ago, a group of heroes led by Prince Ephraim and Princess Eirika of the kingdom of Renais defeated the Demon King once and for all. But if there is a Demon King, then where is his kingdom, and who is his wife, the Demon Queen?

Angered by her husband's defeat, the Demon Queen plotted her revenge against the continent of Magvel. She used her powers of darkness to posess the citizens of Grado, turning it into an empire of pure evil, while the rest of the continent did not notice until it was too late.

Posessed by her powers, Grado soldiers attacked Renais once again. King Ephraim was killed, and only three survived the attack: Lady Eirika, her daughter, Mary, and Ephraim's son, David. The three of them escaped, and began to search for clues which might lead them to the cause of this sudden attack, and eventually to the defeat of the Demon Queen and her minions.

Main Characters: (Choose one at the start of game to be required in every chapter)
Mary- Lord who promotes to Mage Lord (Gains a Pegasus) Equips Light Magic unpromoted and Light, Anima, and Staves promoted.
David- Lord who promotes to Sky Lord (Gains a Wyvern)
Equips Swords unpromonted and Swords, Lances, and Bows promoted.
My family: AngelBypass (Sister) Torkoal90 (Cousin) Sailor Moon (Older Daughter) Horsegirl11 (Younger Daughter), GodOfPH (Twin Brother)

Thank you to Kay11190 for the Trainer card.

GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
Godzilla DS

As a sequel to Godzilla: Save the Earth, this game would be a 3D action game with gameplay similar to the 2nd person view of kaiju during the challenges on STE. The game has three playable characters: Godzilla, Gigan, and Kiryu (Mechagodzilla 3). They each have their own storyline.

Story: The Vortaak did get away with some of the G-Cells...but their ship crashed into an asteroid upon leaving the atmosphere and the ship, with G-Cells aboard, came hurdling back to earth and crashed onto an island in the ocean. The G-Cells fuse and mutates with the radioactive fuel used in the saucers, creating legions of monsters. The island becomes sort of a hive for these creatures and they start spreading. Fighting for the humans is Kiryu. Godzilla (G2K appearence) is against the creatures because they begin intruding on his territory, Japan. Gigan (hybrid of Showa and FW appearence) is sent in on an extermination mission by the Vortaak to rid that island of those creatures. The island happens to be sitting on reserves of a new element that the Vortaak want to use.

Gameplay: A 2nd person view of the action, the controls could be refined a bit from STE and DAMM to fit the 2nd person view. Godzilla fights mostly with claw swipe and tail attacks, Kiryu uses his weapons mostly, and Gigan takes a very Street Fighter-esque approach. Godzilla is the strongest physically and has regeneration, while Kiryu has better defense and weaponry, Gigan is fastest and can temporarily fly with his wings.

While the fighting occurs on the top screen, the bottom isn't left out. The touch screen could be used to select targets when using Kiryu's missiles, or the touch screen could be rubbed to increase the power of any of the character's beams. Godzilla's regeneration could be used faster by tapping injured spots rapidly displayed on a map of Godzilla's body. Gigan's buzzsaws can be sped up using the touch screen, making his attack more deadly. Beams are aimed with the touch screen.

The enemy types you encounter are various monsters spawned by the irradiated G-Cells. In the ocean you'll find giant barracuda/pirahna creatures and what look like crosses between alligators and Godzilla. On the land, you can find ogre-ish monsters: humanoids with Godzilla's skin and regeneration. Also on the land are deformed Godzillas and various insect monsters that combined with the G-Cells. During the course of the story, you'll meet famous kaiju like Anguirus, Hedorah, Baragon, and Gorosaurus. As you meet and beat the famous kaiju in fights, they become avalible for use in Multiplayer mode.

You start the game in Japan, and as the game goes along, you'll eventually make your way to the island where the Mutations are coming from. During travel between levels, a rail shooting level occurs. Godzilla swims between levels and fights hazards/monsters benath the sea while Kiryu and Gigan fly and fight airborne hazards.

When you reach the island, you find more powerful mutations. The mutations have found the reserves of the new liquid element and they have been consuming the element which has made them more powerful.

At the core of the island, you find a large monster basking in a pool of the new element. First Hedorah rises from the pool and you must fight it, but then something worse rises. King Ghidorah's body had fallen otno this island after a fight with Mothra on STE. The irradiated G-Cells combined with a remnant of Ghidorah's DNA and grew into Ghidorzilla. Ghidorzilla, suped with the new element, rises from the pool and attacks your monsters. The first part of this boss fight is fought with just your monster, and you think Ghidorzilla is dead but he falls into the pool and rises again. Then, the other 2 playable monsters arrive and they help you fight Ghidorzilla again. The game ends when Ghidorzilla is exterminated.
If you never go over the top, you'll never see the other side.






I do signature banner requests. PM me if you are interested. (1/2)
Seen June 3rd, 2006
Posted October 9th, 2005
208 posts
17.9 Years
Star Wars: Jedi Knight 4: Jedi Hunt

Platform: Revolution

(Takes place after light side ending of Jedi Academy)

After Jaden Korr became a Jedi Master at the Yavin Jedi Academy, he went on a mission to Csilla and never came back. Kyle was sent to investigate.

Controls
Control stick: Move
A: Jump
B: Primary attack (guns only)
D-pad Left: Cycle through force powers (left)
D-pad Right: Cycle through force powers (right)
D-pad Up: Use selected force power
D-pad Down: Throw lightsaber/Secondary attack
Gyroscopic function: Wave lightsaber around/Aim gun
Z1: Cycle through weapons (upwards)
Z2: Cycle through weapons (downwards)

Weapons
Lightsaber
Bryar Blaster Pistol
E-11 Blaster Rifle
Tenloss Disruptor Rifle
Wookie Bowcaster
Imperial Heavy Repeater
DEMP 2 Gun
Golan Arms FC-1 Flechette Weapon
Stouker Concussion Rifle
Merr-Son PLX-2M Portable Missile System
DT-57 Heavy Blaster Pistol
Destructive EMP 2 Gun
DC-17 Hand Blaster
Thermal Detonator
Trip Mine
Detonation Pack

Force powers
Universal:
Force Jump
Force Sight
Force Push
Force Pull
Force Speed
Lightsaber Throw
Lightsaber Offense
Lightsaber Defense

Light side:
Heal
Mind Trick
Force Protect
Force Absorb
Force Body

Dark side:
Force Lightning
Force Grip
Force Drain
Force Rage
Destruction Orb

Single player missions
Search for Jaden (Csilla): Jaden has disappeared on Csilla. You must locate him and bring him back to the academy.
Overview: You enter an area outside of Csaplar, the capital of Csilla. You search the snowy area, and end up having to kill a Chiss crime lord, and also get information that Jaden was on the planet, but disappeared a few minutes before a large ship took off from outside the city.

Ship Sighting on Galantos: The ship that possibly took Jaden has appeared on Galantos. Go to it and see if he's there.
Overview: You enter a large, rocky area full of the gelatinous lakes found on the planet where the ship has landed. You have to make your way to the ship and investigate it. When you reach it, it takes off, but Kyle manages to throw a tracking device onto it. You then have to go back to your ship and go onto your next mission.

Cato Neimoidia Tracking: The tracking system has been at Cato Neimoidia for longer than it would usually stay in one place. Go to it and see if the ship is there.
Overview: You enter a field on the edge of a bridge city. You go through the field and into the city, where the residents try to kill you for no apparent reason. You make your way to where the ship should be and find nothing. A Neimoidian appears and tells you that a Jedi like him appeared, caused trouble and then left in the ship. You then go back to your ship and move onto your next mission.

Kubindi Jedi Crime: A Jedi was reportedly at Kubindi. It supposedly killed some Kubaz and went into the Silver Forest of Dreams, a force nexus. Go to the forest to investigate.
Overview: You land your ship just outside the forest, where several Kubaz attack you. They also ambush you in the forest. Eventually, you reach a large rock with a cloaked humanoid is meditating. You fight them, and when you win, they reveal their identity: a Mustafarian Dark Jedi. They then flee the forest and take off on the large ship.

Cloud City Escape Pod: An escape pod came from the ship of the Mustafarian. Investigate the scene to see if Jaden was in it.
Overview: You land on a dock on top of a building in Cloud City. You have to go into the city and find the escape pod sight. On your way, rebelling Ugnaughts will attack you. When you reach the escape pod, you have to fight off scalvagers. The leader of the scalvagers will tell you that a Jedi was in it, but it quickly hijacked a commercial shuttle and left the planet.

Cloud City Shuttle (Tatooine): The shuttle stolen from Cloud City has been sighted in a valley full of Tusken Raider camps. Investigate the shuttle to see who the Jedi was.
Overview: You will land on top of a large canyon. You have to make your way down it, killing Tusken Raiders on your way. You will have to go through a valley until you reach the shuttle. You will find Jaden inside of it, who will tell you that the Mustafarian kidnapped him and tried to lure him to the dark side. He also said that the Mustafarian had a group of reborns on three planets strong with the dark side of the force: Ziost, Dagobah and Dathomir. Jaden was brought back to the academy, and Kyle had to investigate the planets.

Reborn Hideout Dagobah: Some Reborns are situated on Dagobah, near the dark side cave. Investigate the cave and kill the reborns.
Overview: Your ship will land on the edge of a lake. You make your way through the forest while fighting reborns. When you reach the cave, you must fight a reborn master and kill the remaining reborns.

Reborn Hideout Dathomir: Some reborns have taken over the Shadow Academy. Go to the academy and eliminate them.
Overview: You will kand your ship outside of the academy. You will have to fight many reborns and a master while in it. When you kill all of them, you will leave.

Reborn Hideout Ziost: Some reborns have created a worshipping area on Ziost. Go to Ziost and destroy all reborns.
Overview: You will enter a large forest area. You have to kill all of the reborns, including two masters. When you kill them all and are leaving, the Mustafarian's ship will use a tractor beam on it, bringing your ship into it.

Dark Jedi Ship: You have been sucked into the Mustafarian's ship by a tractor beam. Destroy him and the reborns and escape.
Overview: You will go through many rooms of reborns and you will have to kill them all. At the bridge, you will fight the Mustafarian. After he is defeated, you set his ship to self destruct and exit. The game ends.

Online
The online modes are the same as in Jedi Academy (Duel, Power Duel, Siege, Capture the Flag, etc.), but with new maps.

GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
Good game idea Jarman. Heres another game idea of mine

Hulk: Gamma Mutant Melee

This, basically, is a fighting game taking place after the 2 hulk games published by Vivendi Universal. The fighting controls are similar to the Hulk games, but they vary from character to character. All characters have a Rage meter that gives the access to special attacks. During fights, he army and other forces will attack the fighters. Sticking you with the choice to either fight off the attacking military or focus on your foe. Most arenas have weapons that can be picked up and used on the foe.

Story: Following the events of Incredible Hulk: Ultimate Destruction, Bruce Banner is captured by malevolent aliens during his travels. The aliens hope to extract the Hulk from Banner's subconsious, they want to use Hulk in a war they are waging on another planet. Unfortunately, the aliens did not know that Bruce had several Hulk personalitys. When the expirament is performed, a bridge between Banner's mind and the real world is created. Savage Hulk, Gray Hulk, The Professor, and Guilt Hulk all escape. Banner turns into Mindless Hulk due to the rest of his Hulk personas being extracted from him. The many Hulks destroy the alien ship and run rampant. Guilt Hulk however, pocessed the mind of a human that witnessed the whole event. Guilt Hulk would occaisonally surface from the human and cause mass chaos, and he'd disappear back into the human almost instantly after attacking. The Government thinks the Gamma mutants are responsible for this, and the United Nations begins an extermination opperation on all Gamma mutants.

Characters:

Savage Hulk: The green rampaging green goliath we all love, Savage Hulk has relatively weak attacks and is slow moving compared to the rest, but his Rage attacks are the best. Savage Hulk's fighting style is mostly crude punches and such. Hulk's rage attacks are Super Ground Pound, Sonic Clap, and Megaton Punch.
Joe Fixit (AKA Gray Hulk): The wise-cracking mob-enforcer, Joe Fixit has relatively low stats in all categorys, but his rage meter fills up the fastest.Joe's fighting style is that of a street fighter: punches, low kicks, and slams. By far the most talkative character, Joe's rage attacks are Super Air Slam, Super Sucker Punch, and Eat Dirt.
The Professor: Banner's perfect vision of the Hulk, the professor has the most balanced stats. His fighting style is a mix of kick-boxing and karate. His rage attacks are Super Karate Chop, Jaw Breaker, and Corkscrew Kick.
Mindless Hulk: His stats are mostly the same compared to Savage Hulk, but he is faster and a better jumper. His fighting style is like a feral animal's. His rage attacks are Thunder Roll, EX Flail, and Air Pounce.
She-Hulk: Balanced stats like the professor with similar fighting style. Her Rage attacks are those of Mindless Hulk.
Harpy: The best physical speed in the game with higher-than-average strength. Harpy also can fly. Her rage attacks consist of Super Concussion Blast, Gamma Dive, and Concussion Tackle.
Ravage: His stats are equal to Mindless Hulk's, but he has the fighting style and rage attacks of Savage Hulk.
The Abomination: By far the best physical strength among the characters, Abomination also has sufficient speed and jumps. His only downside is that he has no Rage attacks.
Half-Life: The energy vampire is extremely frail, with horrible physical strength, but excellent speed. He has no Rage attacks, but he can drain Health from his opponents. Most of his attacks are just ways for him to drain Health from the foe.
Flux: Looks like a Hulk, dresses like a military man. Flux has a kick-boxing esque fighting style with good speed. He has lower than average strength, but he has bombs that he can use in battle. Flux's Rage attacks are Bomb Barrage, Kick Bomber, and Air Punching Bag.
Mercy: Even as frail as Half-Life, Mercy has low stats in all physical categorys. The benefits of Mercy are teleporting, Psy-blasts, and psy-shields. Her weak physical attacks resemble Karate. Mercy's Rage attacks are Psy-Barrage, Teleportation Drop, and Psy Karate Kick.
Madman: He resembles Savage Hulk, but with red skin. Madman's attributes are excellent strength, but very slow movement. His Rage attacks are the same as Savage Hulk's.
The Leader: Ah, the Hulk's big-brained arch nemesis. He has almost zero physical attacks and low stats. Relying on Telekinetic Abilitys for fighting, The Leader barrages the foe with Psy-Blasts. His Rage attacks consist of Duplication, Disappearing Laser, and Mind Melt.

Arenas:
Ross's Base: An underground base, this arena is totally enclosed and excellent for throwing the opponent around and slamming them into walls. Weapons availible to use are pipes, robot parts, crates, and pieces of rubble. Soldiers and Hulkbuster mechs wil attack the fighters in this arena.
The Desert: An open arena with plenty of room to run around. This arena is a nightmare for slower fighters. Soldiers, Tanks, and Helicopters will attack the fighters here. Avalible weapons are tank parts, helicopter parts, and boulders.
Las Vegas (Downtown): Gray Hulk's turf baby. Fighters can hide behind buldings, or use them to slam opponents into. Mobsters and Policeman attack the fighters here. Avalible weapons are pieces of rubble, cars, crates, dumpsters, pipes, and street-light poles.
Hulkbuster Testing Grounds: A fighting level that looks like a toned-down Roman colosseum. Hulkbuster Mechs will attack your characters here. Availible weapons are Hulkbuster parts.
Banner's Subconcious: This arena looks like a napalm bomb was just dropped on it. No availible weapons here. The arena is totally barren except for the rocky boundarys. Devil Hulk stands beyond those boundarys and he will occaisonally throw rocks at the fighters.
New York Scyscrapers: This arena is atop buildings. It'll test your fighter's jumping ability, because you automatically lose the fight if you fall off. The building tops don't provide much fighting room, so its alot of jumping around. Enemies that attack here are helicopters. Avalibe weapons are Vents, poles, and helicopter parts.
Rocky Mountains: An arena in a mountain gorge. No outside forces besides Sasqutaches, Bears and wolves will attack here. Availible weapons are boulders and trees.
Amazon Jungle: Trees everywhere, plenty of places to hide, plenty of animals to get in your way. Attacking enemies here are Jaguars, Natives, and crocodiles. Availible weapons here are trees, logs, rocks, and animals.
Savage Land: A mix between a Jungle and a desert, Savage Land is a relic from 65 million years ago. Attacking enemies here are Raptors, Triceratops, Trexes, and Pterodactyls. Availible weapons are boulders, logs, trees, and dino carcasses.
Arctic Tundra: A barren snowy wasteland. The snow is somewhat slippery, adding a small hindrance to fighters. Attacking enemies are Polar Bears, Soldiers, and Kodiak Bears. Availible weapons are icicles, ice blocks, and rocks.
Subterranea: Underground in Moleman's kingdom, this arena greatly resembles the inside of a cave. Attacking enemies here are Cave Monsters. Availible weapons are stalactites, stalagmites, boulders, and rubble. The walls of the aren can be hit to cause rocks to fall from above.
The Leader's Colosseum: The most grand arena of them all, a futuristic roman colosseum. There is no outside interferance or availible weapons.
Guilt Hulk's Realm: This arena resembles a dark, murky swamp. A single platform is in the middle of this swamp, and the water beneath it is acidic. No outside interferance or weapons.
If you never go over the top, you'll never see the other side.






I do signature banner requests. PM me if you are interested. (1/2)

Mario The World Champion

Tepig!

Age 41
Male
Western Massachusetts
Seen April 17th, 2017
Posted March 15th, 2017
3,299 posts
18.4 Years
Game ideas?

I really long for the return of the side scrolling beat 'em ups. Games like Final Fight, Double Dragon, Streets Of Rage and River City Ransom are all old school beat 'em ups.

With the current generation systems and the upcoming PS3, Revolution and 360, developers could make a River City Ransom like game and make it up to date by having multiple fighting styles, interactive areas, sneaking around to avoid detection by rivals, total customization of your character to make them the way you want them and anything else.
3DS Friend Code: 0232-8258-5085
Friend Safari: - Meditite, Pancham, Riolu
Age 33
Searching for Lady luck
Seen June 15th, 2007
Posted May 24th, 2007
945 posts
18.2 Years
Idea...... The VG war.

It will be cool. The gameplay will be similar than the SSBM but with all company games.

Capcom:
Megaman
Megaman X
Zero
AXL
Bass(MMBN)
Jill Valentine
Chris redfield
Ryu
Leon Scott Kennedy
Jin
Felicia
Morrigan
And more but not all.

Nintendo:
All of SSBM players but including some fire emblem characters.

Sony:
Dan Fortesque (medievil)

Konami:
Solid Snake
Liquid Snake
Gray Fox
Psycho Mantis
All Tales of symphonia characters(if they are from Konami, or are they from Namco?)

Square-enix:
Cloud
Sephiroth
Tifa
Vincent
Squall
Rinoa
Tidus
Yuna
Rikku
Cait sith
Sora
Riku
Kairi
and more, but not all.

And well lots of more. like form camelot, namco and lol, more.

GodofPH

Submarket Zydrate Dealer

Age 32
Male
Graveyard
Seen August 10th, 2012
Posted May 13th, 2010
762 posts
17.9 Years
Left Behind: The Game

This would be a game based off the popular Christian fiction series. But instead of dealing with faith and such, this will center on the chaos of the initial aftermath of the Rapture.

You play as a new soldier stationed at a Military base near Chicago. You and fellow soldiers are all new recruits fresh out of Basic Training. Upon the reports of the disappearences, the more expirienced and elite soldiers at the base depart to ascess the situation. Unfortunately, the elite soldiers are killed in a car accident caused by the panicking people of Chicago. You and your fellow new soldiers are faced with a huge mission: neutralize the chaos of the disappearences. You cannot call another base for help, the soldiers in other bases are too busy handling the chaos of their own location.

Your character has the highest rank among the new recruits, so he becomes the commander of the squad. You play in a Free-roaming city of Chicago. The game's missions will center around neutralizing the chaos of the people. You can do this in any way you see fit. You can try to find a peaceful way to stop the riots, or you can use violence to quell the problems.

The gameplay would be 3rd person shooter with squad controls. You select which squadmates follow you into the missions, but there is some depth here in choosing who goes. Each character has their own special skills, but there is more than that for factors in squad-choice. Each character has their own personality, and will react their own way when things get hectic. Some characters will flee, others will become violent in the situation and crazily attempt to shoot down the rioters. Some will stick by you the whole time, but few of your fellow soldiers will do so. You can order your squadmates to follow, defend, push back, and stay. Push Back orders your squadmates to charge toward a mob and drive them back by using their gun as a blockade. Push Back is a difficult process to master, but is quite effective in quelling a riot peacefully.

You can use any means necessary to stop rioting pedestrians. You can use Gas Grenades, verbal commands, bullets, or even resort to running them down with vehicles. The best thing to do in a major riot is to try to force the mob apart and force them into buildings. As you go about your mission of calming things down, you will sometimes have to cooperate with the Police. The Police can provide extra firepower and support in a shoot-out, as well as aid in vehicular matters. But the Police will only assist you if you can impress them with your skills. If you simly end riots with bullets and death, they will resent you and refuse to help you. By calming riots peacefully, you will gain the support and trust of the Police, making them availible for assistance at any time.

The vehicle selection would be large. Many vehicles can be found lying around the city, their drivers disappearing in the rapture. Cars, Buses, Trucks, Taxis, and more are all lying around the streets. Many of the cars you find lying around the street are banged up and already damaged, not very affective for demolition derby-esque missions. You can try to commandeer vehicles, but the people driving will rearely stop for you and would rather run you over. At the Military Base, you have access to Military Issued Jeeps, Hummers, and trucks. As you progress, you can unlock Tanks, Helicopters, and Planes to use in your peace-restoring efforts.

The enemy AI would be people relying on primal instincts and efforts. They would act similarily to the way the people did in the 2005 remake of War of the Worlds. The people will bunch up and act very violently in their time of worry. The best way to calm them is to scare them with your weaponry. Most pedestrians will be unarmed, but you will sometimes come across a gun-wielder. The pedestrians will try to fight you with anything they can find. Some will try to use their fists, others will attack with objects found lying around the enviroment.

The game would have online multiplayer. Players can go together into the streets to Chicago for various Multiplayer modes. There is Large Scale co-op, when a group of up to 24 players will band together to quell a much-larger-than-normal riot. There will be standard Deathmatch and Capture the Flag. Capture the Flag would be interesting because you can use the enviroment to make a barricade and traps for the opposing team. There will be Race Mode, where your main objective is to get to the center of the city. The players will be placed at different points on the outskirts of the city and will have to use any means necessary to get to the center. Driving isn't the best option, for the streets are jammed with driver-less cars. Other obstacles would be a rioting group of people that you will have to get passed. Competitive Riot Ending would place 4 teams of 6 in different buildings and they compete to see who can stop a riot the fastest.
If you never go over the top, you'll never see the other side.






I do signature banner requests. PM me if you are interested. (1/2)
Seen December 13th, 2013
Posted October 15th, 2010
1,075 posts
18.3 Years
Sonic PC

Just as the title says, this would be a game based in the Sonic The Hedgehog universes. This would include the Archie Universe, the SEGA Universe, and the Underground Universe. The type of genre on multiplayer differs depending on the settings. It could range from fighting, to racing, to shooter. The controls would make this game best suited on the PC.

These are what some of the controls would be...

W= Forward
S= Down
A= Left
D= Right
F= Melee Attack
Spacebar x1= Jump
Spacebar x2= Mid-Air Attack
T= Team Chat
Y= Everyone Chat
H= Vehicle Chat
A= Action Button
Tab= Cycle Between Special Attacks
Left Click= Use Weapon Currently In Possesion
W & Mouse= Steer Vehicle
Mouse= Look Around
Right Click= Special Attack

Of course, these wouldn't be all of the controls.

Each character would be unique in their own way, and would have their own special abilities and attacks that have advantages over some and are weak against others. For example, Sonic The Hedgehog would be an decent speed character, though could be overpowered by another character such as Knuckles if not careful. The team system from Sonic Heroes is eliminated, though each character has a special type, but there are more instead of just speed, flying, and power. Some of the attacks would be restricted at times to make sure one isn't too powerful than another.

List of Pre-Unlocked Characters

Sonic The Hedgehog
Character Type: Speed
Special Attacks: Sonic Wind, Time Stop, and Chaos Control
Mid-Air Attack: Homing Attack

Miles "Tails" Prower
Character Type: Flying & Tech.
Special Attack: Missile Launch (Mech Only)
Mid-Air Attack: N/A

Knuckles The Enchida
Character Type: Power
Special Attacks: Flaming Fist, and Fire Wave
Mid-Air Attack: Boulder Throw

Amy Rose The Hedgehog
Character Type: Well-Rounded
Special Attacks: Piko Piko Smash, and Piko Uppercut
Mid-Air Attacks: Homing Attack

Shadow The Hedgehog
Character Type: Speed
Special Attacks: Chaos Control, Chaos Blast, and Chaos Spear
Mid-Air Attack: Homing Attack

Rouge The Bat
Character Type: Flying & Stealth
Special Attack: Axel Kick
Mid-Air Attack: Bat Bomber

There would be more to unlock, though these would be unlocked already.

Characters to Unlock

Cream The Rabbit
Espio The Chameleon
Vector The Crocidile
Tikal The Enchida
Blaze The Cat
Big The Cat
Serena The Hedgehog
BRabbot
Juile-Su The Enchida
Ivo "Eggman" Robotnik (The two versions from SEGA and Archie Universes, plus Eggman Nega)
Omega
Robo Knux (From the Archie Universe)
Metal Sonic
Chaos 0, 2, 3, and 6
Super Sonic
Super Shadow
Hyper Sonic
Hyper Knuckles

Different vehicles could be used to your advantages. Most of them could be used for speed and evasion, while others are slow, yet high in defence and strength. Often it would depend. The single player mode consists of up to twenty stages for each character, while some characters, such as Eggman Nega, would have less. Weapons vary, and can be useful or weak depending on how you use them.

Credit to Vivaa for the theme.