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Metagross @ Choice Band
Trait: Clear Body
EVs: 116 HP / 252 Atk / 96 Def / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Hidden Power [Bug]
- Meteor Mash
HP bug could work to an extent I guess, but what celebis stay in on metagross anyway? put that speed into defense.
Heracross (M) @ Leftovers
Trait: Guts
EVs: 116 HP / 80 Atk / 216 Spd / 96 SDef
Jolly Nature (+Spd, -SAtk)
- Focus Punch
- Hidden Power [Bug]
- Megahorn
- Swords Dance
HP BUG AND MEGAHORN. No lol you already have the strongest bug move in the game, and sd cross isnt worth setting up as alot of stuff will make you switch. Use a rest-talk variant or @CB, and work on those evs..
Raikou @ Leftovers
Trait: Pressure
EVs: 128 HP / 80 Def / 228 Spd / 48 SAtk / 24 SDef
Timid Nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Grass]
- Roar
- Thunderbolt
252 speed 252 special attack, 6 whatever, sub over roar.
Rhydon (M) @ Leftovers
Trait: Lightning Rod
EVs: 200 HP / 164 Atk / 144 Def
Relaxed Nature (+Def, -Spd)
- Earthquake
- Megahorn
- Roar
- Rock Blast
If you want more defense use impish, roar is okay i guess for...nothing. Use sub punch or CB set, with 404 hp subs.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 240 HP / 240 Spd / 28 SAtk
Modest Nature (+SAtk, -Atk)
- Heal Bell
- Leech Seed
- Psychic
- Recover
Whatever it doesnt needs speed, split it in defenses as you arent using calm mind
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 156 HP / 144 Atk / 192 Def / 16 Spd
Impish Nature (+Def, -SAtk)
- Counter
- Explosion
- Spikes
- Rapid Spin
dont use any speed and yes use earthquake over counter, attack isnt worth it just put evs in hp/defense
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allo mates
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