How to give and recieve proper critique

Started by Fox♠ September 14th, 2005 8:30 AM
  • 615 views
  • 7 replies
Age 32
Male
Seen May 16th, 2011
Posted October 28th, 2010
5,058 posts
18.3 Years
many of you don't really critisize properly, you say things like "I really like it" but don't give any reasons to why

basically try posting like this

"oh I'm loving this, the shading is pretty sweet, same with anatomy", not "that's good"

and for a negative comment

"That's not so good, the shading needs alot of work, mainly around the legs"

not

"that sucks"


and how to accept critism

if someone says "your spriting ability is terrible etc" and gives you good reasons don't go having a spaz at them, an artist should be able to take good and negative comments

and another major point

try to avoid "I love it*message too short lolol" posts, as they're pure SPAM

thanks to the noise for this bit: try and be as vived as possible, giving a full description etc
Seen September 16th, 2005
Posted September 14th, 2005
1 posts
17.9 Years
Good guide, but, I think giving as much crit is better than a short amount. Take a bad pikachu/wobbufet mix, or something. Let's say the ears were wrongly placed, and it was recoloured badly, and that. Umm... I dunno, more should be done. Say it all, don't just say 'oh, well... the shading is bad.'