Pokemon: Digital Network Upgrade Page 7

Started by Neo-Dragon October 18th, 2005 12:01 PM
  • 33222 views
  • 203 replies

dude256

Pixel Artist/Programmer

Age 37
Florida, United States
Seen August 11th, 2007
Posted June 15th, 2006
183 posts
17.1 Years
Dang this project looks quite cool. Neo-dragon, you're doing awesomely. I never expected an RMK project to go this far, way to go!

E3...hehe neat idea, can't wait to see what you've got instore for all of us.
Age 35
Dublin, Ireland
Seen September 22nd, 2014
Posted February 7th, 2012
1,835 posts
18.7 Years
Hey everyone. It is now time to show off my latest update for Digital Network Upgrade.

As I promised, a new feature would be added to the on going system list for the game. This feature opens up a whole new feel to the game and so many things can be done with it....
I called it the Pixel detection system.....

Here are some examples of it in action.
It is implamented into the battle sytem for digitsing pokemon.

When the enemy's HP is low enough, select the Cannon option.

The Pixel Detection cursor will appear, and you will be able to free move it with arrow keys.
It does not have a set path, it moves in pixels, so it has complete freedom....

When it reachs over the pokemon, the enemy will become highlighted.....

You can now press the Enter key and make your option.

Another area were the feature is implamented is when your walking around.
At anypoint in the game, press the "3" number key to bring up the Pixel Detector.

Again, you have complete freedom of controlling it.....
Now, for example.....

If you place it over a building or key objects, if information is accessable, it will let you know..... you can then press Enter to view Info...

Like so.....

This is not just for pokecenters, but, as I said, for key characters, buildings, or objects....


Ok, thats the feature out of the way, now, you will be pleased to see that the game's storyline events is under progress....
Here are 3 intro event screenshots...




The first is the traditional Oak speech....
The second is straight after the Oak speech, is a scene when your on your way to the Shikoku Region.
And the third is when your off the boat and greeted by a P.D.U member (or "Pokemon Digitise-action Unit" member for its full title).

The progression of the stroyline helps put the demo window in sight.
The demo is expected for a late June, or early July release.....
More info o nthe demo will be reveled at a later time, but for now, I'd love to read your comments on the feaure/progression so far....


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Ontario
Seen October 20th, 2006
Posted September 17th, 2006
209 posts
17.3 Years
The storyline is good and the screens are good too.
Goodbye Pokecommunity......

Considering that I've come to the conclusion that I just am a noob here, I've really screwed up during my time here.

This forum has been great but really I don't deserve to be here and really I've other forums to go to anyway.

Goodbye.
Seen April 29th, 2007
Posted May 11th, 2006
325 posts
18.3 Years
your game is awesome!Are you really do it in rpg maker 2003?
keep it ! really the best pokemon game I ever seen.
thx , Matt.
-=POKEMON SUNSHINE=-

-=STATUS DEMO=-

Day / Night - 100%
Maps - 40%(200 maps)
Event - 40%
CMS - 80%
CBS - 55%
Money System - 0%

My Game Thread - look this , And Download My games!!!

If u Want Help Me plz PM me.
Age 33
A little place called Earth!
Seen December 7th, 2013
Posted September 10th, 2009
2,904 posts
18.6 Years
your game is awesome!Are you really do it in rpg maker 2003?
keep it ! really the best pokemon game I ever seen.
thx , Matt.
Yes it's really being done with RM2k3. The icon in the left corner kinda gives it away XD
Age 33
A little place called Earth!
Seen December 7th, 2013
Posted September 10th, 2009
2,904 posts
18.6 Years
Very ncie looking game, when will it come out?
Dude... Can't you read? Or you simply couldn't be bothered to read?

The demo is expected for a late June, or early July release.....
Age 35
Dublin, Ireland
Seen September 22nd, 2014
Posted February 7th, 2012
1,835 posts
18.7 Years
Even more information for you guys....
I have 2 new screenshots to show you..... and more into regarding the demo.....

The set of screenshots I have to show you is the PC (Computer) menu.
You know, the PC, thats at every pokemon center in the corner.

Well, for those of you who might remember the old Digital Network, I have tried to keep it pretty much the same.
It shows an image of the hero (to show what character is "logged on") at the bottom right.... and has 4 options:
Download, E-mail, Update Game, Log Off.

There is no thing to "download" just yet in that screenshot, but (again, as you may remember from the old Digital Network)- Items and such will pop up every now and then....

Now, this option is important, and it involves the demo....

"Update Game"
- - - - - -
Digital Network Upgrade, will not come out with the tag "demo."
It will be a "full release." But.... you will be limited in what you can do.
But every now and then, I will release an "update" for the game. The update may include new attacks for pokemon, new fusions, new graphics, and even just bug fixes....
For the update, the "update files" files will have to be dragged into the Digital Network Upgrade project folder.... Then load up the game as normal (open your game-save if you have one). When you can, go to the nearest Pokemon Center.
Go onto the PC and look for updates, if you have put the update into the right folder, the update will appear on the PC menu in the game. Click on update.
This will then make the changes that are needed to any variables or whatever I have made......

With this feature- I can release a demo early, and keep building appon it as time goes by. I feel it is a good idea, but I would like to know what you all think....
Let me know! :)


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http://www.calisprojects.com/
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Ontario
Seen October 20th, 2006
Posted September 17th, 2006
209 posts
17.3 Years
Great job and we would like a demo soon.
Goodbye Pokecommunity......

Considering that I've come to the conclusion that I just am a noob here, I've really screwed up during my time here.

This forum has been great but really I don't deserve to be here and really I've other forums to go to anyway.

Goodbye.

dude256

Pixel Artist/Programmer

Age 37
Florida, United States
Seen August 11th, 2007
Posted June 15th, 2006
183 posts
17.1 Years
Sweet update, that 'pixel detection' is rather cool, reminds me a bit of the dbz advance games' scanner. You might be able to include secrets by using that detector on walls (might reveal a clue to a hidden item or passage, etc). Alot of promising stuff is comming from your game.
Age 33
A little place called Earth!
Seen December 7th, 2013
Posted September 10th, 2009
2,904 posts
18.6 Years
Great work Neo! As always ; )

Oh, and that's a great idea! This way we don't need to always download the whole game.
Age 35
Dublin, Ireland
Seen September 22nd, 2014
Posted February 7th, 2012
1,835 posts
18.7 Years
Update for you all.
Work on the game is still going on, but has slowed down a bit. I'm waiting until my new laptop arrives before I keep going on.... But....

2 more screenshots to show you.
The story has now taken our hero to the Kanto Region.

The 2 screenshots (one from Pallet Town- the other from Viridian) are both taken showing that time goes by in the game. When you arrive in Pallet- it is 20.00 or 8 P.M.
In viridian, it looks to be in the middle of the night.....



Why isn't that old man in bed :P


ZENFORMS: Protectors: A 2D RPG for iPhone
Click the banner to view site about ZENFORMS!

http://www.calisprojects.com/
Like our facebook page and show your support!
http://www.facebook.com/pages/Calis-Projects/326374858787
Age 33
A little place called Earth!
Seen December 7th, 2013
Posted September 10th, 2009
2,904 posts
18.6 Years
The screens look really nice. Althought that trainer in pallet is bothering me... You know the drill ; )