Age 36
Pits of Hell
Seen March 4th, 2010
Posted December 12th, 2009
67 posts
18.7 Years
Hello all you guys! Me and Slayerseitaro are forming a 3d Game Development team and we need all sorts of people to help like programmers, spriters, guys with ideas, mappers, music composers and so on! Currently the team is only me and Slayerseitaro. Apply to join here in this thread or by PM me or Slayerseitaro. We want to make a 3d Pokemon game and we need your cooperation guys!
Age 36
Florida
Seen February 23rd, 2006
Posted November 26th, 2005
84 posts
17.7 Years
So far our plan is to create a 3D pokemon Game With the nice maps Mike has made but still have the 2d Sprites of the GB/GBA games. We will be doing this with 3D game studio. The game play will be like the gba games and 3d game studio supports multiplayer modes so there whould be trading. We will explain more about the game as our project develops...
Age 36
Florida
Seen February 23rd, 2006
Posted November 26th, 2005
84 posts
17.7 Years
3d Gamestudio cost money yes.

If your a scripter and want to help 3D Gamestudio uses C-Script I.Ei "IT has its own language" C-Script Is Vary Vary Easy to learn.

I will have a screen shot up tonight right now im makeing some textures for a test town. Right now the game we want to make has no title no story no nothing really so anyone who wants to join our team and has a good general knowlage of 3d games, storys, pokemon games, music, and such is able to join our small team.
Seen February 25th, 2018
Posted February 25th, 2018
33 posts
17.6 Years
Looks kinda not good...

This belongs to you right dan48?
http://www.pokecommunity.com/attachm...8&d=1130198665
LOL, Slammed!

Anyway- you should work on the building textures because they are a little blurry (and it's very noticable next to the pokemon sprites). Good luck with this.
Age 36
Florida
Seen February 23rd, 2006
Posted November 26th, 2005
84 posts
17.7 Years
We whould love to use 3D models for every pokemon ever a number im not even sure of... Just 150 whould be hard enuff. If anyone can rip them from pokemon stadium or colosium we whould do it.

but for now were gonna use 2D sprites cus its what we have...
Age 36
Florida
Seen February 23rd, 2006
Posted November 26th, 2005
84 posts
17.7 Years
I hevent talked it over with Mike yet but if I cant get my hands on the 3D models from pokemon stadium then only the world will be 3D. I just downloaded pokemon stadium but theres no real progs that rip 3D models from N64 roms so i think thats a no go...

Anyways just a update.
Age 36
Pits of Hell
Seen March 4th, 2010
Posted December 12th, 2009
67 posts
18.7 Years
just a warning for everyone, that new bark town and my map that i was building of route 29 (well all the work) IS GONE!! Well, i have to make maps from scratch again. My harddisk suffered an electric problem and i had to buy a new one. Sorry, but i only took 5 hours making that map, so it shouldn't be hard to do them again. Anyways. the pokemon won't be so 2d as we think! For those that ever played Doom 1 and 2 for PC noticed that players and monsters have various sprites for each 8 directions! Thats why we need spriters to do that kind of stuff! The game is possibly for D3D and OpenGL! And for those fans of 3Dfx, we will try to make a version in that too. No Linux for now!
Age 34
Munich, Germany
Seen June 13th, 2017
Posted April 5th, 2008
836 posts
18.2 Years
I would model the pokemon but it is just too much :S

Anyways, I think you could find dome high res non-pokemon textures to make the maps :x

As for the models I saw a program once that would let you view models from pokemon collosseum but I'm not sure if it let's you save them as an usable 3D format. :)
Friends: ~*ashley*~, DarkDoom3000, Flareon_Lover_92, Diamond~Star, KAKAROT SSJ4, MasaXGPMat, Kaneda Morspeed, Draginis, Chazzy, Shaneypoo17, Budgie_Boy, GymLeaderLance99 (if you wanna be my friend PM me :P)





Pete

<>PAWN CONTROL 1.0<>

Age 29
Far far away over that hill...
Seen June 5th, 2006
Posted April 26th, 2006
692 posts
18.2 Years
just a warning for everyone, that new bark town and my map that i was building of route 29 (well all the work) IS GONE!! Well, i have to make maps from scratch again. My harddisk suffered an electric problem and i had to buy a new one. Sorry, but i only took 5 hours making that map, so it shouldn't be hard to do them again. Anyways. the pokemon won't be so 2d as we think! For those that ever played Doom 1 and 2 for PC noticed that players and monsters have various sprites for each 8 directions! Thats why we need spriters to do that kind of stuff! The game is possibly for D3D and OpenGL! And for those fans of 3Dfx, we will try to make a version in that too. No Linux for now!
Ouch! Unlucky with the hard disk. Anyway this looks promising so...

BEST OF LUCK!!!
Pair=Spoon
Brothers=None. Position applicable
Sisters=None. Position applicable
Parents=None. Position applicable
Fan Club=None. PLEASE SOMEONE!!

PM me about vacancies.



Credits: Phoenixx

BISHIES: Rockman, Netto and Barrel from Rockman.EXE
PAIRINGS:
Rockman x Roll
Netto x Meiru
Netto x Enzan
Age 36
Florida
Seen February 23rd, 2006
Posted November 26th, 2005
84 posts
17.7 Years
If anyone finds out how to get 3d models off of any of the 3d pokemon games it whould be a ton of help other wise were not gonna have any 3D pokemon in our game :( does not mean it will be a bad game just not the best game... Im not feeling the whole doom style sprites so if anyone knows how to get 3d pokemon models I beg them to share the love.