Pokemon Starterkit (Rmxp) Page 6

Started by Blizzy September 11th, 2005 5:54 AM
  • 65025 views
  • 556 replies

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
Ok, but can you people help me, I played the demo and it worked, but I can't pla the game at all!

I don't know why but it doesn't enter saying that a Data/Map000.rxdata file is missing!!! I've looked all the game I have in the computer and in none of them there is a file with that name!!! I don't know if I have done anything wrong, except have copied the graphics folder from the Demo to my game and add graphics without using the Import-Export button... Is that the error??

Please help me!

PS: One time, I tried creating one Map000 file using a copy of a Map001 but the game also didn't went well!


EDIT: Where do we put that scripting on, Blizzy???
that code is just a sample,
you would need to edit it...

i looked at my data folder,
and i dont see a 'Map000.rxdata'
i try to download it but when I attempt to open the game.rxproj it can't read hero data and shuts down... Help!
well, i'm not sure if this is my project, or rmxp itself.
the best thing would be to copy the herodata from a new project to the starterkit.
or else download or re-install rmxp again.

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
I don't know but I have this problem, the hero name choise isn't working! Makes noises and stuff, but the letters doesn't show!
it should work fine if you use
$scene = Scene_Name.new
i didn't had any problems with the name input.

Age 33
Male
Seen August 16th, 2018
Posted March 31st, 2015
410 posts
18.8 Years
Can we see a progress report? What you have done/working on.

I had made a comment that I was thinking was meant for RMXP that would help but then I realized that I was talking about Sphere ^^"" So sorry if that comment asking for a progress report is kind of pointless, since you've pretty much already said it. However, if there's anything you're working on that you havn't mentioned..
Seen April 16th, 2009
Posted February 1st, 2006
386 posts
17.7 Years
Hmmm... A progress report, That sounds like a Great Idea Barry!
@Blizzy-I think those glitches that were fixed above were the last of 'em in this beta! you are really doing a great favor to all people who want to make a pokemon game but can't script, like me! CHEERS FOR BLIZZY!!! (Who will second that?)

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
Can we see a progress report? What you have done/working on.
here's the list :)
--------------------
menu 100%
reflection 100%
font improvement 100%
jump (script) 100%
trainercard 100%
Name Input 100%

selection menu 80%
summary 65% (credit to Dark Soul, (resizing))
--------------------
not started
bag
gear
dex
options
battle

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
when we can download the news version ?
maybe when i got the summary and selection menu done.

speaking of the summary. (made by burned_soul)
i saw so many lines of unnessesary script.
example:
     if Input.press?(Input::RIGHT)
       case @actor_index
      when 0
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=1)
      when 1
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=2)
      when 2
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=3)
      when 3
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=4)
      when 4
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=5)
      when 5
        $game_system.se_play($data_system.decision_se)
        $scene = Scene_Status_Pokemon2.new(actor_index=6)
      end
      return
    end
could be easely replaced by:
     if Input.press?(Input::RIGHT)
       $game_system.se_play($data_system.decision_se)
       $scene = Scene_Status_Pokemon2.new(@actor_index+1)
       return
     end

Fangking Omega

Acanthite founder

Age 33
England
Seen January 15th, 2022
Posted November 23rd, 2016
573 posts
18.4 Years
Essayez de parler seul au sujet de le "Pokmon Starterkit" s'il vous plait ;) Merci :D
Try to talk only on the subject of the "Pokmon Starterkit" please ;) Thanks :D

J'attends avec impatience pour la nouvelle version!

My french isn't too great :S
Back on topic though, mr Blizzy sir, how long approximately do you think the wait for the new version will be?
Seen February 7th, 2011
Posted September 28th, 2005
8 posts
17.7 Years
i am so sorry
je suis dsoler

par contre c vrai ue je suis prsser que la new version sorte
(oups je ne sais pas comment dire ca en anglais ... a je sais je vais prendre un traducteur online)
On the other hand I am very press that new version get out
for tranlate french to english or english to french http://reverso.net

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
Essayez de parler seul au sujet de le "Pokmon Starterkit" s'il vous plait ;) Merci :D
Try to talk only on the subject of the "Pokmon Starterkit" please ;) Thanks :D

J'attends avec impatience pour la nouvelle version!

My french isn't too great :S
Back on topic though, mr Blizzy sir, how long approximately do you think the wait for the new version will be?
my french is horrible,
i used a translator :P
please keep it english ^__^

but the new version will be availlable,
when i got the summary resized,
and added somethings to the switch menu

Blizzy

me = Scripter.new("Noob")

Age 33
~The Netherlands~
Seen September 2nd, 2007
Posted September 2nd, 2007
492 posts
18.4 Years
Blizzy=> What the french for keep?
please don't use spam in this topic ;)
(=asking things unrelated to the subject)
i don't have any idea anyway;

the summary is resized :D
but the values of the 2nd page aren't correct,
i'll have to find a way for that ^__^;

*edit*
exp bar fixed

=>
i need to do some test,
and then a new version will be availlable